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  • The following lists the unit types and possible upgrades for all units in the Sphere. ...on the principles of endurance and attrition, which means keeping fighting units in the field for as long as possible. For this reason many Rim designs par
    23 KB (3,415 words) - 19:39, 6 March 2010
  • ...cted primarily using power, as most units are heavily automated. High-end units require Elite personnel to function at their best, and such people are a li Units are design using a tiered system. Higher Tier units are considerably more effective compared to their lower tier counterparts e
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  • 696 bytes (77 words) - 23:43, 20 February 2015
  • Each starting state has base budget of $5000 to buy units. ==Naval Units: ==
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  • 2 KB (229 words) - 17:44, 12 January 2009
  • ==Human Special Units== ==Non-Human Special units==
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  • ==Naval Units==
    122 bytes (11 words) - 14:08, 18 September 2010
  • *Newly finished units can be used immediately. *Any upkeep is paid at the beginning of the quarter, ''including'' for units that are newly finished.
    8 KB (1,132 words) - 04:37, 7 June 2013
  • 8 KB (1,200 words) - 12:31, 20 October 2023
  • =Units=
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  • 577 bytes (59 words) - 20:44, 24 July 2015
  • '''Creating Units:''' ...ate without armor. Adding armor costs resources detailed below the list of units. Note soldiers still need to eat so keep that in mind when raising armies.
    6 KB (1,011 words) - 08:06, 1 January 2014

Page text matches

  • ==Starting Units== Each SP gives X points of military units
    115 bytes (16 words) - 08:29, 4 September 2010
  • ==[[Secundus Units]]==
    287 bytes (54 words) - 09:41, 16 August 2021
  • ==Air Units== ==Sea Units==
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  • ==Naval Units==
    122 bytes (11 words) - 14:08, 18 September 2010
  • ...the ordinary manner and their forces are usually quite divided. Quality of units is greatly variable, ranging from nuisances to apocalyptically powerful. ==Units==
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  • [[Types of Units]] <br>
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  • Beasts, River transport, Units heal rapidly _ Maintains 25 gold/month of units free of charge, so
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  • Units are classed in one of four rarity levels representing how easy or difficult :'''Common''' units are available in functionally infinite numbers, though buying a hundred che
    2 KB (374 words) - 19:55, 12 August 2011
  • [[Military Units]] <br>
    262 bytes (32 words) - 08:33, 21 July 2018
  • ::A group of Units on the battlefield that are subject to the same dice rolls. ...stat. Different equipment may make it different against different types of units
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  • [[Scribbleboard Famous Units]]<br>
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  • [[Army Units and build times]]<br>
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  • Builds Units
    171 bytes (20 words) - 12:55, 17 September 2010
  • ==Mechanical Units==
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  • ...omen working behind them to keep them in combat-ready order. Even infantry units may have extremely high tail-to-teeth ratios, necessitating heavy amounts o ...te units, the most extreme being special forces and special forces support units, have much higher entry requirements-as well as much higher support require
    4 KB (664 words) - 17:25, 21 July 2009
  • ...t has raiders and one cruiser. (Although it also has mecha – technomagical units built using inspiration, or mad science caused by the radiation from their ...rribly useful.) Scores of lesser units are put into units, but lack larger units allowing them to form into fleets. Dark Phobos [lit: Dark Fear-causing Plac
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  • 5 points customization for normal units, Royal Mortarheads have 12 points customization. <br> ===Other Units===
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  • Over two years ago, the FoF evacuated the all heavy surface units Mediterranean under heavy pressure from European and African Union forces o ...ies have steadily fortified the area to prevent both submarine and surface units from crossing. The Mediterranean is regarded as vital by the EU/AU alliance
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  • *Enhancement Lab: 1 Augment Regiment: Equal to 5 powered armor units *Each extractor pulls out 1 unit per quarter. If you have 5 units you can add it to a unit to count as a improvement (limit per 1 per categor
    2 KB (374 words) - 11:48, 20 June 2018
  • ...vans and transports have the same movement range as the other land and sea units respectively and if you are desperate for a resource it may be best to try '''Trade Units''': There are two “trade” units a caravan which is a specific unit to land and a transport which is a multi
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  • [[Infinite Sky: Units]]
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  • [[Building a Dynasty: Land Units]]<br>
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  • '''Creating Units:'''<br> ...transport can also act as a cargo vessel for trade capable of carrying 300 units of materials.<br>
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  • ...ch point in industry grants 100 industrial points per quarter to construct units with. ...s to spend on unit upkeep. Each point of military gives access to 2 heroic units.
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  • Production: 100 units of food per turn.<br> ...100 units of leather per 10 units of cattle processed with a maximum of 20 units of cattle processed.<br>
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  • ::Infantry units are tougher ::Mage units are weaker
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  • ==Units==
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  • (+) Elite units have access to Rifter technologies. <br> (+) Elite units have access to Rifter technologies. <br>
    3 KB (461 words) - 16:06, 21 February 2016
  • '''Creating Units:''' ...ate without armor. Adding armor costs resources detailed below the list of units. Note soldiers still need to eat so keep that in mind when raising armies.
    6 KB (1,011 words) - 08:06, 1 January 2014
  • ...brigade may have up to 2 attachments representing special capabilities and units within the brigade. Some brigades should not be assigned some attachments;
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  • *Cost for building Tier 2 and Tier 3 units. *Required for Aleph units
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  • ==Independent Units==
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  • ...'s a sudden loss of communications. Civilian news services report military units taking to the streets of the capital. It seems that there's a military coup
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  • ...cted forces on the ground who support our cause, both surviving neo-Jovian units from the last war, and earth and orbital nations who resent the Federation' ...y arrive from the nearby INTACT and military training bases, however these units are mostly either raw trainees or resting burnouts. <br>
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  • ..., as some took to calling them, the Papillons, semi-organic, living combat units created to combat the most dangerous threat that mankind has faced so far - ...organisms seems to be only growing stronger as time goes on. Conventional units of the Earth Sphere Defence Force are utterly outmatched - you and other so
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  • Production sites for all Mechanized units. <br> Maintains 25 wealth/month of units free of charge, so long as they remain in the Zone. <br>
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  • ...TACT tend to be first in line for the new, top of the line mass production units being produced at the Federation mobile suit plants around Earth, Mars and ...ble, with performance and features matching many of the limited production units of the last war.
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  • ...cted primarily using power, as most units are heavily automated. High-end units require Elite personnel to function at their best, and such people are a li Units are design using a tiered system. Higher Tier units are considerably more effective compared to their lower tier counterparts e
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  • ...its formerly of the Republican Fleet and the House Darzi private fleet the units of the KGF are the best trained and equipped “state” forces within the ...e Fedayeen Darzi is made up entirely of heavy infantry and mobile infantry units making it one of the most potent armies in the sector.
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  • ==Technomagical Units (365)==
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  • ...and exceptionally powerful radar are examples of such. Note that since all units are built to be functional 'out of the box', in most cases upgrades increas '''+X Long Range:'''<BR> Some units have superior beam focusing, better engines on their missiles, or longer ba
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  • | '''Name''' || '''Number of personnel''' || '''Number of subordinate units''' || '''Officer in command'''
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  • ...ucation and schooling. Education is critical if one wishes to use Advanced units or more powerful, formalized magics. ...for example. Advanced units, like tanks, powersuits, and giant robots, are units which need significant amounts of technical understanding.
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  • Recruiting and Units
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  • ...coordination of their operations - Chronos Project (OmegaPaladin) Best HEC units of the current group
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  • Civilian Pistols (100 units per 1 wealth): Good civilian pistols are cheap and reliable-excellent tools Civilian Longarms (100 units per 1 wealth): Although not capable of using high-velocity armor piercing a
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  • :Units engage in melee are unable to attack any other unit but the one they are in :Heavy Units
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  • Hover devices for land units, greatly increasing mobility. Shields for all units, even down to individual footsoldiers.
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  • ...ature of war in this setting, combat is more strongly geared towards small units of elite forces and maneuver warfare rather than mass combat. Players take control of individual military units rather than nations, customizing them and focusing on unique individuals an
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  • ...n units. Also you get one terrain point for every 5 SP spent on population units to spend on modifying terrain. If you so desire you can spend 2 terrain poi ...mobility of forces within the region (including yours) and adds a bonus to units in defensive positions.<br>
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  • === Imperial Ground Units === ...riors in close combat. Imperial Guard forces also use artillery and scout units to round out their military. The Imperial Navy is substantial, and include
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  • ==Human Special Units== ==Non-Human Special units==
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  • Cargo Capacity: 6 Units Cargo Capacity: 6 Units
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  • ...de a substantial boost to Electronic Defense to both themselves and nearby units - both friendly and enemy. Any weapons firing into ''or out of'' a distanc ...let Curtains are an area effect (as opposed to a literal curtain), hostile units can penetrate them in order to negate much of the effect. If combat occurs
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  • ...al pressures and are free to pursue any ambitions they might desire. Their units are superb and they will continue to exert strong advantages in encounters ...bureaucrats and spies, following the orders of the Emperor. Imperial line units are strictly average, but the Tithing system gives them unique advantages.
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  • Note that units do not need to be fitted with external modules; it is perfectly acceptable
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  • ...onial defenses can't be above 1G in terms of ships and can't have high end units (Royal Mortarheads, divers, ect) and is strongly recommended that they are *Generates 5 units of Endurance per quarter.
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  • ...ation consumes 1 Food and outputs 1 Production each turn. Unfed Population units have a chance of dying each turn.
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  • *Newly finished units can be used immediately. *Any upkeep is paid at the beginning of the quarter, ''including'' for units that are newly finished.
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  • :**has access to psionic units :**has access to faithful units
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  • ...of a reserve force. Note however that if the enemy brigade also has ranged units in their third line the to ranged forces may directly engage one another.<b ...ine: If a brigade has crossed Bowman the fourth line may consist of ranged units, however typically the fourth line is a reserve force used if regiments of
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  • ...aradigm is nation defining, but does not have direct stat effects. Mystic Units are individually more powerful, but they are fewer in number. ...ucial to all building efforts. Power is the key to making large groups of units to hold the enemies at bay.
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  • ...them. Super prototypes are a go. There might also be discounts for having units of similar niches or something. '''Tanks III'''-Unlocks Light and Heavy Continental Siege Units. MUAHAHAHA.
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  • '''Subordinate Units''' '''Subordinate Units/Organization'''
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  • ...action this also can open the doors to getting newer better ships or elite units you otherwise could not access. For a freebooter or PMC, Captain reputation
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  • Cargo: 4 Units<br> Cargo: 4 Units<br>
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  • ...spaceships, fortresses, exploiting new Resource Nodes and Heavy planetary units typically require more Industry than Administration. ...ojects; research, forming Colonies on livable planets, and Light planetary units typically require more Administration than Industry.
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  • ==New Units== ==New Units==
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  • ...was quickly retired) until 220 AC in the fighter corps. first as main line units, then as backups, and finally being used as trainers. They were produced as 81 units, 729pp/all
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  • Each starting state has base budget of $5000 to buy units. ==Naval Units: ==
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  • ...also is only factored in once a unit is actually built and in the field. Units that a nation declares it is building at the start of the month do not have
    9 KB (1,439 words) - 13:33, 23 November 2013
  • ...the invaders, only the outer Meridian Fleets remain as effective fighting units. Most imperial units are now airships, though water vessels are still used for civilian trade an
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  • '''Food: 20,000 units (two turns worth)'''<br>
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  • *Mass production of units is restricted to units with 1 net upgrade or fewer. ...rying non-Magic aptitudes by 1. This downgrade does reduce the cost of the units in question.
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  • ''The Imperial Legions:'' A series of small but highly elite units sworn only to the Empire and the Emperor. They were charged with guarding t
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  • ...zd generally have avoided humanoid frames, except for Observers. Observer units are usually highly customized, often making use of antimatter warheads, rel Imperial Navy units have a focus on armor, melee weapons, and funnels, though they do not negle
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  • Post war, and with the lessons learned from the Osprey more advanced League units were developed, such as the Raptor and David series in an attempt to offset Few Osprey remain in League service today, primarily in Category-C units, local militias and orbital guard forces. A few specialist models are also
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  • ...itting the M.i.S. War Office to amalgamate all native Rifter and Starforce units into a Provisional Cosmoforce until the year 5328, when a number of defense In addition to normal law enforcement duties, Thematic Cosmoforce units are often seconded to Magistrates. Thematic and R.a.R.
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  • Battletech has (surprisingly) a simple and quick system for building infantry units that worked fairly well in my experience, so I suggest using a variant of i
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  • ::Impassible to all non-infantry ground units, save those specially made for Marshy Wastes. ::Units heal rapidly
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  • ...ion. A rather unusual section though, formed of misfits from several other units.<br>
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  • ...ZOCU technological advantage and carriage of mobile suits gave their light units significant tactical advantages and allowed them to overwhelm patrols and c ...nd Londener technical specialists, Hampshirean, Ithacan and Ophenian fleet units, and a collection of crack knights, supersoldiers and special forces from K
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  • ...led at the wall of metal in front of him, not one but two world ship sized units filled his vision. His mouth moved without his head really thinking "All sh
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  • Units: 40 Units: 20
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  • ::Infantry units are tougher ::Mage units are weaker
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  • '''Market Capacity''': 0.5 Sales Units per Population<br> '''Market Capacity''': 0.25 Sales Units per Population<br>
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  • *Total: 13050 starting units of resources (53.4 points), with 360G remaining. ...ship support combined with ground mobility. Because of the lack of mounted units, ground forces utilize transports and skyships for rapid strategic mobility
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  • ...00 'shooters') formations. The rules below explain how to design infantry units and how they work.
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  • ...Lieutenant Merten Disl joined up with one of the less reputable mercenary units that were briefly based out of occupied Deldan City in hopes of seeing the
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  • '''Morale:''' Morale determines the likelihood of your units breaking and running. Morale is equivalent to the “save” that must be r
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  • ::Infantry units are tougher ::Mage units are weaker
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  • Les Immortels are not merely weapons, military units or designs but visual memes and concepts of weapon design that became ingra ::+ACADEMIE ECM/ECCM System: Greatly boosts effectiveness of allied units on the field.
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  • =Units=
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  • ...low level magic, which allows them to improve the abilities of their basic units, and provides a slight firepower boost in combat. Further deviation is add ...blades. Jibrilite weapons hit harder than those of anyone else’s regular units, and their armoured and shielded soldiers can take more punishment in turn.
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  • ...op, or NBC warfare. Although cost-inefficient on a grand scale a few elite units are extraordinarily potent force multipliers.<br> ...In general, only special forces, ace squadrons, or special forces support units will have this level of training, as the screening and training necessary f
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  • 5 Units of Axegar (950)<br> 5 Units of Gunners<br>
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  • Infantry units have assumed equipment, usually armour and swords. However, a variety of ma
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  • Production sites for all Mechanical units. <br> Production sites for all Mechanical units. <br>
    16 KB (2,436 words) - 18:04, 12 October 2009
  • :[[Military Units]]<br>
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  • ...is '''Leadership''', which allows Officer traits to be applied to military units.<br> ...rait is '''Etherics''' which allows Power Points to be applied to military units.<br>
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  • Each starting state has base budget of $5000 to buy units. ==Naval Units: ==
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  • <br>- Official Secret limit is doubled, Übermensch applies to all units ...lly a holistic value of industrial productivity. Industry is used to build units and other tangible objects and since an idle factory produces nothing, Indu
    19 KB (3,088 words) - 14:49, 5 October 2008
  • '''Capital Units'''<br> '''Patrol Units'''<br>
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  • 8 Ballistic Missile Units<br>
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  • ==Military Units==
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  • ! style="background: #B0C7E6" colspan="2" | Units Involved
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  • ...k [1-12 hexes] (IF rounds of "ammo" equal to rating, unless specialized IF units which double their rating) :Interceptors: -2 Enemy IF roll (number of interceptors equal to fleet units IF capability)
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  • ...lion level operations are the norm for hot wars. At this level almost all units have a certain ability to 'multitask'. :'''Difficult''': This is substantially more difficult for armored units and generally represents fully wooded areas and hills.
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  • ...mline play. Production concerns itself virtually exclusively with military units and logistics as well as specific aspects of civilian economics such as Bul ...Trans-stellar, even the magically inclined ones, will field technological units, even if only simple ones. To create them, and determine how much they will
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  • ...be used to actually close the purchase. See Jane's for available military units. ...intenance/upkeep costs for the duration. See Jane's for available military units.
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  • Strategic Resources are used to provide exceptional bonuses to units, thanks to the use of rare, high-performance substances. They are applied ...um can also be used to build magnetic lifters, making it useful for ground units seeking low-level 'float' ability.
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  • ...infantry, or lesser numbers of cavalry or fliers. You can research further units in game.<br>
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  • ...e hastily assembled PRA General Headquarters at Luxor began organizing its units into ersatz Revolutionary Fronts. As awareness grew of the mutiny, coordina ...d up by Imperial forces by the end of 5322, though sporadic reports of PRA units would continue for years after.
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  • ...gravity unit can be made to effect at the start. The smallest anti-gravity units can be made to fit into a vehicle the size of a fighter jet.
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  • :Xenomorphs (+ $1000 in ground force units)
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  • ! style="background: #B0C7E6" colspan="2" | Units Involved
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  • 12 Watchmen units: 1200 men<br>
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  • ...rmy, The Terion Volunteer Army and the Black Brigades, the notorious elite units of the Liberation Army who hold considerable power. ...e centerpiece of Tyrus society, it is highly motivated and the majority of units are of exceptional quality.
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  • ...iple redundant layers of defenses they can all but ignore most interceptor units and bull through with sheer weight of protection. Standard defensive tacti ...e piece of an attack while mobile weapons act as skirmishers and screening units. This should not cause the underestimation of Yoshimoto's pilots however. M
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  • ...eacekeeping force that exists to prevent war and create a unified Gaia. CL units start with better than average starting equipment and high morale.'' ...ke use of advanced non-combustive rocketry to improve the agility of their units in the air. Their forces are almost exclusively composed of well-trained an
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  • Population: 8 population units / 1 SP<br> Population: 6 population units / 1 SP<br>
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  • ! style="background: #B0C7E6" colspan="2" | Units Involved
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  • ...can defeat top-notch enemy units with effort, and utterly devastate normal units. They always have a custom personal super unit, which can even be technolo These heroes lead units to victory against unbelievable odds. They can take a mediocre ship and tu
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  • ...he extent the Cathedral does, but seem masters of using it to move. Spear units also have immense regenerative capacities. They are extremely hard to kill. ...pawns and queens strategy, in which there are large numbers of throw away units supporting a much lesser number of super powerful elites.
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  • ...the brutal fighting and taken most of the causalities (with some mercenary units simply killing people they believed to be Reds on sight) demanding a greate ...nd HDF units, the situation became increasingly tense, with some guerrilla units taking to the hills.
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  • The Otoran military was smashed aside or driven back in every sector, entire units utterly annihilated and countless officers lost. Over the course of the fir
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  • ...xploding shot at ML4 would cost 1 x 4 + 2 = 6 ether. Enchantments cast on units must have an ML at least equal to their advancement level. ...ges in the area in question to perform enchantments and that certain large units will require a mage of commensurate power. For example a Level 4 enchantmen
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  • ...s not going your way...you can't just cry foul and ignore any worlds/ships/units you've lost and go back to status quo.
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  • '''Subordinate Units''' ...not see much fighting in the recent conflicts, beyond the handpicked elite units that serve as marines. <br>
    9 KB (1,294 words) - 10:45, 15 June 2011
  • Units are classed in one of four rarity levels representing how easy or difficult :'''Common''' units are available in functionally infinite numbers, though buying a hundred che
    14 KB (1,986 words) - 00:21, 7 August 2011
  • ...nown space), these augmentations can increase the capabilities of military units, as well as having civilian benefits. ...n infantryman so modified. This obviously does not affect any other ground units-unless propelled by a pair of pedals, a vehicle doesn't care how fast your
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  • *Synchronization: Bonus applies to a formation of 5 units
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  • ...defenses and evasive ability in order to remain competitive in combat. Few units in the PACT arsenal can match the unit's sheer survivability, although it's
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  • ...ing on the edge of civilized space. Today it focusses on widely-dispersed units operating quasi-independently to achieve strategic goals, generally behind ...dual Excellence also goes well with superfighters and other 'experimental' units.
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  • ...s genre improves the quality of your generals (who are badass), your elite units (who are badass), and your heroes (who are ALSO badass). At high levels you
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  • ...puissance. Core Advancement only allows for the construction of '''Simple Units'''. Top-tier core advancement can build lightning wands and laser muskets, ...e and capable than their Simple equivalents. The downside is that Complex units cannot be affected by enchantments as the magics interfere with their delic
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  • *Naval Academy [3 points]: Your nobles give bonus to naval units they are attached to. Gives bonus to navy ships/ *Religious: Your family is tied hip with the popular local religion, your units tend to be fanatical.
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  • ...ex-law enforcement agents who come from FBI or certain special operations units. The weapon must be otherwise legal for him or her to own. There are except
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  • =Units=
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  • ...oduce 1 wealth worth of equipment, however it only costs 2 wealth to use 3 units of production. Therefore, producing your own equipment has a notable cost a
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  • ...it is in practice a decentralized, highly irregular heterogeny of various units. The active strength of Starforce is constantly fluctuating as new formatio ...the onerous, stupefying petty taskings they are assigned oft means Dragoon units rarely receive the supplies and maintenance they are wonted. Between their
    11 KB (1,585 words) - 13:07, 26 December 2015
  • ! style="background: #B0C7E6" colspan="2" | Units Involved
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  • ...and then in good numbers volunteers of significant caliber from regular EU units. ...y designated the 8th Armoured Division, the Black Dogs were one of the new units raised to reconstitute a Royal Mercian Forces Ground Command that had been
    9 KB (1,444 words) - 02:04, 4 September 2011
  • ...e units provide more for their cost than others but the utility of certain units can be boosted by cards like ''Speed is Armour'' or ''Death Ride''. The ability of aerial units to achieve objectives against ground targets.
    18 KB (2,929 words) - 22:52, 7 June 2012
  • ...equirements to engage in missions on the strategic level. In essence most units will have one or more facets which represent things they can do outside of
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  • ...re partly controlled by gangs, though major roads are patrolled by special units of the Indonesian national police Mobile Brigade (Brimob). ...ension between the city police, and the various Indonesian National police units operating in the area, and clashes over jurisdiction
    7 KB (1,156 words) - 11:26, 10 June 2016
  • ...ssaults, aerial or marine landings, or stealth attacks. They are also the units sent to deal with problematic Exalts. One unit of Gunzosha, the Devoted Or
    9 KB (1,525 words) - 05:25, 23 November 2011
  • ...on Market sources automatically have the Deniable trait. For every two TL4 units of the same design you build, you get a 3rd for ‘free’*. ...this point rapidly gain access to the basic package of OPF technology. TL3 units may be built with the Deniable trait. For every TL3 unit you build after th
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  • ! style="background: #B0C7E6" colspan="2" | Units Involved
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  • ...n Agency (IDCA) a truly international army made up of many of Earth's best units. In order to research the incredible technology found within the alien spac ...ted by more specialist units such as fighter jets, tanks and heavy surface units such as ships or land ships.
    16 KB (2,578 words) - 16:50, 9 February 2011
  • ...far superior to Vajeyan counterparts, Adhara is currently light on armored units. Marshall's potential contribution of 1 Landship is useful but cannot be in ...umsfeld will be used to operate recon and sigint missions (stealthed recon units) into Vajeyan territory, as well as potentially infiltrating additional cov
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  • '''Bull:''' Units razing the inside of a habitat. From the term ''bull in a china shop''.<br>
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  • ...her technology or magic. Core advancements allows the building of '''Basic Units''' It allows the creation of '''Advanced Units'''
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  • 6 x Ballistic Missile Units<br>
    4 KB (651 words) - 20:27, 23 February 2011
  • The Moalzjae military focuses on cheap, plentiful units, making the most of their shortages. Due to abundant Green Crystal, many mu
    4 KB (574 words) - 19:52, 10 June 2010
  • ...fusion power cores, Alpha, Beta and Gamma. Each core generates ten power units, which due to a smart switching system can be transferred freely between di ...llows it to store up to ten additional power units for emergencies. These units can be regenerated at one per hour after use.
    11 KB (1,703 words) - 21:37, 6 August 2013
  • ...a step beyond them in terms of design. They tend to be used by elite enemy units and have stuff that ordinary grunts don't at their technology level, or for ::Powerful suits used by aces, special forces units and so on.
    10 KB (1,498 words) - 19:40, 26 March 2016
  • ...ly employed by LOS and other forces, especially on their electronic attack units. '''POD''' ...are usually used to spoof long ranged missiles, stand off beams and other units that relay on radar or thermal imaging to lock on a target. They are far le
    10 KB (1,750 words) - 00:52, 21 November 2009
  • ...e" units as compared to conventional warships which are "damage over time" units. ...hat happen when there is no active battling, giving ships (and other pulse units) time to conduct damage control, regenerate shields, etc. Counterpulses ha
    23 KB (3,665 words) - 23:04, 2 February 2021
  • .... Size is essentially the size (or power) of the unit in question; larger units are stronger than smaller ones and cost more. By contrast, Quality is trad *'''Flotilla''' units are the most numerous type of ship, ranging from things that aren't even sh
    21 KB (3,071 words) - 22:10, 11 May 2017
  • ...esenting this is by conducting standard Upgrades. As with normal military units, the cost for this is the new Final Cost of the desired unit, subtracting b ...ones does not reduce the cost of Upgrades, and unlike with normal military units, removed added capabilities may not be transferred to another Mage. These
    30 KB (5,020 words) - 02:19, 16 November 2022
  • ...of gravity, and shut down their teleoperated and semi-autonomous fighting units." ...rough its defensive laser towers and at least six enemy class five assault units which seem to be posted on guard." Class Fives are big humanoids, a full tw
    12 KB (2,126 words) - 11:29, 4 October 2010
  • ...nx has been retired from most militaries, but can still be seen in reserve units and some client state militaries. ...attlefield. They were so expensive that they were reserved for most elite units. The Crusader M model was developed to relieve the problem of of supportin
    21 KB (3,390 words) - 22:57, 4 October 2008
  • Andalium: 5 + 0 units<br> Marshroot: 0 + 3 units<br>
    19 KB (2,407 words) - 14:47, 21 February 2015
  • ...a quantum trap or behind a steel blast door and cannot retreat. Exhausted Units cannot be refreshed with reinforcements until the end of the Expedition unl ...ed to Expeditions to act as added muscle for your SCIENCE! Units, however, units without the SCIENCE! Trait never count for determining if you meet the Basi
    18 KB (2,989 words) - 17:25, 1 November 2023
  • Allows for Naval Units to garrison or attack this location.<br>
    3 KB (523 words) - 13:13, 5 June 2010
  • '''Yurp''' (derog.) A European, sometimes used by Harawayian military units to indicate any enemy. <br>
    4 KB (574 words) - 17:03, 18 May 2011
  • The following lists the unit types and possible upgrades for all units in the Sphere. ...on the principles of endurance and attrition, which means keeping fighting units in the field for as long as possible. For this reason many Rim designs par
    23 KB (3,415 words) - 19:39, 6 March 2010
  • ...Tsiolkovsky and Heng Sha skirting the bleeding edge around 7th generation units. N-Fractals, which are designed with Growth, operate on a maturity cycle th ...pindly bodies and vestigial wings that are incorporated into their control units.
    8 KB (1,160 words) - 23:31, 1 May 2011
  • Hardscrabble colonial units of the Verge and the bandit kingdoms typically make do with the technology ...in desired ecosystems, which takes a full quarter and grants the involved units appropriate training for 2 years.
    39 KB (5,801 words) - 11:25, 2 April 2022
  • Population: 313 units housed (1250 total) ...infantry benefit from People's War unless stated otherwise. All artillery units benefit from Master of the Guns unless stated otherwise.
    12 KB (1,648 words) - 21:47, 22 October 2008
  • ! style="background: #B0C7E6" colspan="2" | Units Involved
    5 KB (654 words) - 15:03, 17 November 2019
  • ...force second only to the Altair Federation in size though their individual units are often considered sub-par compared to those of other nations. Cost effec
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  • There are three basic types of military units: Infantry, Cavalry, and Airborne. What these actually represent is totally Cavalry represent all mounted units that are possible. To create a different mounted unit, alter the caps that
    11 KB (1,796 words) - 23:25, 14 November 2011
  • :Allows construction of super ground units (land battleships, etc)
    5 KB (575 words) - 23:32, 22 August 2011
  • ...with it, though the Republic rarely deploys female conscripts to infantry units. (the Divine Empire, due to its matriarchal nature, even prefers female sol ...er being the highest-ranking one. You will have a degree of authority over units of soldiers, artillery and mecha to command in order to support your advanc
    9 KB (1,568 words) - 13:47, 28 May 2013
  • ...seen and if encountered on the battlefield, will ignore any other Tyrasan units. They also have a penchant for taking trophies. <br> ...tor potential internal dissent. It has been recently expanded with robotic units in order to deal with the<br>
    16 KB (2,144 words) - 21:15, 28 February 2015
  • ...lien laughers, the Downian Space Army deployed advanced manned direct fire units called Armatures. To the disbelief of their Solarian and Centauri opponents The Chinese army is a heavy user of combined arms with many specialist units.
    19 KB (3,094 words) - 09:50, 25 April 2013
  • ...zes are open ended, however the bigger a fleet is the worse its individual units will be, or the less of it will be able to be deployed against a given thre ...short time, like a 20th century aircraft, or slower, more heavily armoured units that take as long as a 20th century ship.
    19 KB (3,144 words) - 15:32, 5 July 2009
  • ...ely close proximity, and a considerable number of Harawayian troops and EU units positioned to defend their sides sovereignty.
    4 KB (616 words) - 12:34, 24 February 2010
  • ...standard line infantry to massive Fafnir and Fenris battlesuits for elite units such as Espatiers, Marines, and assault troops. These suits are almost smal ...ogy in the Solar Federation and unreported skimishes against INTACT mobile units have proven worrying for the League.
    16 KB (2,513 words) - 17:53, 17 September 2010
  • These traits are used for the creation of Beast Units, Eidolons, and Monster Knights. They represent alterations of the flesh thr ====Units====
    29 KB (4,324 words) - 04:24, 27 April 2013
  • ! style="background: #B0C7E6" colspan="2" | Units Involved
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  • Uses: Allows the use of the ‘Remade’ special for units granting bonuses to combat ...he use of ‘Difference Magic Equipment’ a special that can be placed on all units.
    24 KB (3,735 words) - 00:41, 15 November 2008
  • :Population: 8 population units / 1 SP :Population: 6 population units / 1 SP
    31 KB (4,698 words) - 13:34, 29 November 2008
  • ...ds the rest of the Republic continued to fight on producing what ships and units they could to fight the Daehan invaders. It was only with the intervention
    4 KB (740 words) - 23:53, 18 February 2015
  • ::Shortjump drives do not include intrinsic quantum purger units and thus they must use a purger station to recycle their drives after their
    5 KB (615 words) - 15:19, 1 July 2011
  • The following Sino-Russian Arm units have been made available for export ...ed for reliability and cost-effectiveness. While not as flashy many other units, the QZ-86 is deadly effective under nearly all conditions. The training r
    16 KB (2,617 words) - 10:12, 6 October 2008
  • ...state of unparalleled peace and prosperity. The Solar Federation (Sol-Fed) units the nations of Sol in a system that allows disputes to be settled by talkin ...to frontier engagements is somewhat limited. Sol-Fed Space Fleet and Army units have massive firepower but cannot be rapidly deployed.
    12 KB (1,886 words) - 20:49, 23 November 2009
  • ! style="background: #B0C7E6" colspan="2" | Units Involved
    5 KB (637 words) - 21:00, 15 October 2017
  • :20 pp/Batch, 100 units/Batch :20 pp/Batch, 10 units/Batch
    11 KB (1,397 words) - 23:39, 2 March 2015
  • Powered Smart Armour, used by vanguard units. :Electronics (Knowledge): The units electronic battle qualities
    16 KB (2,492 words) - 16:15, 6 May 2013
  • ...e outer sectors collapsed. If you start in this sector max tech limit for units is Generation 1. <br>
    4 KB (696 words) - 14:28, 24 July 2018
  • 10% increase per increment, only good against air units. <br> 10% increase per increment against air units, 10% decrease against ships. Those two cancel out IMO. <br>
    19 KB (2,951 words) - 12:46, 30 January 2009
  • Allows for Naval Units to garrison or attack this location.<br>
    4 KB (605 words) - 18:10, 7 April 2012
  • ...r of Panzerschiffs in the Sternenflotte allows them to deploy heavy patrol units while keeping the thirty-eight battleships of their capital fleet safely ce
    5 KB (797 words) - 05:26, 18 February 2015
  • ...s, and also possess longer ranged weapons. As with other Complex military units, Complex Navies pay for this added power, and require a great deal of mater ...termining the Production Point cost and Production Time for building those units (see '''[[Lords_of_Ether_(20th_Anniversary_Edition)_Production|Section 11.
    44 KB (7,356 words) - 01:32, 25 November 2022
  • ! style="background: #B0C7E6" colspan="2" | Units Involved
    5 KB (720 words) - 00:12, 13 July 2015
  • ...y fire, and then sent out with a pat on the back and some good wishes. All units from artillery to infantrymen to the divisions they are both assigned to ar ...with an equal number of light cruisers to act as screens and scouts. These units are supposed to be the main striking force to neutralize enemy pirates or r
    16 KB (2,662 words) - 17:25, 4 June 2012
  • ...les, especially military ones have their own. It is little problem for FTL units to operate in atmosphere, though the accuracy of the other end prevents tel
    5 KB (746 words) - 14:23, 8 March 2011
  • ::Production sites for all non-beast units. ::Production sites for all non-beast units.
    18 KB (2,809 words) - 13:14, 22 April 2021
  • ...hen the police unit landed it was confronted by several corporate security units and asked to leave. After the first corporate security troops were restrain Despite their transhuman superiority both Harawayan police and defence force units found themselves badly outmatched by the mercenary security forces and viol
    30 KB (4,868 words) - 16:20, 15 May 2011
  • [[Apocalypse Units]] ...ng precision. Knowledge of this field can make transformable or combining units.
    9 KB (1,496 words) - 01:39, 13 February 2010
  • ...udal empire comprised of seven great house underneath the King. Their serf units tend to use less advance technology then Bael common soldier, but the same
    4 KB (730 words) - 12:54, 25 September 2022
  • ...keep, maintenance, so on. So long as your logistics pool is not exceeded, units themselves pay no upkeep. Once your logistics pool is exceeded however you
    4 KB (683 words) - 14:52, 17 October 2011
  • ...stint in flight school gained her a position in one of the army's Peltast units and severed in several notable battles in the ZOCU war, seeing action at Bl
    9 KB (1,397 words) - 15:45, 30 September 2011
  • ...nker complex the size of a small town, Tomskov mostly used to base miltary units, support crystallium extraction, and provide supplies to the Tuoneva resear DNA from the original Aspects from the post war era were used to create units to support an Aspect in combat.
    8 KB (1,258 words) - 03:09, 14 February 2011
  • "Agents" is a catch-all term used to describe non-combat units that serve your power. Agents are assigned missions and usually do speciali Unlike other Agent types, Hunters can also function as combat units, and when doing so can be considered as particularly mobile and stealthy el
    19 KB (3,105 words) - 00:12, 9 November 2022
  • ...nerally cost less to construct and maintain than other comparable military units, can carry more equipment if designed as bases, and can often be constructe ...and magical powers gain the effects through enchantments or other special units.
    34 KB (5,507 words) - 00:12, 10 November 2022
  • ...ins a potent fighting force, with many highly advanced and powerful combat units at its disposal, ready to defend its territory from any potential agressors
    5 KB (803 words) - 17:04, 18 March 2011
  • ...ines which would not need to be trained, which self-organized into command units and had a command chain that failed very gracefully. It also made them stup ...f the League's soldiery was that they were far cheaper-certainly frontline units with battle armor and extensive training could approach the cost of the VII
    10 KB (1,780 words) - 13:20, 8 March 2010
  • Because of the specialist nature of these units, any flight (like the PC party) must have one of each before any duplicates ...thing in the grid square inflicts a charisma +4 attack (+10 damage) on all units in a designated grid square.
    28 KB (4,310 words) - 19:58, 22 October 2011
  • ...or's Wrath (Aerial Bombardment; Lightning flies from the Sky and fries all units in a large area; Force 5) - 125M
    4 KB (616 words) - 11:04, 23 January 2010
  • ...t how powerful and/or widespread they are. You should usually note on your units which grade of cybernetics you have given them. Extra Elite Units (30 CP): You may double the number of elite units you start with, though they still cost as much as they usually do.
    24 KB (3,803 words) - 10:45, 15 April 2010
  • ...suits are typically of the pilot's national color, though 'International' units tend to use the ZOCU Unified Militia color scheme. Constructed out of mult
    6 KB (957 words) - 00:43, 12 October 2011
  • ...nside) propagates at a measurable superluminal velocity. Early-generation units from the late 21st century had pseudovelocities of 100-200 ''c'' while mode
    5 KB (784 words) - 15:46, 5 May 2012
  • 5 units of Men at arms (fortress troops) <br>
    5 KB (872 words) - 14:46, 24 November 2009
  • :*Up to 50% of your total assets (units, labs, etc) may refuse your orders and do as they please. ...y loss. In defensive wars, People’s Champions gain this automatically, and units are labelled “volunteers”. Volunteers are built at half cost and gain s
    25 KB (3,935 words) - 20:46, 24 April 2021
  • ...n the ranks of your organization. Of course any named soldiers have to be units that you actually possess – you can’t use an ace fighter pilot as a nam ...articularly the case for high profile named characters who are also unique units, like the admiral and crew of a powerful Super-Battleship, or the Oracle of
    53 KB (8,802 words) - 16:38, 19 November 2022
  • ...w modification now required; Standardized at TL5, 107.38 batches of active units (536.9pp) :92.12rp of mages -> 921pp for magic-type units, upgrades and mage caps.
    14 KB (1,839 words) - 23:21, 16 May 2015
  • "Nice job. All units! Move up!" The legion forces surged forward, the natives popping smoke and Legion units moved forward again, then checked as a dozen big multi-purpose launchers op
    15 KB (2,694 words) - 07:14, 10 June 2011
  • To find out what units can carry and fire nuclear devices of a given deployment, reference the fol ...ds become available at TL4 and are energy barriers and fields, however TL3 units can simulate their effects with Point Defenses like the anti-missile missil
    22 KB (3,600 words) - 20:37, 16 November 2022
  • ...for additional performance. It is used primarily by INTACT and elite SFSF units .... Also used as a trainer in some Federation areas, and in many second line units.
    36 KB (5,419 words) - 20:11, 21 January 2024
  • ...them into an active warzone. You may also pay the industrial upkeep of any units you own directly with wealth instead, buying your spare parts, ammunition a ...em. The Starting Gear advantage allows for heroes to acquire equipment or units of advancement levels that are relatively common, simply having produced, b
    43 KB (7,434 words) - 00:22, 9 November 2022
  • ...or advanced ground troops, but they had been allowed to stagnate until new units came online this year. Commonly deployed alongside tanks and striders, these units bring new meaning to heavy infantry.
    25 KB (3,778 words) - 09:06, 7 December 2008
  • ! style="background: #B0C7E6" colspan="2" | Units Involved
    6 KB (840 words) - 13:05, 26 December 2015
  • ...ded power, Complex Military Units leave the easy Upkeep of Simple Military Units behind, and require a great deal of materiel support in the form of both IU ...termining the Production Point cost and Production Time for building those units (see Section 11: Production for more details).
    61 KB (10,110 words) - 23:29, 25 November 2022
  • ...se units operating away from it as counted from the nearest Supply Point. Units beyond the weight limit will pay their full cost for supply. ...nt of time to attack the objective without intervention from any defending units attempting an interception. <br>
    59 KB (9,697 words) - 21:29, 8 October 2023
  • .... After the game starts, money can be used to purchase units although many units have significant build times. To specialise and/or add flavour to units, you can modify vessels to increase their ability. Modifications cost 50% o
    20 KB (3,079 words) - 13:28, 14 March 2010
  • ...ult to easily employ self-propelled artillery, as well as ZOCU fast attack units rendering them often vulnerable, a new solution had to be found. Looking ba ...ntionally-propelled shells instead of the much cheaper railguns most naval units do, in addition to the inefficient fusion reactor in the center of the mach
    29 KB (4,495 words) - 17:41, 5 November 2008
  • ==Military Units== ...0% less/more damage per difference, and each level gains more HP for their units
    10 KB (1,680 words) - 12:03, 13 February 2018
  • ...stint in flight school gained her a position in one of the army's Peltast units and severed in several notable battles in the ZOCU war, seeing action at Bl
    10 KB (1,683 words) - 11:37, 29 September 2011
  • ...gnificant quantities, attachment them to formations of soldiers as support units.
    6 KB (952 words) - 08:46, 28 November 2010
  • ! style="background: #B0C7E6" colspan="2" | Units Involved
    6 KB (850 words) - 08:58, 24 December 2015
  • ...n the economy, their discretionary income and capacity to build industrial units. ...upkeep, used to purchase resources for government use, diplomacy, to build units, etc.
    23 KB (3,492 words) - 12:30, 26 February 2022
  • ...company to produce the weapons and ships that would make up the very first units of the League Defense Force. Using her as an example all the worlds of the ...isions holding sway over planetary sectors rather than specific individual units.
    12 KB (2,020 words) - 08:12, 17 February 2015
  • .... Thus a power with Battleships! would pay 2 Registered points for every 3 units of battleships in its fleet, while one with Battleships! II would pay 1 Reg - Death Spiralled militaries multiply the RP cost of all units by 4 but all units are Category X quality. Yes, this means that they only start with an effect
    28 KB (4,487 words) - 08:26, 6 July 2013
  • ...rs can call up local forces and a lack (or preponderance) of certain fleet units may have a game effect. The cost more represents relative rarity than doll
    5 KB (652 words) - 18:18, 21 November 2020
  • ...ive to a high degree. They do not generally organize into genetic familial units, though most live communally in groups built along social line or political
    5 KB (841 words) - 10:01, 31 August 2014
  • ...or military soldiers or officers. Of course any named soldiers have to be units that you actually possess – you can’t use an ace fighter pilot as a nam ...articularly the case for high profile named characters who are also unique units, like the admiral and crew of a powerful Super-Battleship, or the Oracle of
    56 KB (9,429 words) - 19:33, 29 November 2022
  • ...s to such rolls. This is in addition to whatever bonuses veteran and elite units have. The forces of a world with high morale are far more likely to fight t ...eroic: Combat ineffective only happens at 100% losses. Only extremely rare units have this level (and most of them end up being made famous for their valor
    16 KB (2,403 words) - 19:06, 18 May 2011
  • ...pe units by the 16th ZOCU Mobile Volunteer Battalion, the first production units of what would become the ''Hoplite'' were actually a terrestrial variant. T
    11 KB (1,659 words) - 17:58, 25 March 2013
  • Used by police and other paramilitary units, impact armour is armour that resembles normal clothing. It provides some p Light power armour is used most often by police tactical units and special forces. It consists of a relatively form fitting suit which add
    16 KB (2,533 words) - 13:53, 23 July 2010
  • Allows you to build weird units like mobile suits, mobile armors, mobile gunforts, land ships and hangerize
    5 KB (632 words) - 10:33, 1 October 2010
  • Cargo Capacity: 6 Units <br> Cargo Capacity: 6 Units <br>
    11 KB (1,700 words) - 15:45, 13 December 2009
  • ...men that fit this. Light infantry (level 1 metal or 2 leather armor only) units suffer no hindrance moving through forests.
    6 KB (1,045 words) - 08:00, 3 January 2014
  • ...0 for vehicles or mecha with fixed-output power systems or battery-powered units. ...ave a strong vehicular combat component, for ones centered around military units or other situations where giant robot combat is common the following rules
    15 KB (2,189 words) - 19:56, 28 April 2011
  • ...he lead player on the NTB's operation, though I suggest that there be more units brought under INTACT's direct control to better facilitate such an operatio
    8 KB (1,362 words) - 20:03, 8 June 2009
  • ...t unit for free, which represents their personal unit. Their max number of units is defined by Savvy (see below) Savvy: How many units you can have under your command.<br>
    43 KB (7,012 words) - 17:53, 1 April 2024
  • ...r soldiers who need every edge possible, like elite and special operations units. ...been used as effective sniper systems by power-armored special operations units.
    32 KB (4,901 words) - 21:54, 4 August 2009

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