The Directive

From Sphere
Revision as of 16:16, 20 May 2012 by Zeromanicus (talk | contribs)
Jump to navigation Jump to search

“The Immortal State”

Allied State Hegemony or The Directive Government/Politics

Form of Government: Gerontocracy. The nation is ran by the oldest and most powerful
of all kindred, though outwardly it is a Federal Corporate Republic.
Head of State: Primarch Lilith
Governing Body: The Primogen. A council of Elders who serve the Primarch.
Capital: New York, Earth
Official Language: English
Secondary Languages: Latin
Allies: None currently
Enemies: None currently
Agreements: None currently


Other Notes


History

Vampires have been in the midst of human civilization since the rise of powerful empires allowed a centralized position of power. The first vampire arose before civilization itself and for centuries he kept to himself, interfering little. In time she created her children, which she scattered across the Earth. Whenever her children roamed, they would bind themselves to the power structure and bend it to their will and mould it to their purpose.

The Golden Age of Vampires was during the Roman Empire's rise. It was a powerful empire with Vampires lurking at the helm, manipulating the leadership. In time, the Vampires trascended the Empire model of rule and transitioned to something more stable and eternal, religion. The rise of Christianity over Europe was fortunate and in part, fashioned by the Vampires. For the next two thousand years, the Roman Catholic Church would be favoured model of vampiric rule and dominance. An organisation with powerful connections, secrecy and above all else, trust that transcended political borders.

When the power of religion began to wane with the advancement of science, the vampire clans that has prospered for hundreds of years worried, they fictionalised and bitter infighting killed thousands. In the aftermath, the modernists won, they would support humanities technological progress towards an eventual goal, the globalisation of the world under a new thrall, capitalism.

Vampires live forever and so does money. Corporations replaced religion as the forefront of accumulating wealth and with wealth comes power. Between the 18th and 21st centuries, vampires rose within the business world as powerful private investors and through their thralls, influential public figures.

In 2041 the power of corporations soon began to overrode that of major nations, civil liberties were increasingly diminished and corporate power absolute. Russia, China, the United States, The United Kingdom, India, France, Brazil and Israel were all in the thrall of respective corporations who used their power to eliminate those they could not control. Pakistani's nuclear deterrent was eliminated in it's silos and North Korea was blasted off the map. The only flaw in their plan resulted in a spate of nuclear launches by rogue commanders, the first signatories of the underground movement against the corporatist forces. A signature written in blood and fire.

In 2051 Ghouls began to appear. Human beings drip-fed on vampire blood, immortal, fast, loyal. Corporate armies replaced national militaries as outsourced reached the next logical conclusion. The Vampires were firmly in control and nobody had a single idea. Vampire blood disguised as a combat drug and mandatory blood donations for the good of the national health services disguised the vampire rulers.


General overview

The year is 2195, Vampires rule humanity in plain view. Under synthetic flesh they move without restriction in daylight, as corporate executives and powerful politicians. There has never been a need to expose humanity to the truth of it's rulers, the control of the media is almost absolute, computer algorithms delete dissension in milliseconds. Humanity has been united for over a century, under the Directive, the ruling Federal body of humanity. A body of corporate and political interests, it is diverse in appearance, united in truth. The technological base of humanity is not as advanced as that of the elite, most of the technology has not changed for over a century, the vampires keep tight control over advancements they see as detrimental to their powerbase.

The Allied States are urban in nature, vast hives of community concentrated together for easier monitoring and control. Most of the outer colonies are rough on the edges, huge prefabricated cities teeming with the masses, exploiting the resources and cultivating the exploitation of more. While robotic labor is common, the secretive rulers of the Allied States prefer the human touch and encourage population growth. Technology is ubiquitous as is emergent cybernetics but the vampires frown upon more advanced modification without specific approval. A few rising stars within the vampire community are extensively modified humans who have shown considerable promise.

The Vampires are loosely factionisalised, the Primarch prefers this disunity and encourages it through the competitive corporate structure. Vampire executes are known to feud with each other and the stakes are high. They use capable spies known as Blood Runners to mediate these disputes through violence and espionage each trying to gain an advantage of the favor of the Primarch and her most trusted lieutenants.

The Premier Corporation and powerbroker are the Vampires of 'Confluence Tech' who invented and popularized the biotechnology which the military relies upon.

Vampire Society

Insulated from the general public, Vampires live a life subservient to their compulsion for human blood and other ancient desires. They are creatures of tradition and ritual, nearly all reside on Old Earth, within ancient cities such as London, Paris, Rome and Jerusalem. Within their corporate empires, the oldest vampires reside in crypts, or transplanted stone structures hidden within penthouses, communicating only through telepathy as they seek out answers and relief from various compulsive needs.

The younger generations are more closely integrated with humanity as a whole, living lives in the open as they expand the empire and scour the cosmos for answers to the questions that drive most humans.


Military

Ground Forces

The primary military force of the Directive is the 'Black Summit Corporation' private military contractor, officially known as the Allied State Military. The Soldiers are majority human beings with miminal genetic alteration, but significant cybernetic augmentation. They are implanted with various augmentative devices, including symbiotic implants for use with Confluence Technology such as Bioweaponry and Bioarmour. The soldiers are known by the vampires as 'Ghouls' because they're diet is infused with a mixture of combat drugs including a mixture of human and vampiric blood.

Internal security has been known to be provided by Black Summit Corporation, but is primarily the responsiblity of the 'Blue Line' Security contractor. These are regular human security soldiers with more traditional augmentation and non-organic power armour.

The Coven

The Coven are Vampire special forces. Elite soldiers trained over centuries for combat operations, elimination, any and all forms of black operations. They meld magic and machine into one whole and a single soldier has been known to eliminate entire anti-corporate resistance cells. Promotion into this unit usually comes from a promising career as a corporate blood runner.

Naval Forces

Until recently, Naval forces were merely conduits for ground operatives and operations. With no interstellar competition, much of the Naval force was geared towards planetary bombardment and insertation of ground troops into rebellious cities. The new reality has forced fast retooling and production of newer models with the capability for interstellar naval warfare.


Vampires

A Vampire is a immortal being, who can only be killed if the heart is pierced with silver or exposure to sufficient amounts of sunlight from the Sol star. They appear to defy physical laws of thermodynamics, the effect growing more potent with age. They have electromagnetic manipulation abilities, which they can use on objects or people. Tissue regeneration can occur rapidly, blood is consumed to fuel this ability but the result far exceeds the energy output of the blood plasma. Minute amounts of human derived blood plasma can fuel a vampire's abilities.

Vampires are incredibly strong and resistant to injury due to this abnormal cellular behavior. Detailed studies have suggested strange picometer structures within vampire cells, but the Directive lacks the technology to fully investigate and prefers simply to exploit.

Biotechnology

The Vampires are no stranger to biotechnology, vampire tissue can be cloned and harvested, induced to grow with electrical stimulation and introduction of human blood. Advancements in this technology have led to the biological armour and weaponry soldiers carry into battle and the cyberorganic vessels that transport them.

The biotechnology is colloquially known as 'Confluence' Technology, referring to the techno-organic and technomagical nature of the materials and the corporation that created them. Derived technologies include biotech electromagnetic acceleration devices, biological reactors and regenerative armour.

Other 'Supernaturals'

Vampires are not the only supernaturals, but they are by far the most dominant and numerous. Evidence suggestion some resistance movements are motivated primarily out of hiding sects of various supernatural entities the vampires would consider rivals.

Stats

38+2

Population: Rank 3 (5)
Transhumanism: Rank 2 (2)

Infrastructure: Rank 4 (3 + 1)
Growth Potential: Rank 3 (3)
Military Support: Rank 4 (4)
Space Fleet: Rank 4 (3 + 1)

Diplomacy: Rank 2 (2)
Espionage: Rank 3 (4)
General Advancement: Rank 0 (0)
Unique Technologies: Rank 3 (5)
Emergent Technologies: Rank 2 (3)
Magic: Rank 3 (4)