Cara Stang: Difference between revisions

From Sphere
Jump to navigation Jump to search
Line 4: Line 4:


==Vital Statistics==
==Vital Statistics==
'''Name:''' Cara Stang bani Quaesitor<br>
 
''Seest thou a man that is diligent in his work? Before kings may he place himself; let him not place himself before obscure men.'' <br>
--- King Solomon the Wise, Proverbs 22:29.
 
'''Craft Name:''' Cara Stang bani Quaesitor<br>
'''Player:''' Rex290/Andronicus<br>
'''Player:''' Rex290/Andronicus<br>
'''Tradition:''' Order of Hermes<br>
'''Tradition:''' Order of Hermes<br>
Line 55: Line 59:


===Ars Hermetici===
===Ars Hermetici===
'''Ars Animae:''' 3<br>
'''Ars Animae (The Refining Fire):''' 3<br>
'''Ars Conjunctionis:''' 0<br>
'''Ars Conjunctionis (Similitude):''' 0<br>
'''Ars Essentiae:''' 2<br>
'''Ars Essentiae (The Gateway):''' 2<br>
'''Ars Fati:''' 0<br>
'''Ars Fati (Venom):''' 0<br>
'''Ars Manium:''' 0<br>
'''Ars Manium (The Pharaoh's Army):''' 0<br>
'''Ars Materiae:''' 0<br>
'''Ars Materiae (Clay):''' 0<br>
'''Ars Mentis:''' 3 (Specialty)<br>
'''Ars Mentis (The Watcher):''' 3 (Specialty)<br>
'''Ars Temporia:''' 0<br>
'''Ars Temporia (All Men Know):''' 0<br>
'''Ars Vis:''' 0<br>
'''Ars Vis (the South):''' 0<br>


===Foci===
===Foci===
'''Ars Animae:''' Drawn pentagram, or words of power.<br>
'''Ars Animae:''' Drawn pentagram, or words of power.<br>
'''Ars Essentiae:''' The Iron Key of the Elements.<br>
'''Ars Essentiae:''' The Iron Key of the Elements.<br>
'''Ars Mentis:''' Nothung, Enochian runed sword. Unique for Ars Mentis via Sword Forms.<br>
'''Ars Mentis :''' Nothung, Enochian runed sword. Unique for Ars Mentis via Sword Forms.<br>
 
===Common Rotes===
 


===Merits and Flaws===
===Merits and Flaws===
Line 78: Line 85:
===Equipment===
===Equipment===
Glock-17 (Hit Difficulty: 7, Dmg: 4, Range:20, Rate:4, Clip:17+1)<br>
Glock-17 (Hit Difficulty: 7, Dmg: 4, Range:20, Rate:4, Clip:17+1)<br>


==Biography==
==Biography==

Revision as of 16:00, 2 September 2009

The Wizard Inquisitor

As of "Vampire Hunters" session

Vital Statistics

Seest thou a man that is diligent in his work? Before kings may he place himself; let him not place himself before obscure men.
--- King Solomon the Wise, Proverbs 22:29.

Craft Name: Cara Stang bani Quaesitor
Player: Rex290/Andronicus
Tradition: Order of Hermes
Avatar: Pattern
Demeanor: Fanatic (Dedication; Stubbornness)
Nature: Survivor (Perseverance; Lack of Trust)
Arete: 4
Willpower: 5

Attributes

Physical

Strength: 2
Dexterity: 3
Stamina: 3

Social

Charisma: 2
Manipulation: 1
Appearance: 3

Mental

Perception: 4 (Hunter)
Intelligence: 3
Wits: 3

Abilities

Talents (Base 13)

Alertness: 2
Athletics: 0 (What's a basketball?)
Awareness: 2
Brawl: 2
Dodge: 3
Intimidation: 3
Subterfuge: 2

Skills (Base 9)

Disguise: 2
Firearms: 3
Melee: 3
Stealth: 2

Knowledges (5)

Occult: 2
Linguistics: 1 (Enochian)
Investigation: 2

Backgrounds

Avatar: 4
Influence: 2
Mentor: 3
Resources: 1 (Inheritance trust)
Node: 4
Resources: 4 (shared)

Ars Hermetici

Ars Animae (The Refining Fire): 3
Ars Conjunctionis (Similitude): 0
Ars Essentiae (The Gateway): 2
Ars Fati (Venom): 0
Ars Manium (The Pharaoh's Army): 0
Ars Materiae (Clay): 0
Ars Mentis (The Watcher): 3 (Specialty)
Ars Temporia (All Men Know): 0
Ars Vis (the South): 0

Foci

Ars Animae: Drawn pentagram, or words of power.
Ars Essentiae: The Iron Key of the Elements.
Ars Mentis : Nothung, Enochian runed sword. Unique for Ars Mentis via Sword Forms.

Common Rotes

Merits and Flaws

Iron Will (-3)
Insensible to Pain (-5)
Poison Resistance (-1)
No Reflection (+3)

Equipment

Glock-17 (Hit Difficulty: 7, Dmg: 4, Range:20, Rate:4, Clip:17+1)

Biography

Related NPC's

Allies

Josephine Mordant

Enemies

Victims

Steve Fong. Met at a casino bar. Hooked up. Possibly working for the Technocracy.


==Growth as they call it, is Essentia

Experience

  • Cladwell Estates 7 XP
  • Hobocide 4 XP
  • Fireball on Fire 5
  • Return of Cara 5 XP
  • Casino Reynolds 6 XP
  • Pedo House (Or How Found My Stalker Girl) 5 XP
  • Red May 3 XP
  • Haunted House 9 XP
  • Team Strange 3 XP
  • Vampire Catchers 5 XP
  • Rescuing the Judo Queen pt1 (1base+1lesson+1danger+1consistency+1wisdom) 5XP

Life Lessons

Beware Wilders. They might possess respectable power.
Somethingsomething
"Supernaturals" or other magickal folk, even if allied, are liable to abandon a little girl in the woods asleep.