Search results

Jump to navigation Jump to search
  • '''Charismatic:''' You are excellent at making friends. NPCs tend to react well to you. '''Reinhard Effect:''' At vital points, enemy NPCs and some PCs are inclined to do what you want them to do, even if they real
    11 KB (1,775 words) - 13:16, 16 August 2012
  • ...One of your temples is destroyed or captured, or your token investment in NPCs is undone. (Representing a Counter-Reformation or some other similar type o Minor NPCs can range from roughneck asteroid settlements on the fringe of a red dwarf
    35 KB (5,663 words) - 17:30, 1 November 2023
  • Manipulating NPCs In addition to the usual way of engaging NPCs (diplomatic posting, going to war, etc) which is in-character actions, play
    30 KB (4,354 words) - 21:06, 15 November 2016
  • ...burn to a world and wonder why... Other means of discovery is espionage of NPCs and bonus given to good posting.
    5 KB (842 words) - 17:09, 6 November 2018
  • ...mething that can be invoked once in a while for longer term benefits. With NPCs, it also allow the character to gain some resource in exchange for somethin ...doesn't get) done. It is most commonly presented by large numbers of minor NPCs – namely gangsters or cops. The basic mechanic is that, the party must co
    12 KB (2,105 words) - 23:07, 15 April 2012
  • ...ense when determining just what can be kept as an Official Secret. PCs and NPCs can attempt to penetrate these secret installations and black budgets.
    7 KB (1,207 words) - 22:56, 4 October 2008
  • ::Any NPCs you build gain +3 CP, and promotes up to 2 of them, giving them a trait :: Carries a 4 person chalk of NPCs in the back
    28 KB (4,310 words) - 19:58, 22 October 2011
  • [[Arcana: Important NPCs]]<br>
    6 KB (938 words) - 12:40, 9 December 2016
  • ...d straight shooters on the galactic stage and have considerable good will. NPCs will react accordingly. Hypocrisy, treachery or committing international cr ...about your state means it never quite sticks to your reputation. As such, NPCs will not allow your previous conduct to effect their reaction to what you�
    22 KB (3,517 words) - 17:27, 6 April 2022
  • ...have a much harder time engaging in diplomacy, and are more likely to have NPCs attack them if they are nearby. Demonic sects treat negative prestige diffe
    7 KB (1,193 words) - 16:14, 21 July 2021
  • ...rray of topics like encounter mechanics, build synergy, obscure locations, NPCs and items, or server politics and economics. *NPCs will ordinarily declare their Focus actions first.
    14 KB (2,239 words) - 10:35, 15 August 2015
  • Additional NPCs will get added as they are created.
    6 KB (1,007 words) - 00:00, 18 July 2013
  • ...nt. Despite this, she has great difficulty getting any students other the NPCs to do anything.
    6 KB (936 words) - 14:02, 31 August 2010
  • ==NPCs==
    19 KB (2,942 words) - 17:10, 21 May 2014
  • ==NPCs==
    19 KB (3,149 words) - 13:41, 8 June 2014
  • ...f it may be automatically granted. Rank, essentially, controls how many ''NPCs'' you have under your control. ...above who are of broadly PC grade ability, an entire squadron of inferior NPCs, or else a cruiser (but no NPC pilots - the ship is the NPC 'pilot'). Note
    23 KB (3,669 words) - 19:18, 28 April 2011
  • =='''Wanted: Co-GMs, must be willing post regularly and enjoy running NPCs'''==
    6 KB (790 words) - 09:04, 8 July 2010
  • ...le. +2 to pools to track or investigate Kanya if these features are known, NPCs get the difficulty Threshold reduced by 1.
    6 KB (584 words) - 23:41, 21 March 2014
  • ===NPCS===
    17 KB (2,826 words) - 19:56, 29 October 2020
  • =NPCs=
    7 KB (1,167 words) - 12:24, 16 October 2011
  • ...w fairly standard. Tier 3 is bleeding-edge hardware that was only used by NPCs in FTA 2. These apply to all techbases - Velan and Overboost have advanced
    7 KB (968 words) - 04:33, 8 February 2020
  • = Organizations and Major NPCs =
    8 KB (1,410 words) - 20:15, 20 August 2013
  • ...who will be willing to help you out in a pinch. They are not just ordinary NPCs, but important people who you design to help you. Each dot of contact repre
    7 KB (1,152 words) - 01:42, 13 March 2011
  • ...f it may be automatically granted. Rank, essentially, controls how many ''NPCs'' you have under your control. ...above who are of broadly PC grade ability, an entire squadron of inferior NPCs, or else a cruiser (but no NPC pilots - the ship is the NPC 'pilot'). Note
    28 KB (4,416 words) - 22:25, 2 April 2011
  • === NPCs ===
    24 KB (3,733 words) - 08:54, 29 December 2015
  • ...d then ask me to place your nation and any extraterrestrial territories or NPCs. Do not feel constrained by history, there is significant latitude. ==Major NPCs==
    27 KB (4,305 words) - 14:02, 19 August 2013
  • This is a selection of the more well-known or important NPCs, providing an example of some history paths.
    10 KB (1,400 words) - 14:35, 4 January 2010
  • ...portant NPCs and Extras work, allowing quick NPC statting. Fully important NPCs (major allies and antagonists, etc) should still use the full system. NPCs have differing attribute spreads depending on their rough power level. A "+
    43 KB (6,699 words) - 16:31, 27 October 2011
  • ...mber of actions they may perform per round. Most characters (and non-named NPCs) probably only have 1. * '''Allies:''' Allies are effectively realized NPCs with their own histories, motivations and agendas separate of the character
    16 KB (2,536 words) - 19:23, 7 June 2014
  • =Example NPCs=
    9 KB (1,168 words) - 09:08, 19 February 2010
  • *Change the government in order to appease NPCs by deflecting the blame of your actions on the old guard. Less effective if ...ts as lost Stability upon trading and generally unfavorable opinions among NPCs.
    25 KB (3,935 words) - 20:46, 24 April 2021
  • ==NPCs==
    25 KB (4,136 words) - 04:04, 18 October 2009
  • ===NPCs===
    23 KB (3,832 words) - 20:29, 9 June 2013
  • ::'''Effect:''' –10 to Kinesics Tests. Paranoid NPCs have a +20 bonus to SAV Checks against Persuade, but a –20 against hostil
    9 KB (1,221 words) - 07:48, 26 October 2019
  • =NPCs= ...P. They should have full stat blocks and at least a token background. Nova NPCs should be built on 10-40 Nova Points.
    41 KB (6,520 words) - 02:33, 17 February 2010
  • ==[[AE NPCs]]==
    26 KB (4,136 words) - 17:56, 14 August 2019
  • ...f it may be automatically granted. Rank, essentially, controls how many ''NPCs'' you have under your control. ...above who are of broadly PC grade ability, an entire squadron of inferior NPCs, or else a cruiser (but no NPC pilots - the ship is the NPC 'pilot'). Note
    34 KB (5,140 words) - 23:46, 20 May 2011
  • ====NPCs====
    26 KB (4,236 words) - 20:38, 24 July 2019
  • *Bonus: IDOLNOV@ NPCs: [+1]
    10 KB (1,291 words) - 21:03, 23 November 2011
  • ...hey do have are especially valued. Characters are allowed to assign PCs or NPCs as their friends, allowing them to spend Deus ex Machina points to both hav
    12 KB (1,845 words) - 16:59, 25 September 2013
  • ...he can and convinces his new allies to also sign on each other and to sign NPCs on at the slightest pretense. The goal of the Bloc Builder is to draw some ...or actual war) NPCs into itself before turning on player nations when all NPCs have been assimilated. The Borg often lacks unique weapons or technologies
    51 KB (8,682 words) - 12:13, 4 June 2018
  • : 9: Allied. NPCs with this level of relation to you allow you significant control over what
    16 KB (2,403 words) - 19:06, 18 May 2011
  • ...m year to year. They can be swapped both between players, and players and NPCs, representing various relationships be they economic, religious, political, ...you conquer from another polity is assumed to have this building already. NPCs above Developmental Level 7 possess these.
    44 KB (7,140 words) - 19:42, 9 October 2023
  • ...lomacy are all the more important. While this attribute primarily affects NPCs, states with 0 diplomacy going and making alliances with everyone neighbori
    18 KB (2,663 words) - 19:37, 22 July 2012
  • ...t Battleship'''. Countries with no dreadnoughts at all may be dismissed as NPCs even if they're a PC who happens to be landlocked or entirely dedicated to
    18 KB (2,929 words) - 22:52, 7 June 2012
  • *[https://minecraft.curseforge.com/mc-mods/221826 Custom NPCs (by Noppes_) ] Exactly what it says
    21 KB (2,793 words) - 16:17, 15 April 2020
  • ...lomacy are all the more important. While this attribute primarily affects NPCs, states with 0 diplomacy going and making alliances with everyone neighbori
    21 KB (3,071 words) - 22:10, 11 May 2017
  • ...who will be willing to help you out in a pinch. They are not just ordinary NPCs but important people who you design to help you. Each dot of contact repres
    19 KB (3,078 words) - 08:52, 7 April 2011
  • [[Neo Jovian NPCs]]
    18 KB (2,540 words) - 14:55, 16 November 2014
  • === To NPCs ===
    53 KB (7,454 words) - 03:24, 9 January 2010

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)