Difference between revisions of "Dark Heresy"

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:2. Chunky salsa rule may be subverted by burning fate points.
 
:2. Chunky salsa rule may be subverted by burning fate points.
 
:3. Bonuses may stack over +60 for characters with fate points.
 
:3. Bonuses may stack over +60 for characters with fate points.
:4. Rule #1 may be negated if the opposing character spends a fate point to keep you from cutting their head off in a totally awesome way instantly. In that case, you have to confirm the hit to explode your damage die.
+
:4. Rule #1 is negated if both parties have fate points. If one party has expended all of theirs, however, the rule is played straight as normal. Fortune is capricious.
:5. Taking the same weapons talent multiple times gives a stacking +10 bonus for every additional time it is taken, representing increasing mastery of that type of weapon. The bonus from this has a maximum of +20, however.
 

Revision as of 17:23, 8 September 2010

Dark Heresy

Exhack runs an action-y Dark Heresy game for #Lords. Because in the 40ist Millennium, there is only awesome. Expect frequent PC deaths and insane goings on.

Current Characters

People who are alive.

The Guardsman An Exhack Example sheet.

Galaxia Andronicus's first draft.

Aguila Dablone HAHAHAHAHAHA, ITS ME, DABLONE

Lupis Soresu's First Draft.

Samara Norseman's draft

Dead Characters

Next update Thursday, September 9, 2010.

Notable Events

<@Andronicus> For shake of awesome I'm saying one of you rolled 44 so I get Aquila Tattoo
<@Shrike> d1
<@Andronicus> Shrike : ( 44 )
  • @Shrike buffs his knuckles on his shirt
<@Shrike> Who's the best starfighter in the fleet?

Special Rules

Initial Chargen Rules:

1. The Commissar cannot be moe. Or else *BLAM!*
2. All characters begin with 1000 Thrones or 3 months of pay at Rank 4.
3. All characters begin at Rank 4.

Game Rules:

1. Characters with fate points do not have to confirm Righteous Fury. This includes players AND enemies.
2. Chunky salsa rule may be subverted by burning fate points.
3. Bonuses may stack over +60 for characters with fate points.
4. Rule #1 is negated if both parties have fate points. If one party has expended all of theirs, however, the rule is played straight as normal. Fortune is capricious.