Difference between revisions of "Aberrant 2.0"
Jump to navigation
Jump to search
m (→New Additions) |
|||
Line 25: | Line 25: | ||
* Changes to many of the powers available to Novas. | * Changes to many of the powers available to Novas. | ||
− | = | + | =Miscellaneous= |
+ | |||
+ | ==Additional Rules== | ||
[[Aberrant 2.0 Body Modifications]]<br> | [[Aberrant 2.0 Body Modifications]]<br> | ||
* New and improved body modifications for Novas (and baselines alike, with the new system for cybernetics) | * New and improved body modifications for Novas (and baselines alike, with the new system for cybernetics) | ||
Line 36: | Line 38: | ||
[[Aberrant 2.0 Shards]]<br> | [[Aberrant 2.0 Shards]]<br> | ||
* Alternative settings | * Alternative settings | ||
+ | |||
+ | ==Changelog== | ||
+ | ===April 2, 2011=== | ||
+ | * Altered Damage Adds and their functioning | ||
+ | ** Significant changes to all armory weapons and weapons maneuvers | ||
+ | ** Significant changes to the functioning of most damage-dealing Quantum powers and Mega-Strength | ||
+ | * Altered the Area and Explosive Extras, and how Area and Explosive tags on weapons functioned. | ||
[[Category: Aberrant 2.0]] | [[Category: Aberrant 2.0]] |
Revision as of 23:32, 2 April 2011
Rebuilding Aberrant to deal with some of its most eregrious flaws.
Aberrant 2.0 Rules Alterations
- Alterations to core system elements.
Aberrant 2.0 Combat Alterations
- Alterations to elements of the combat system.
Aberrant 2.0 Character Generation
- How to build a Nova character.
Aberrant 2.0 Abilities
- Alterations to the Abilities found in Aberrant.
Aberrant 2.0 Mental Systems
- Science, gadgeteering, and mental combat.
Aberrant 2.0 Social Systems
- Social Combat, Sway, and other ways to win friends and influence people.
Aberrant 2.0 Quantum and Mega-Attributes
- Alterations to Quantum, Mega-Attributes, Quantum Pool, and other facets of Nova superiority.
Aberrant 2.0 Power Errata
- Changes to many of the powers available to Novas.
Miscellaneous
Additional Rules
Aberrant 2.0 Body Modifications
- New and improved body modifications for Novas (and baselines alike, with the new system for cybernetics)
- Rewritten weapons and armor section, with tags and other things.
- Optional rules for additional enjoyment
- Powering up the last member of the Inspired trio.
- Alternative settings
Changelog
April 2, 2011
- Altered Damage Adds and their functioning
- Significant changes to all armory weapons and weapons maneuvers
- Significant changes to the functioning of most damage-dealing Quantum powers and Mega-Strength
- Altered the Area and Explosive Extras, and how Area and Explosive tags on weapons functioned.