FBH Fantasia Second: Difference between revisions
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*dumb rocks (geological) | *dumb rocks (geological) | ||
*books (inc. elven classics, hegemony philosophy, LE goddess worship) | *books (inc. elven classics, hegemony philosophy, LE goddess worship) | ||
*gem pile | *70gp gem pile | ||
*air elemental gem | *air elemental gem | ||
*red leather armour | *red leather armour | ||
*mithral breastplate | *mithral breastplate |
Revision as of 17:29, 24 January 2015
Now running with D&D5 sometime in the new year.
5 player slots open, everyone who wants to try should contribute a concept and I'll pick by fair methods. A possible sixth slot may open if there's more interest.
REMINDER: While Arcane casting is cool, a D&D party needs a cleric, a rogue and a fighter. Remember that 5th edition allows arcane options in other classes such as Eldritch Knight (Fighter) and Arcane Trickster (Rogue)
General campaign story
For a thousand years or more, the Larent Hegemony, the greatest Empire since the days of the Asheni twelve thousand years ago, ruled the land from one ocean to another. They kept the deeper races in the earth and the giants and orcs in the hills and mountains. Their sorcery was such that they gained congress even with the hidden elven and dwarfish homelands. Three hundred years ago the Hegemony fell. It was no invader or natural disaster that undid the empire, but rather the petty ambitions of its many lords and nobles. Internecine feuding grew to outright civil war, a civil war in which the sorcerous engines of the Imperial arsenals were widely unleashed. The land was devastated. In the ashes, numerous petty kingdoms grew up, preying on one another and preyed on by those forces the Hegemony had once held at bay.
It is said that a hero is at work in the land, a man of strength and courage who will restore the world to its proper order. You are not him, but that doesn't mean you're unimportant.
Currently
You are travelling through the Dutchy of Sardis, on the Eastern Coast of Linrain, once the poorest of the Northern Hegemonic provinces, now the least damaged. The Dutchy, more of a petty kingdom now, is racked by economic problems due to trade disruption in the inner sea, and by strikes by peasants and lesser land owners against the baron's harsh taxes. This dispute has led to a sharp increase in banditry, which so far the baron has declined to deal with, more interested in maintaining security against the threat of the high forest and Mire of the Dead to the East.
Backstory Choices
The Princess
Heir to a lost Kingdom
Proficient in Court
The Princess's Friend
The only friend who knows.
Proficient in helping their princess
The Slave
Entrapped in Bandit's chains.
Proficient in local knowledge
The Destined
Fate entwined with that of the hero
Proficient in things about the hero
The Normal
An every day person of ambition, seeking travel and adventure
The Traveler
A far traveled foreigner, come to this land seeking their ambitions.
Proficient in knowledge of distant places
Characters
Kaija Rintaala - Acatalepsy
Chouje - Peel
Aveth - BM
Prince Pietari - Exhack
Alyxena Arkenafin - Silence
Party Loot
- Preserves
- 15gp silver statuettes
- 1250 cp
- 525 sp
- 35 gp
- 2 minty green vials
- fancy hegemony robes, sheets and fittings
- dumb rocks (geological)
- books (inc. elven classics, hegemony philosophy, LE goddess worship)
- 70gp gem pile
- air elemental gem
- red leather armour
- mithral breastplate