Marisa Yomamura
Vital Statistics
Name:Marisa Yomamura
Exp: 111.1/111.1 (+2)
Virtue: Perfectionist: Gain WP when your painstaking perfectionism covers even an unforeseen complication.
Vice: Expert: Spend WP to resist showing your expertise off in a valid situation. Regain WP if doing so is taking an unreasonable risk.
Willpower: 7
Quantum: 5
Quantum Pool: 52/52
Initiative: 12
Move: 9/18/34
Soak: 18B/15L/3A (total)
Natural Soak (quantum/stamina/m-stamina) 3A/9L/12B
Advanced Body Armour 6L/6B
Health Levels
• [ ]x8 Bruised: -0
• [ ]x8 Hurt: -1
• [ ]x7 Injured: -2
• [ ]x8 Crippled: -4
• [ ]x Incapacitated
• [ ]Dead
Attributes/Abilities
Strength: 3
- Brawl: 2
Dexterity: 4 (Fast)
- Athletics: 5 (Dodge)
- Drive: 2
- Firearms: 2
- Pilot: 1
- Stealth: 1
Stamina: 4 (Determined)
- Endurance: 3
- Resistance: 3
Perception: 4 (Astute)
- Awareness: 3
- Investigation: 3
Intelligence: 4 (Bright)
- Academics: History (Political): 3
- Academics: Economics: 4
- Academcs: Law: 3
- Academics: Politics: 4
- Bureaucracy: 4 (Administration)
- Strategy: 2
Linguistics: 2 (French, Japanese)
Wits: 4 (Clever)
- Biz: 4 (Barter)
- Rapport: 4
- Tactics: 2
Appearance: 3
- Intmidation: 1
- Style: 4
Manipulation: 3
- Subterfuge: 3
Charisma: 4 (Charming)
- Command: 3
- Etiquette: 4
Background
Resources: 5
Node: 3
Influence: 4
Dormancy: 2
Contacts: 3
Allies: 4
Attunement: 5
Quantum
M-Atts
M-Str: 1 (Crush)
M-Dex: 2 (Enhanced Movement)
M-Sta: 3 (Adaptability, Resiliency, Regeneration)
M-Per: 2 (High-End Electromagnetic Scan)
M-Int: 1 (Taint Resistance)
M-Wits: 2 (Enhanced Initiative 2, Quickness, Multitasking)
Powers
Elemental Mastery (Electricity): 4 (Low Quantum Cost)
- Blast
- Shield
- Propel
- Sphere
Density Decrease: 5 (Reduced Quantum Cost)
Teleport: 1
Bioluminescance: 1
Taint
Permanent Taint: 5
Temp Taint: 4
Body Modifications: 8 + 8 exp
Redundant Organs 3x -0, 3x -1 (6 exp)
Redundant Organs 2x -2, 4x -4 (4 exp)
Tentacles (Electric tentacles!) (6 exp)
Aberrations
Allergic Reaction: Copper
Electrical Hair
Phobia: Blind Teleport
Transhuman Ascendence
Wits
Dexterity
Spending
7/5/3 (Social/Physical/Mental)
30 Ability Points
BP: 15
+1 Int: 4
4 Willpower: 8
1 Ability: 2
4 Background: 4
NP: 50
8 Attributes: 4
24 Abilities: 4
15 Background: 3
5 M-Atts: 10
2 M-Sta: 4
4 Tainted Quantum: 8
Elemental Mastery 2: 6
Tainted Elemental Mastery 1: 0
Density Decrease 5: 10
Body Modifications 8 exp: 1 NP
M-Wits 2: 5 exp
M-Sta 3: 10 exp
Teleport 1: 3 exp
Resiliency: 5 exp
M-Per 2: 5 exp
Enhanced Initiatve 2: 5 exp
Linguistics 2 (French, Japanese): 5 exp
Elemental Mastery 4: 21 exp
Specialty (Barter): 1 exp
Quickness: 5 exp
Multitasking: 5 exp
M-Str 1: 6 exp
Bioluminescance 1: .1 exp (MJ Special Sale)
Regeneration: 5 exp
Reduced Quantum Cost x2: 20 exp
Tactics 2: 5exp
2 Quantum points: 4 exp