Difference between revisions of "Aberrant 2.0"
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=New Additions= | =New Additions= | ||
+ | [[Aberrant 2.0 Body Modifications]]<br> | ||
+ | * New and improved body modifications for Novas (and baselines alike, with the new system for cybernetics) | ||
[[Aberrant 2.0 Expansion]]<br> | [[Aberrant 2.0 Expansion]]<br> | ||
+ | * Additional tools! A rewritten armory! Fun stuff! | ||
[[Aberrant 2.0 Optional Rules]]<br> | [[Aberrant 2.0 Optional Rules]]<br> | ||
+ | * Optional rules for additional enjoyment | ||
[[Aberrant 2.0 Paramorphs]]<br> | [[Aberrant 2.0 Paramorphs]]<br> | ||
+ | * Powering up the last member of the Inspired trio. | ||
[[Aberrant 2.0 Shards]]<br> | [[Aberrant 2.0 Shards]]<br> | ||
+ | * Alternative settings | ||
[[Category: Aberrant 2.0]] | [[Category: Aberrant 2.0]] |
Revision as of 20:49, 27 March 2011
Rebuilding Aberrant to deal with some of its most eregrious flaws.
Aberrant 2.0 Rules Alterations
- Alterations to core system elements.
Aberrant 2.0 Combat Alterations
- Alterations to elements of the combat system.
Aberrant 2.0 Character Generation
- How to build a Nova character.
Aberrant 2.0 Abilities
- Alterations to the Abilities found in Aberrant.
Aberrant 2.0 Mental Systems
- Science, gadgeteering, and mental combat.
Aberrant 2.0 Social Systems
- Social Combat, Sway, and other ways to win friends and influence people.
Aberrant 2.0 Quantum and Mega-Attributes
- Alterations to Quantum, Mega-Attributes, Quantum Pool, and other facets of Nova superiority.
Aberrant 2.0 Power Errata
- Changes to many of the powers available to Novas.
New Additions
Aberrant 2.0 Body Modifications
- New and improved body modifications for Novas (and baselines alike, with the new system for cybernetics)
- Additional tools! A rewritten armory! Fun stuff!
- Optional rules for additional enjoyment
- Powering up the last member of the Inspired trio.
- Alternative settings