Cynis Ina

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Basic Info

Name: Cynis Ina
Appearance: an athletic woman with curves in all the right places and long, dark green hair. As a member of House Cynis, she shows little hesitation in following the newest Malfean fashion trends.
Distinguishing Features: faintly luminous green irises, enlarged, pointy fangs
Caste Mark: two crossed swords
Anima Banner: an eel-shaped flare of green, streaked with darker lightning reminiscent of a Passion Moray's nervous system.

Caste: Slayer
Anima Power: (5 motes to activate, automatically activates at 11+ display for free)

  • -1 external penalty to enemy attack rolls (fear Emotion effect, 5WP to resist for a scene)
  • +2 DV
  • immune to fear effects

Favoured Yozi: She Who Lives in Her Name
Essence: ●●●●

Personal Essence: 22
Peripheral Essence: 43/47 (4 committed)

Essence Recovery: 0/4/8
Willpower: ●●●●● ●●●●●
Health: 0/-1/-1/-2/-2/-4/Incapacitated
Join Battle: 6

Combat

Punch: Speed 5, Accuracy +1 (11), Damage +0 (5B), Defence +2 (PDV 6), Rate 3, N

Kick: Speed 5, Accuracy +0 (10), Damage +3 (8B), Defence -2 (PDV 4), Rate 2, N

Clinch: Speed 6, Accuracy +0 (10), Damage +0 (5B), Defence 0 (PDV 5), Rate 1, C,N

Wood Dragon's Claws (+5 Attack, +5 Damage, 5Rate configuration)

Speed 5, Accuracy +5 (18), Damage +5 (10L), Defence +0 (PDV 5), Rate 5

Wood Dragon's Claws (+5 Attack, +5 Damage, 5Rate configuration, Devil-Tyrant Avatar Shintai)

Speed 5, Accuracy +5 (18), Damage +5 (26L), Defence +0 (PDV 5), Rate 5

Clinch (Devil-Tyrant Avatar Shintai)

Speed 6, Accuracy +0 (21), Damage +0 (21B), Defence +0 (PDV 5), Rate 1, C,N, Poison

Kick(Devil-Tyrant Avatar Shintai)

Speed 5, Accuracy +0 (10), Damage +3 (24B), Defence -2 (PDV 4), Rate 2, N, Poison

Telekinetic Blow: Speed 5, Accuracy 10, Damage 4B, Defense 10, Rate 4, Range 14

Telekinetic Clinch: Speed 6, Accuracy 10, Damage 4B, Rate 1, Range 14

Telekinetic Blade: As Telekinetic Blow, but Damage 4L piercing (Aggravated to creatures of the Wyld)

Defense

  • Dodge MDV: 10
  • Parry MDV: 3 (honest) 2 (lie)
  • Dodge DV 11 (13 with anima up, 17 with anima and Barrier)
  • Parry DV 5 (7 with anima up, 11 with anima and Barrier)

Soak

  • Bashing 8
  • Lethal 10
  • Aggravated 0

Hardness

  • Bashing 8
  • Lethal 10

Character

Motivation: Avenge the death of my fiancé by killing the Bull of the North.
Urge: Destroy the culture of the Bull's people by force and impose a twisted version of Realm society over them.

Intimacies (2 unspent)

Beauty(likes)
Reading(likes)
Looking good (likes)
Dancing(likes)
Fighting(fun)
Sweets(likes)
House Cynis (family)
Blessed Isle (homesick)
Bull of the North (hate)
Needless suffering(hates)
Ebon Dragon (contempt)


Virtues

  • Compassion ●●●
  • Conviction ●●
  • Temperance ●●
  • Valour ●●

Backgrounds

(4 unspent)

Backing: Malfeas' Progeny ● (free)

Influence: Malfeas' Progeny ● (free)

Cult: ● (free)

Tainted Moonsilver Hearthstone Bracers ●●

1 hearthstone setting, +2 lethal soak, +3 to dodge pool, Attune 4

Adorjan Manse: (Flying Heart Hearthstone)

provides +1 Dodge DV

Artefact: Blood Ape Demon Ink Tattoo ●●

+2 Strength, 4 Attune

Spies: Blessed Isle ●●●

Ina tries to keep an eye on the fortunes of her family

Backing: House Cynis●●●

For now, her Anathema status is not known - neither is her survival

Resources

she tends to spend money as fast as she gets it


Attributes

Physical (9)

  • Strength: ●●● (+●● from tattoo)
  • Dexterity: ●●●●●
  • Stamina: ●●●●

Social (7)

  • Charisma: ●●●
  • Manipulation: ●
  • Appearance: ●●●●●

Mental (6)

  • Intelligence: ●●●
  • Perception ●●●
  • Wits:●●●

Abilities

Slayer (12)

Archery: ●●
Martial Arts: ●●●●● (+3 Claws)
Melee: ●●●
War: ●●

Malefactor (15)

Integrity: ●●●●●
Performance: ●●● (+2 dance)
Presence: ●●
Resistance: ●●●●●

Defiler (7)

Lore ●●
Occult ●●●●● (Master degree in Warding, costs 3 specialities)

Scourge (12)

Athletics ●●●●
Awareness ●●●
Dodge ●●●●● (+2 unarmoured)

Fiend (4)

Ride ●●
Socialise ●●

Charms (34/25+9)

Malfeas (11)

First Malfeas Excellency (free)

Second Malfeas Excellency (free)

Effortless Malfeas Dominance (free)

Reduces Excellency cost by 1 for each use during the scene

Malfeas Mythos Exultant (free)

Double mote reward for successful Malfeas-appropriate stunts

Malfeas Inevitability Technique (free)

So Speaks Malfeas (free)

1) By Pain Reforged

no wound penalties or incapacitation from bashing damage

2,3,4) Scar-Writ Saga Shield x3

lethal soak = stamina, +Essence to lethal and bashing soak, hardness = natural soak

5) Pathetic Distraction Rebuke

removes all penalties to PDV, adds greatest wound penalty to PDV

6) Invulnerable Wounding Futility

unblockable undodgeable counterattack, does (target soak - attack's raw damage)B.

7) Ablation of Brass and Fire

applicability-trumping unrolled parry (while in an area built up for use)

8) By Rage Recast

provides Essence x 10 (40) mutation points to be assigned to mutations. When the infernal's anima banner reaches the 11+ level, she must reflexively gain 8 (points worth of mutations chosen from this library. These mutations may be dismissed when the anima recedes.
Mutation Library:
Claws (Pox, 1 point)
punches or kicks inflict lethal damage
Enhanced Hearing(Pox, 1 point)
pointy ears, +2 dice to Awareness(listening rolls)
Horns (Affliction, 2 points)
counts as punch or kick with +2L damage if used to attack
Inexhaustible(Affliction, 2 points)
does not tire: no fatigue penalties, +2 Stamina
Toxin x2 (Affliction, 4 points total)
natural weapons are enhanced with poison (5L/action, 2, -/, 2). (5L/action, 3, -/, 3) when taken twice
Terrifying Mane (Abomination, 6 points)
hair can grow up to 10 yards out, form into tentacles, and grip things. Moves on its own when not actively controlled
Gargantuan x4 (Abomination, 24 points total)
increases size by +300%, adds 4 strength, 4 stamina, -0x2, -1x4, -2x4 (Stackable)

9) Devil-Tyrant Avatar Shintai

+Essence (4) to speed, bashing soak, and Lethal soak
+Essence(4) to feats of strength and damage against inanimate objects
Can reflexively reject Shaping that affects body
activates all mutations provided by By Rage Recast.
Complete effects:
+2 to listening rolls
+2L to natural attacks
natural attacks inflict (5L/action, 3, -/, 3) poison
can attack with hair
no fatigue penalties
size +1500% (around 27m)
stamina increases to 22
strength increases to 21, causing damage to increase by 16
Health levels change to -0x9/-1x18/-2x18/-4/Incapacitated
soak increases to 32L/30B, hardness increases to 30L/30B

10) Insignificant Embers Intuition

discerns aspect and strength of target's Essence, makes user's eyes flash green

11) Green Sun Nimbus Flare

adds 2 levels of damage if target takes at least one level of damage

Adorjan (11)

1) Wind-Born Stride

+Essence to dashing speed, dashing has no DV penalty

2) Death-Dealing Journey

dashing is reflexive

3) Joy in Violence Approach

+1 to join battle roll per mote spent, gain 1 wp if you start the fight

4) Self as Cyclone Stance

magical flurry, may contain any actions. Dice pool for action goes down by 1 for each action after first

5) Unimpeded Perfection of Exertion

exert no weight while dashing

6) Gravity-Rebuking Grace

may dash on any surfaces without regard for gravity

7) Foam-Dancing Haste

may dash on liquids, immune to environmental damage while dashing

8,9) Earth-Skimming Gale Tread (x2)

may fly or hover at up to normal ground speed

10) Threat-Monitoring Excitement

detects threats, negates unexpected attacks

11) Impatient Tempest Labour

Speed up any ability-based task that would take more than 10 minutes by 2 to the power of (Essence-1) times. Currently 8 times. Lasts one hour. Each activation within the same day adds 5m to the activation cost


She Who Lives in Her Name (8)

First She Who Lives in Her Name Excellency (free)

Second She Who Lives in Her Name Excellency (free)

Effortless She Who Lives in Her Name Dominance (free)

Reduces Excellency cost by 1 for each use during the scene

She Who Lives in Her Name Mythos Exultant (free)

Double willpower reward for successful She Who Lives in Her Name-appropriate stunts

She Who Lives in Her Name Inevitability Technique (free)

So Speaks She Who Lives in Her Name (free)

1) Factual Determination Analysis

lie detector

2) Essence-Dissecting Stare

see essence patterns (All-Encompassing Sorcerer's Sight clone)

3) Counter-Conceptual Interposition

perfect parry. Costs 5 more motes against unknown Charms, unknown combos, and detected unexpected attacks

4) Mind-Hand Manipulation

telekinesis

5) Force-Suppression Barrier

+4 cover DV

6,7) Sorcerous Enlightenment of She Who Lives in Her Name x2

can cast Emerald and Sapphire Circle sorcery. Damage spells below Adamant Circle cost 1 more wp, enslaving spells 1 wp less.

8) Ego-Infused Patter Primacy

Unwanted Shaping Effects reverse themselves, taking one hour. During that time, internal penalty of -1 to all actions

Heretic (2)

1) Emerald Angel Unfurling

Shaping defence. Creates shield with Integrity layers. Roll Essence+Will vs Opponent's Essence. On fail, lose a layer. On botch, lose all layers. May be reactivated as non-Charm activation.

2) Inner Glory Mantle* (subject to GM approval)

Cost: 1m; Mins: Essence 4;
Type: Simple (Speed 6)
Keywords: Combo-OK, Heretical, Obvious
Duration: Indefinite
Prerequisite Charms: Scar-Writ Saga Shield x3, Force-Suppression Barrier
The character performs a short, meditative series of movements while verdant streamers of condensing anima twirl around her in intricate patterns. She interweaves these force constructs with the very structure of her body, further reinforcing it against harm. Leftover ribbons of crystallised law coalesce into a garment iconic to that character. It is tight-fitting enough to not interfere with armour, and cannot be mistaken for mundane equipment. As long as this Charm is active, the character may reflexively spend 2 motes to gain aggravated soak and hardness equal to her natural lethal soak and hardness against an attack in Step 7 of attack resolution.

Spells Known (2)

1) Wood Dragon's Claw

turns hands into claws with 15 points that can be distributed on damage, accuracy, defence, and rate (up to Essence+Occult points per category). Can be reconfigured at beginning of each action

2) Imbue Amalgam

create a servant with customised Charms, abilities, and attributes from a willing Essence 1 mortal

Advancement

BP

Total Spent: 30

Willpower from 7 to 10: 3
9 favoured Charms: 27

XP

OOC Silliness

*It is advised to not call this Charm 'Emerald Battle Bikini' within Ina's earshot. The same goes for 'Magical Girl Transformation Kata', and 'Plugsuit-Summoning Prana'