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  • ==Major NPCs==
    76 bytes (10 words) - 13:42, 18 October 2010
  • AT some point characters will be listed here, along with major NPCs.
    110 bytes (14 words) - 17:54, 10 December 2011
  • ==Major NPCs==
    2 KB (224 words) - 10:00, 7 August 2012
  • ==NPCs==
    1 KB (194 words) - 18:00, 26 February 2010
  • === Notable NPCS===
    1 KB (196 words) - 14:53, 14 October 2019
  • ...or "Communist Empire in the midst of a dead megacity". Second define the NPCs you have on the planet. There is no set limit, with up to 1-20 (if you hav Three build their military for big and medium NPCs, you don't have to be fancy.
    3 KB (354 words) - 11:50, 20 June 2018
  • ==Notable NPCs==
    2 KB (301 words) - 22:50, 28 February 2010
  • This page contains information on important NPCs, both historical and presently existing.
    597 bytes (90 words) - 16:05, 26 August 2014
  • ==Major NPCs==
    3 KB (377 words) - 12:47, 5 June 2013
  • == NPCs ==
    3 KB (491 words) - 19:24, 7 June 2014
  • == NPCs ==
    3 KB (469 words) - 18:00, 8 November 2011
  • ==NPCs==
    3 KB (638 words) - 17:28, 23 August 2009
  • === NPCs ===
    3 KB (474 words) - 22:15, 22 July 2012
  • === NPCs ===
    4 KB (565 words) - 19:01, 8 January 2013
  • ==Possible NPCs?==
    3 KB (481 words) - 16:07, 6 February 2014
  • ==Related NPCS==
    4 KB (660 words) - 19:59, 3 August 2019
  • === NPCs ===
    4 KB (609 words) - 19:44, 8 May 2013
  • =NPCs=
    1 KB (212 words) - 07:20, 12 January 2010
  • == NPCs ==
    5 KB (740 words) - 19:03, 18 July 2020
  • Note: China and Korea are examples, not NPCs, you can be Korea if you want etc.
    2 KB (316 words) - 10:05, 19 June 2012
  • ...g as they shut down many story possibilities. If you do have very powerful NPCs, make sure it's for a specific story purpose like enemies or that they stay '''Don't: Have rich filler NPCs'''<br>
    10 KB (1,773 words) - 07:35, 23 July 2012
  • === NPCs ===
    5 KB (785 words) - 19:59, 27 February 2011
  • ...emergency shutdown of the servers did little to prevent spreading chaos as NPCs from the game began to appear in the game itself, causing havoc as they iss
    2 KB (313 words) - 23:49, 23 February 2016
  • [[Category: Kerrus]][[Category: Mage NPCs]]
    2 KB (328 words) - 22:41, 3 April 2020
  • ===[[Sphere 2 NPCs|Tentative NPCs of significance]]===
    9 KB (1,348 words) - 04:12, 31 July 2012
  • .... Even after the fall of the Republic, the title still carries weight with NPCS, and in social gatherings you're the first among equals, as well better cha *Diplomatic: You get a bonus when dealing with npcs, and if you negotiate between PCs you increase your public legitimacy.
    9 KB (1,541 words) - 20:06, 3 December 2018
  • =NPCs=
    2 KB (340 words) - 07:27, 4 January 2011
  • ...(Moderators will generally lead invasions into this space or have friendly NPCs run counter-expeditions) ...ith a chance of battlemoons. Expect to be involved in conflicts with huge NPCs with numerous allies.
    11 KB (1,803 words) - 01:55, 9 July 2021
  • :[[Prominent NPCS of Fallen League]]
    3 KB (433 words) - 16:22, 23 May 2022
  • :-Some ideas for NPCs you share your planet with
    3 KB (450 words) - 12:02, 16 September 2012
  • ...r the acumen the more likely they are to secure better business deals from NPCs and if placed in charge of a province they can provide buffs to cash and fo
    3 KB (447 words) - 03:16, 1 January 2014
  • Important NPCs
    2 KB (413 words) - 15:06, 13 February 2011
  • === NPCs ===
    7 KB (1,031 words) - 08:57, 31 July 2012
  • == NPCs ==
    7 KB (1,212 words) - 03:21, 24 February 2024
  • ==NPCs== [[Lords of Ether (20th Anniversary Edition) NPCs]]
    11 KB (1,685 words) - 18:46, 3 January 2023
  • ==Major NPCs & NPC Groups==
    9 KB (1,465 words) - 06:43, 12 March 2012
  • ===NPCs===
    8 KB (1,094 words) - 21:20, 31 July 2014
  • ===NPCs===
    9 KB (1,427 words) - 23:21, 16 May 2015
  • '''[[Otome Row: NPCs]]'''
    3 KB (508 words) - 18:15, 15 May 2012
  • There will occasionally be wars with "NPCs" as a consequence of your actions (deliberate or otherwise) these are not p
    3 KB (549 words) - 12:36, 1 August 2015
  • ==NPCS==
    7 KB (1,108 words) - 17:01, 25 June 2016
  • == NPCs ==
    4 KB (574 words) - 19:52, 10 June 2010
  • '''NPCs of Interest'''
    3 KB (397 words) - 21:19, 10 July 2020
  • [[Category:Kerrus]][[Category:Mage NPCs]]
    3 KB (544 words) - 18:30, 5 April 2020
  • ...the mystery and a series of good revelations and atmospheric/entertaining NPCs can maintain interest for the length of a short RPG.
    4 KB (605 words) - 08:27, 6 December 2015
  • ====NPCS====
    9 KB (1,429 words) - 19:42, 10 September 2021
  • ...expanding your house, trade is done by making deals with other players or NPCs to buy and sell resources or in some cases you may even come up with a succ
    4 KB (760 words) - 08:31, 3 January 2014
  • A visit by a national leader of a significant power (IE, most PCs and major NPCs) is a significant event, and generally shows support for a government, espe
    4 KB (703 words) - 11:29, 24 July 2009
  • ...who will be willing to help you out in a pinch. They are not just ordinary NPCs but important people who you design to help you. Each dot of contact repres
    4 KB (614 words) - 00:42, 5 March 2010
  • ...nt, and often sees alien invasions, political drama and the like among the NPCs. Running missions in civspace is also vital in gaining good NPC relations, ==NPCs==
    16 KB (2,641 words) - 19:04, 11 April 2016
  • '''Charismatic:''' You are excellent at making friends. NPCs tend to react well to you. '''Reinhard Effect:''' At vital points, enemy NPCs and some PCs are inclined to do what you want them to do, even if they real
    11 KB (1,775 words) - 13:16, 16 August 2012
  • ...One of your temples is destroyed or captured, or your token investment in NPCs is undone. (Representing a Counter-Reformation or some other similar type o Minor NPCs can range from roughneck asteroid settlements on the fringe of a red dwarf
    35 KB (5,663 words) - 17:30, 1 November 2023
  • Manipulating NPCs In addition to the usual way of engaging NPCs (diplomatic posting, going to war, etc) which is in-character actions, play
    30 KB (4,354 words) - 21:06, 15 November 2016
  • ...burn to a world and wonder why... Other means of discovery is espionage of NPCs and bonus given to good posting.
    5 KB (842 words) - 17:09, 6 November 2018
  • ...mething that can be invoked once in a while for longer term benefits. With NPCs, it also allow the character to gain some resource in exchange for somethin ...doesn't get) done. It is most commonly presented by large numbers of minor NPCs – namely gangsters or cops. The basic mechanic is that, the party must co
    12 KB (2,105 words) - 23:07, 15 April 2012
  • ...ense when determining just what can be kept as an Official Secret. PCs and NPCs can attempt to penetrate these secret installations and black budgets.
    7 KB (1,207 words) - 22:56, 4 October 2008
  • ::Any NPCs you build gain +3 CP, and promotes up to 2 of them, giving them a trait :: Carries a 4 person chalk of NPCs in the back
    28 KB (4,310 words) - 19:58, 22 October 2011
  • [[Arcana: Important NPCs]]<br>
    6 KB (938 words) - 12:40, 9 December 2016
  • ...d straight shooters on the galactic stage and have considerable good will. NPCs will react accordingly. Hypocrisy, treachery or committing international cr ...about your state means it never quite sticks to your reputation. As such, NPCs will not allow your previous conduct to effect their reaction to what you�
    22 KB (3,517 words) - 17:27, 6 April 2022
  • ...have a much harder time engaging in diplomacy, and are more likely to have NPCs attack them if they are nearby. Demonic sects treat negative prestige diffe
    7 KB (1,193 words) - 16:14, 21 July 2021
  • ...rray of topics like encounter mechanics, build synergy, obscure locations, NPCs and items, or server politics and economics. *NPCs will ordinarily declare their Focus actions first.
    14 KB (2,239 words) - 10:35, 15 August 2015
  • Additional NPCs will get added as they are created.
    6 KB (1,007 words) - 00:00, 18 July 2013
  • ...nt. Despite this, she has great difficulty getting any students other the NPCs to do anything.
    6 KB (936 words) - 14:02, 31 August 2010
  • ==NPCs==
    19 KB (2,942 words) - 17:10, 21 May 2014
  • ==NPCs==
    19 KB (3,149 words) - 13:41, 8 June 2014
  • ...f it may be automatically granted. Rank, essentially, controls how many ''NPCs'' you have under your control. ...above who are of broadly PC grade ability, an entire squadron of inferior NPCs, or else a cruiser (but no NPC pilots - the ship is the NPC 'pilot'). Note
    23 KB (3,669 words) - 19:18, 28 April 2011
  • =='''Wanted: Co-GMs, must be willing post regularly and enjoy running NPCs'''==
    6 KB (790 words) - 09:04, 8 July 2010
  • ...le. +2 to pools to track or investigate Kanya if these features are known, NPCs get the difficulty Threshold reduced by 1.
    6 KB (584 words) - 23:41, 21 March 2014
  • ===NPCS===
    17 KB (2,826 words) - 19:56, 29 October 2020
  • =NPCs=
    7 KB (1,167 words) - 12:24, 16 October 2011
  • ...w fairly standard. Tier 3 is bleeding-edge hardware that was only used by NPCs in FTA 2. These apply to all techbases - Velan and Overboost have advanced
    7 KB (968 words) - 04:33, 8 February 2020
  • = Organizations and Major NPCs =
    8 KB (1,410 words) - 20:15, 20 August 2013
  • ...who will be willing to help you out in a pinch. They are not just ordinary NPCs, but important people who you design to help you. Each dot of contact repre
    7 KB (1,152 words) - 01:42, 13 March 2011
  • ...f it may be automatically granted. Rank, essentially, controls how many ''NPCs'' you have under your control. ...above who are of broadly PC grade ability, an entire squadron of inferior NPCs, or else a cruiser (but no NPC pilots - the ship is the NPC 'pilot'). Note
    28 KB (4,416 words) - 22:25, 2 April 2011
  • === NPCs ===
    24 KB (3,733 words) - 08:54, 29 December 2015
  • ...d then ask me to place your nation and any extraterrestrial territories or NPCs. Do not feel constrained by history, there is significant latitude. ==Major NPCs==
    27 KB (4,305 words) - 14:02, 19 August 2013
  • This is a selection of the more well-known or important NPCs, providing an example of some history paths.
    10 KB (1,400 words) - 14:35, 4 January 2010
  • ...portant NPCs and Extras work, allowing quick NPC statting. Fully important NPCs (major allies and antagonists, etc) should still use the full system. NPCs have differing attribute spreads depending on their rough power level. A "+
    43 KB (6,699 words) - 16:31, 27 October 2011
  • ...mber of actions they may perform per round. Most characters (and non-named NPCs) probably only have 1. * '''Allies:''' Allies are effectively realized NPCs with their own histories, motivations and agendas separate of the character
    16 KB (2,536 words) - 19:23, 7 June 2014
  • =Example NPCs=
    9 KB (1,168 words) - 09:08, 19 February 2010
  • *Change the government in order to appease NPCs by deflecting the blame of your actions on the old guard. Less effective if ...ts as lost Stability upon trading and generally unfavorable opinions among NPCs.
    25 KB (3,935 words) - 20:46, 24 April 2021
  • ==NPCs==
    25 KB (4,136 words) - 04:04, 18 October 2009
  • ===NPCs===
    23 KB (3,832 words) - 20:29, 9 June 2013
  • ::'''Effect:''' –10 to Kinesics Tests. Paranoid NPCs have a +20 bonus to SAV Checks against Persuade, but a –20 against hostil
    9 KB (1,221 words) - 07:48, 26 October 2019
  • =NPCs= ...P. They should have full stat blocks and at least a token background. Nova NPCs should be built on 10-40 Nova Points.
    41 KB (6,520 words) - 02:33, 17 February 2010
  • ==[[AE NPCs]]==
    26 KB (4,136 words) - 17:56, 14 August 2019
  • ...f it may be automatically granted. Rank, essentially, controls how many ''NPCs'' you have under your control. ...above who are of broadly PC grade ability, an entire squadron of inferior NPCs, or else a cruiser (but no NPC pilots - the ship is the NPC 'pilot'). Note
    34 KB (5,140 words) - 23:46, 20 May 2011
  • ====NPCs====
    26 KB (4,236 words) - 20:38, 24 July 2019
  • *Bonus: IDOLNOV@ NPCs: [+1]
    10 KB (1,291 words) - 21:03, 23 November 2011
  • ...hey do have are especially valued. Characters are allowed to assign PCs or NPCs as their friends, allowing them to spend Deus ex Machina points to both hav
    12 KB (1,845 words) - 16:59, 25 September 2013
  • ...he can and convinces his new allies to also sign on each other and to sign NPCs on at the slightest pretense. The goal of the Bloc Builder is to draw some ...or actual war) NPCs into itself before turning on player nations when all NPCs have been assimilated. The Borg often lacks unique weapons or technologies
    51 KB (8,682 words) - 12:13, 4 June 2018
  • : 9: Allied. NPCs with this level of relation to you allow you significant control over what
    16 KB (2,403 words) - 19:06, 18 May 2011
  • ...m year to year. They can be swapped both between players, and players and NPCs, representing various relationships be they economic, religious, political, ...you conquer from another polity is assumed to have this building already. NPCs above Developmental Level 7 possess these.
    44 KB (7,140 words) - 19:42, 9 October 2023
  • ...lomacy are all the more important. While this attribute primarily affects NPCs, states with 0 diplomacy going and making alliances with everyone neighbori
    18 KB (2,663 words) - 19:37, 22 July 2012
  • ...t Battleship'''. Countries with no dreadnoughts at all may be dismissed as NPCs even if they're a PC who happens to be landlocked or entirely dedicated to
    18 KB (2,929 words) - 22:52, 7 June 2012
  • *[https://minecraft.curseforge.com/mc-mods/221826 Custom NPCs (by Noppes_) ] Exactly what it says
    21 KB (2,793 words) - 16:17, 15 April 2020
  • ...lomacy are all the more important. While this attribute primarily affects NPCs, states with 0 diplomacy going and making alliances with everyone neighbori
    21 KB (3,071 words) - 22:10, 11 May 2017
  • ...who will be willing to help you out in a pinch. They are not just ordinary NPCs but important people who you design to help you. Each dot of contact repres
    19 KB (3,078 words) - 08:52, 7 April 2011
  • [[Neo Jovian NPCs]]
    18 KB (2,540 words) - 14:55, 16 November 2014
  • === To NPCs ===
    53 KB (7,454 words) - 03:24, 9 January 2010
  • ===NPCs===
    23 KB (3,422 words) - 07:12, 30 April 2009
  • [[Glory NPCs]]
    21 KB (3,357 words) - 07:44, 20 August 2011
  • [[Sphere Robot Wars NPCs]]<br>
    21 KB (3,274 words) - 18:30, 28 April 2011
  • ...ce. But remember anything the PCs have to worry about also will affect the NPCs.<br>
    19 KB (3,320 words) - 22:59, 16 April 2018
  • ...ce. But remember anything the PCs have to worry about also will affect the NPCs.<br>
    19 KB (3,320 words) - 23:04, 16 April 2018
  • =PC made NPCs=
    24 KB (3,063 words) - 04:58, 15 September 2011
  • ...ting or killing your way towards it, making peace with potentially hostile NPCs, or some other similar situation.
    20 KB (3,184 words) - 14:07, 19 April 2012
  • = NPCs =
    23 KB (3,646 words) - 15:50, 23 September 2016
  • ...in the game that will be followed by the setting at large, including most NPCs.
    24 KB (3,619 words) - 16:50, 14 February 2022
  • * Great White Fleet - You may use non-hostile NPCs (and willing PCs) to supply your ships. You count your supply distance as i
    24 KB (3,941 words) - 10:48, 6 October 2023
  • [[Aberrant: Exiles NPCs]]<br>
    22 KB (3,195 words) - 17:34, 26 November 2011
  • ...le infuriating, it can cause a useful moment or so of doubt among affected NPCs. ...cannot cooperate with them or be seen to cooperate with their allies. With NPCs with is abstracted somewhat.
    72 KB (11,169 words) - 20:27, 12 September 2022
  • ==[[Ruins of Alien Suns NPCs]]== :Verge NPCs are well-disposed towards your state and will generally ignore minor bad be
    106 KB (16,756 words) - 16:24, 2 May 2021
  • * You will have one hostile or two neutral NPCs of comparable size placed near you. They will generally be amenable to coo * You may have two small hostile NPCs on your border. If you do, you generate 1 Military token annually.
    48 KB (7,703 words) - 23:24, 10 October 2023
  • ...e kindly upon attempts to clone supersoldiers if you are a genetweaker and NPCs will react more favourably to somebody with a friendly face.
    24 KB (3,803 words) - 10:45, 15 April 2010
  • =NPCs=
    24 KB (3,820 words) - 12:25, 4 June 2017
  • ...the NWO closed in, her former incarnation's partner, [[Mage:_The_Ascension#NPCs|Takezo Kenshin]], sacrificed his life to confront his former student turned
    27 KB (4,467 words) - 21:01, 13 April 2020
  • ...Power points for new conquests. However you pay double points to control NPCs, and always lose contested bids to non-Colonial nations.
    30 KB (5,168 words) - 20:29, 18 November 2013
  • ...ole through paying points and try to twist the events of the world and its NPCs to their advantage. Because of this you cannot claim full creative authori
    27 KB (4,451 words) - 16:08, 1 June 2016
  • '''Reinhard Effect:''' At vital points, enemy NPCs and some PCs (those with lack of moral courage) are inclined to do what you
    37 KB (6,249 words) - 10:20, 16 October 2012
  • [[NPCs of Mage]]
    36 KB (5,572 words) - 05:58, 3 April 2015
  • When designing starting planets for player states and NPCs, players select particularly prominent Features from the list which define
    45 KB (6,607 words) - 15:02, 5 February 2022
  • ...n the shit out of a stable, holding elections provides national catharsis. NPCs are also likely to accept at face value any changes in foreign policy with
    46 KB (6,978 words) - 23:40, 23 July 2021
  • ...just a big joke or do people ignore you? Either way, it works out. Verge NPCs are well-disposed towards your state and will generally ignore minor bad be ...ing your state, you are on thin ice with the MidFed great powers and other NPCs. This flaw may not be taken if your Diplomacy & Relations stat is 3 or hig
    130 KB (21,105 words) - 14:45, 27 October 2023
  • =NPCs=
    68 KB (10,724 words) - 01:56, 29 May 2014