Difference between revisions of "Zephiris"

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==The Adamantine Sovereignty of Zephirium==
+
The Sovereign Mageron of Zephir
 +
 
 +
 
 +
The Sovereignty of Zephir rules over mountains clad in blue snow, marked by great growths of azure crystals that reach up into the sky. From the mountain’s sapphire summit, a spring births a icy river flow curving around the Crystal Peak shedding sediments along its path that breathe life into crops, before gently winding down through the shallower valley hills at the base of the Mountains, through the First Fortress and out into the plains of Lemuria.
 +
 
 +
 
 +
==Zephiron==
 +
Zephiron is located at the top of the mountain valley that defines the central region of the nation. With the Crystal Peak of Mt Nibelon framing the horizon, the river valley has a narrow profile, though the river itself is wide and boisterous. Zephiron itself forms on both sides of the valley, in terraces built from stone, iron or literally carved from the earth. The two sections of the city are joined together, by the Central Keep. The Keep rises from the middle of the river, where an emanation of mana has created a bluish crystal bedrock. Rising steeply, it is a pillar of bright stone and resembles a great sword stabbed into the waters, its hilt stretched to form two great bridges that connect the city, while the pommel forms of the Palace of the Sovereign.
 +
Several waterwheels power a screw that lifts water up from the river, to the keep from where aqueducts flow to the city. The abundance of water is such that public foundations line the major streets and drinking water is never lacking.
 +
 
  
The Sovereignty of Zephiris rules over mountains clad in blue snow, marked by great growths of azure crystals that reach up into the sky. From the mountain’s sapphire summit, a spring births a icy river flow curving around the Crystal Peak shedding sediments along its path that breathe life into crops, before gently winding down through the shallower valley hills at the base of the Mountains, through the First Fortress and out into the plains of Lemuria.
 
The City itself follows the curving path of the river around the middle reaches of the main peak, built into the walls of the valley formed from the watrs that circuit the mountain.
 
  
 
==The Zephi Asgar==
 
==The Zephi Asgar==
The Mark of Zephiris is an white blueish pallor like smooth marble, hair the colour of lightning, white shot with shades of blue and ravaging eyes of sapphire fire. The Progeny of those who bear her blood are cool and reticent in their demure. They are cold iron wills fuelled by a belief in their own superiority as her children. Those of particular pure blood sometimes show the faintest of scales, curious reptilian patterns forming subtly in the skin.
+
The Zephi are a tall sturdy people used to the rigours of the highlands. The frigid temperatures and mountain clouds has given them a pale pallor, along with the mark of their blood they have skin like smooth marble, with hair the colour of lightning, white shot with shades of blue. They have cool eyes of sapphire. They are known for being recient in their demure but ruthless and calculating. The mark of their blood has given them fangs and the hint of reptilian scales, as their patron god was of a dragonic nature. Often the Zephiri wear prized metals, cut into scales and affixed to their skin, as a mark of devotion to this ideal. They hold a unusual fascination for storms and other forms of weather many consider unpleasant.  
The Mark has left their skin sensitive to the rigours of the lowland sun, the fogs and mists of their mountain realm have has left their skin unused to the warm glare of the sun. Often the Zephirus will wear careful scales of prized metals, softly adhered to their skin, though the poorest (and many would say, weakest blooded) among them would make do with powdered ores of lesser metals dirty rubbed into the skin.  
 
Zephi are also known for an unusual taste in weather, preferring storms, rain and cold temperatures to the usual warmer climes that humanity finds pleasant.
 
  
 +
==The Blood==
  
The God Zephiris is commonly held to be the progenitor of the Zephi, through her exact form is lost to time, she was said to be a cunning and patient aspiring goddess, who knew the power of cool vengeance against those who slighted her.
+
Blood is thicker than water, more resilient than air, more free flowing than earth and more potent than fire. It forms the centre of Zephiri society, from it’s divine strength to the blood magic wielded by the ruling magocracy.
  
===The Magnates of Zephiris===
+
==The Magocracy==
The most importance currency in Zephi society, is blood. The strength of a Zephi’s divine essence is a important factor of stature and power. While other societies have little physical rational behind assignments of nobility, Zephi can quite clearly distinguished based on the strength of their bloodline.
 
  
 +
The Zephiri are ruled by the Magocracy, the ruling class of God-blooded Mages who wield powerful magic fuelled by the divine blood of themselves and the underclasses. The Supreme Ruler is the Sovereign Archon, usually the most powerful mage, in addition to a Council or Senate of Eight Senior mages.
  
==Domains==
 
Race: God-Blooded
 
  
• *Mountain, river, mana seep <br>
+
God-Blooded
• *City, keep, town, adamantium mine, Levistone Mine<br>
+
• *Mountain, river, Water Node , mana seep<br>
• *Production: -6f <br>
+
• *City, keep, town, wizards tower, adamantium mine <br>
• *Draft: 8<br>
+
• *Production: -6f, 1200, 250 adam, 100 books, 10 levistone, 1850 mana <br>
 +
• *Draft: 9C,5N<br>
  
• *Mountain, river, mana seep<br>
+
• *Mountain, river, Fire Node<br>
• *town, Adamantium Mine, Levistone<br>
+
• *Town, adamantium Mine, <br>
• *Production: 1f, 10 levistone <br>
+
• *Production: 1f, 300 gold, 100 mana, 250 adam, 10 books, 1250 mana<br>
 
• *Draft: 2<br>
 
• *Draft: 2<br>
  
 
+
• *Mountain, <br>
 
 
• *Mountain<br>
 
 
• *<br>
 
• *<br>
 
• *Production: 50 gold <br>
 
• *Production: 50 gold <br>
• *Draft:<br>  
+
• *Draft: <br>
  
  
• *Mountain<br>
+
• *Mountain, <br>
 
• *<br>
 
• *<br>
 
• *Production: 50 gold <br>
 
• *Production: 50 gold <br>
 
• *Draft: <br>
 
• *Draft: <br>
  
 
+
• *Terraces, river, <br>
• *Terraces, mana seep<br>
+
• *
• *Fortified, Adamantium<br>
+
• *Production: 3 food, 100 gold <br>
• *Production: 2 food<br>  
 
 
• *Draft: 1<br>
 
• *Draft: 1<br>
  
• *Terraces<br>
+
• *Countryside, river<br>
• *Fortified, adamantium<br>
+
• *<br>
• *Production: 2 food <br>
+
• *Production: 3 food, 150 <br>
• *Draft: 1<br>
 
 
 
• *Countryside, river <br>
 
• *Keep<br>
 
• *Production: 3 food <br>
 
 
• *Draft: 3<br>
 
• *Draft: 3<br>
  
• Domains: 7 (4 Mountain, 2 Terrace, 1 Countryside)<br>
+
• Domains: 6 (4 Mountain, 1 Terrace, 1 Countryside)<br>
 
• Population: 8C,5N<br>
 
• Population: 8C,5N<br>
 
• Food Consumption: 9<br>
 
• Food Consumption: 9<br>
 
• Food production: 9<br>
 
• Food production: 9<br>
• Gold income: 1700<br>
+
• Gold income: 1850<br>
• Mana output: 1050 <br>
+
• Mana output: 3100 <br>
• Levistone output: 20<br>
+
• Adamantium output: 500 Adamantium <br>
• Adamantium output: 1000 Adamantium <br>
+
• Book output: 110 books<br>
• Book output: 80 books<br>
+
• Military: 20000 (+10SP Signature)<br>
• Military: 18750 (+15SP Signature)<br>
+
 
 +
==The Military==
 +
 
 +
The Zephiris Military is both a tool of defence, conquest and subjugation of it's own people. The Mageocracy known as the Mageron, the ruling class of mages usually serve in the military, both as important commanders and as providers or magical support. They are guarded by the Mageron Guard, Knights who do battle in the name of their lord and as bodyguards.
 +
 
 +
[[Rank Structure]]
 +
 
 +
 
 +
==Magocracy==
 +
 
 +
===Mages===
 +
Archon Prospero: 1x (Life)
 +
Training Cost: 100 Books, 250 Mana (750) <br>
 +
Upkeep Cost: 10 Gold, 40 Mana <br>
  
  
==Military==
+
Magisters: 10x
 +
Training Cost: 30 Books, 150 Mana (2400) <br>
 +
Upkeep Cost: 100 Gold, 200 Mana <br>
  
====Noble====
+
Magi: 18x
 +
Training Cost: 5 Books, 50 Mana (1200) <br>
 +
Upkeep Cost: 54 Gold, 108 Mana <br>
  
 +
(4350 gold)
  
House of Zalereon
+
 
 +
===Sorcerous Arsenal===
 +
 
 +
 
 +
Level 5 Spells<br>
 +
1x Blood Boil (The Blood of enemy soldiers boils) (125m) <br>
 +
1x Blood Legion (Summons Legion of Blood Elementals) (125m) <br>
 +
2x Arcane Blood Empowerment (Empowers soldiers with unearthly strength and vigour) (0) <br>
 +
1x Blood Delerium (Blood Delerium, Confusion spell) (125m) <br>
 +
 
 +
Level 4 Spells<br>
 +
1x  Dominate Spell (Attempts to mind dominate enemy soldiers)<br>
 +
5x Regeneration Spells (Heals injured soldiers)<br>
 +
5x Delerium Magic (Confusion spell)<br>
 +
5x Terror Spells (Illusion spell of terrible demons etc)<br>
 +
5x  Minor Combat Focus (Soldiers become exordinalely skilled and aware of combat)<br>
 +
5x  Minor Blood Empowerment (Unearthly strength and endurance)<br>
 +
5x  Blood Explosion (Blood goes bang)<br>
 +
 
 +
===Sovereign Guard===
  
 
100 Paragon<br>
 
100 Paragon<br>
 
Training Cost: 920 Gold <br>
 
Training Cost: 920 Gold <br>
Weapon: Mateus Spellscythes (GS+SA,AB: 75g/75a+150g,200<br>
+
Weapon: Spellscythes (GS+SA,AB: 75g/75a+150g,200<br>
 
Armour: Emboided Adamantium Full Plate (60g+60a+100m)<br>
 
Armour: Emboided Adamantium Full Plate (60g+60a+100m)<br>
 
Level of Badass x2<br>
 
Level of Badass x2<br>
 
Noble Magic: 100g <br>
 
Noble Magic: 100g <br>
Upkeep Cost: 20 Gold (8 when not mobilized), 5 mana <br>
+
Upkeep Cost: 20 Gold (8 when not mobilized), 15 mana <br>
Destrier (Celerity) 80g <br>
+
Destrier (Celerity) 160g <br>
 +
 
 +
 
 +
100 Paragon<br>
 +
Alignment: God-Blooded <br>
 +
Training Cost: 100 Gold, 300 Mana (1160) <br>
 +
Weapon: Sovereign Gunblade (GS+LC+AB: 75/75+145+50, 40a+15m+40m) <br>
 +
Armour: Emboided Adamantium Full Plate (60g+60a+100m) <br>
 +
Level of Badass  <br>
 +
Why Won’t You Die?! <br>
 +
Noble Magic: 100g <br>
 +
Upkeep Cost: 20 Gold + 7g, 11m <br>
 +
Destrier (Celerity) 160g
  
  
House of Adrammelech
 
  
 
100 Paragon<br>
 
100 Paragon<br>
 
Alignment: God-Blooded <br>
 
Alignment: God-Blooded <br>
Training Cost: 100 Gold, 300 Mana (1160) <br>
+
Training Cost: 100 Gold, 300 Mana (975) <br>
Weapon: Adrammelech Gunblade (GS+LC+AB: 75/75+145+50, 40a+15m+40m) <br>
+
Weapon: Spectre blade (GS+LS): 75g+100) <br>
 
Armour: Emboided Adamantium Full Plate (60g+60a+100m) <br>
 
Armour: Emboided Adamantium Full Plate (60g+60a+100m) <br>
Level of Badass x2 <br>
+
Level of Badass <br>
 +
Regeneration <br>
 
Noble Magic: 100g <br>
 
Noble Magic: 100g <br>
Upkeep Cost: 20 Gold <br>
+
Upkeep Cost: 20 Gold +20mana <br>
Destrier (Celerity) 80g
+
Destrier (Celerity) 160g <br>
 +
 
 +
45 left
  
 +
===Mageron Guard===
  
The Paragons of Adrammelech are famous for their use of Gunblades, complex weapons that meld buster sword and leadcaster into one weapon that switches through a intricate mechanism from rifle to blade.  
+
600 Knights <br>
 +
Knights x 3  (1560)<br>
 +
Raising Cost: 310g+110a <br>
 +
Weapon: Adamantium Longsword (50g,50a)
 +
Armour: Adamantium Emboided Full Plate (60g,60a, 100m)
 +
Noble Magic: 20 books <br>
 +
Upkeep Cost: 18x6 Gold , 60 mana(8 when not mobilized)  <br>
 +
Total Upkeep: <br>
 +
Destrier (80x6)
  
 +
200 Knights <br>
 +
Knights x 3  <br>
 +
Raising Cost: 400
 +
Weapon: Fists
 +
Armour:
 +
Upkeep Cost: 18 Gold , (8 when not mobilized)  <br>
 +
Total Upkeep:  <br>
  
  
 +
== Infantry==
  
  
 +
=== Militia ===
  
 +
20x '''Auxillery Pikeman ''' (26g) <br>
 +
:Type: Militia (0) <br>
 +
:Primary Weapon: Pike (12) <br>
 +
:Secondary Weapon:  <br>
 +
:Armor: Skirmisher armour  (10) <br>
 +
:Total Cost: 22(440) <br>
 +
:Upkeep: 3<br>
  
 +
20x '''Auxillery Crossbowmen ''' (26g) <br>
 +
:Type: Militia (0) <br>
 +
:Primary Weapon: Sorcerous Crossbow<br>
 +
:Secondary Weapon: <br>
 +
:Armor: Skirmisher armour, Pavise  (10) <br>
 +
:Total Cost: 20(400) <br>
 +
:Upkeep: 60, 100 <br>
  
House of Mateus
 
  
100 Paragon<br>
+
=== Men At Arms===
Alignment: God-Blooded <br>
 
Training Cost: 100 Gold, 300 Mana (945) <br>
 
Weapon: Great Sword (GS+LS+Brute Forc): 75g+100+50) <br>
 
Armour: Emboided Adamantium Full Plate (60g+60a+100m) <br>
 
Level of Badass x2 <br>
 
Noble Magic: 100g <br>
 
Upkeep Cost: 20 Gold <br>
 
Destrier (Celerity) 80g <br>
 
  
3095
+
3x Men At Arms
 +
Type: Men At Arms
 +
Primary Weapon: Fists
 +
Armour: None
 +
Total Cost: 150
 +
Upkeep cost 5x3
  
 +
10x Legionary<br>
 +
Type: Men At Arms (50g) <br>
 +
Primary Weapon: Adamantium Warhammer (20g+20a) <br>
 +
Armour: Adamantium Enchanted Lammelar (15g+15a+30) <br>
 +
Charged Full Shield (10g,10m) <br>
 +
Total Cost:140<br>
 +
Upkeep Cost: 50(5), 30 (3) <br>
  
 +
10x Squires
 +
Type: Men at Arms<br>
 +
Armour: Adamantium Embodied Full Plate (60g,60a,100m)<br>
 +
Weapon: Adamantium Longsword (50g,50a)<br>
 +
Charged Full Shield (10g,10m)<br>
 +
Common magic: 5 books<br>
 +
Total Cost: 120g+85a+110m (2150) <br>
 +
Upkeep Cost: 50 (5), 100(10)<br>
  
 +
5x New Model Legionary <br>
 +
Type: Men At  Arms<br>
 +
Primary Weapon: Adamantium Leadcaster (40g/40a/40m+15m) <br>
 +
Secondary Weapon: Sidesword (15) <br>
 +
Armour: Skirmisher Barrier Jacket (10g+50m) <br>
 +
Total Cost: 115 gold + 105 mana +40a<br>
 +
Upkeep: 7g +1m<br>
 +
5700
 +
===Constructs===
  
 +
5x War Golem <br>
 +
Type: Golem <br>
 +
Armour: Adamantium Battleplate(50g,50a) <br>
 +
Weapon:  <br>
 +
Liquid Metal Gauntlet (100g, 100a, 100m) <br>
 +
Max Weapon Size: Small  <br>
 +
Total Cost: 100g, 250 Adamantium, 415 mana <br>
 +
Upkeep: 25m <br>
 +
Total Upkeep: 25x5 <br>
  
  
Minor Houses
+
1x Storm Colossus
 +
Type: Colossi
 +
Armour: Adamantium Siegeplate(200g,200a)
 +
Weapon:
 +
Lightning Launcher (150g, 150m)
 +
Max Weapon Size: Large
 +
Total Cost: 350g, 200a, 1150m
 +
Upkeep: 15m, 55m
 +
Total Upkeep:
  
600 Knights <br>
 
Knights x 4  (2600)<br>
 
Raising Cost: 520 <br>
 
Weapon: Adamantium Longsword (50g,50a)
 
Armour: Adamantium Full Plate (60g,60a)
 
Noble Magic: 100g <br>
 
Upkeep Cost: 18 Gold, 12 mana (8 when not mobilized)  <br>
 
Total Upkeep:  <br>
 
The rest of the houses have an assortment of finely equipped knights, who are allied with the three great houses and provide an equal number of knights to each group of Paragons.
 
  
 +
2 Air Transports (Air Galley)<br>
 +
Construction Cost: 3 Levistones + 50 Gold + 75 Mana (360x2)<br>
 +
Upkeep Cost: 10 Mana + 5 Gold <br>
 +
Weapon Mounts: 1 <br>
 +
Armour: Wood Cladding<br>
 +
Cargo Capacity: 6 Units <br>
 +
5x Cargo Space<br>
  
  
 +
Upkeep: 462m, 477g
  
====Common====
+
== Infantry ==  
  
500 Men-at-arms (1075) <br>
 
  
Training Cost: 265 <br>
+
=== Militia ===
Armour: Adamantium Partial Plate (35g,35a)<br>
 
Weapon: Adamantium Halberd (35g,35a)<br>
 
Common magic: 5 books<br>
 
Upkeep Cost: 25 (5)<br>
 
  
1000 Men-at-Arms (2650)
+
20x '''Auxillery Pikeman ''' (26g) <br>
 +
:Type: Militia (0) <br>
 +
:Primary Weapon: Pike (12) <br>
 +
:Secondary Weapon:  <br>
 +
:Armor: Skirmisher armour  (10) <br>
 +
:Total Cost: 22(440) <br>
 +
:Upkeep: 3<br>
  
Training Cost: 315<br>
+
20x '''Auxillery Crossbowmen ''' (26g) <br>
Armour: Adamantium Partial Plate (35g,35a)<br>
+
:Type: Militia (0) <br>
Weapon: Adamantium Longsword (50g,50a)<br>
+
:Primary Weapon: Crossbow<br>
Charged Full Shield (10g,10m)<br>
+
:Secondary Weapon: <br>
Common magic: 5 books<br>
+
:Armor: Skirmisher armour  (10) <br>
Upkeep Cost: 50 (5)<br>
+
:Total Cost: 20(400) <br>
 +
:Upkeep: 3<br>
  
15 Pack Horses: 300g
 
  
150 gold
+
=== Men At Arms===
  
===Strider Brigades===
+
10x Legionary<br>
 +
Type: Men At Arms (50g) <br>
 +
Primary Weapon: Adamantium Warhammer (20g+20a) <br>
 +
Armour: Adamantium Enchanted Lammelar (15g+15a+30) <br>
 +
Charged Full Shield (10g,10m) <br>
 +
Total Cost:140<br>
 +
Upkeep Cost: 50(5), 30 (3) <br>
  
 +
10x Squires
 +
Type: Men at Arms<br>
 +
Armour: Adamantium Embodied Full Plate (60g,60a,100m)<br>
 +
Weapon: Adamantium Longsword (50g,50a)<br>
 +
Charged Full Shield (10g,10m)<br>
 +
Common magic: 5 books<br>
 +
Total Cost: 120g+85a+110m (2150) <br>
 +
Upkeep Cost: 50 (5), 100(10)<br>
  
10 Knight Striders<br>
+
5x New Model Legionary <br>
Construction Cost: 1 levistone, 350 Adamantium + 300 Gold + 700 Mana (1375) <br>
+
Type: Men At Arms<br>
Armour: Adamantium Battleplate(50g,50a) <br>
+
Primary Weapon: Adamantium Leadcaster (40g/40a/40m+15m) <br>
Weapon: <br>
+
Secondary Weapon: Sidesword (15) <br>
Liquid Metal Gauntlet (100g, 100a, 100m) <br>
+
Armour: Skirmisher Barrier Jacket (10g+50m) <br>
Max Weapon Size: Small  <br>
+
Total Cost: 115 gold + 105 mana +40a<br>
Strider Flight Vanes <br>
+
Upkeep: 7g +1m<br>
Chameleon Scales <br>
+
5700
Upkeep Cost: 45 Mana + 10 Gold  <br>
+
===Constructs===
  
30 Knight Striders <br>
+
5x War Golem <br>
Construction Cost: 350 Adamantium + 150 Gold + 500 Mana  (3075) <br>
+
Type: Golem <br>
 
Armour: Adamantium Battleplate(50g,50a) <br>
 
Armour: Adamantium Battleplate(50g,50a) <br>
 
Weapon:  <br>
 
Weapon:  <br>
 
Liquid Metal Gauntlet (100g, 100a, 100m) <br>
 
Liquid Metal Gauntlet (100g, 100a, 100m) <br>
 
Max Weapon Size: Small  <br>
 
Max Weapon Size: Small  <br>
Strider Flight Vane
+
Total Cost: 100g, 250 Adamantium, 415 mana <br>
Upkeep: 40 Mana + 10 Gold  <br>
+
Upkeep: 25m <br>
Total Upkeep: 120 Mana, 30 gold
+
Total Upkeep: 25x5 <br>
 
 
10 Siege Strider<br>
 
Construction Cost: 300 Adamantium + 100 Gold + 250 Mana  (1450) <br>
 
Max Weapon Size: Medium  <br>
 
Armour: Adamantium Siege Plate (100+100) <br>
 
Weapon: Adamantium Explosive Shot Culverin (200g+200a+200) <br>
 
Upkeep Cost: 45 Mana + 30 Gold <br>
 
 
 
 
 
===Naval Forces===
 
 
 
(6829)
 
 
 
Moon’s Spawn Floating Fortress
 
  
Construction Cost: 13 Levistones + 1210+260 Gold + 894m+480a + 1120a (4029)<br>
+
2 Air Transports (Air Galley)<br>
Armour: Adamantium Clad (520)<br>
+
Construction Cost: 3 Levistones + 50 Gold + 75 Mana (360x2)<br>
Weapon Mounts: 12<br>
+
Upkeep Cost: 10 Mana + 5 Gold <br>
Adamantium Bombard (300g,300a)<br>
+
Weapon Mounts: 1 <br>
Adamantium Bombard (300g,300a)<br>
+
Armour: Wood Cladding<br>
Lighting Launcher (150g, 150m)<br>
+
Cargo Capacity: 6 Units <br>
Cargo Capacity: 1300 Cargo Space <br>
+
5x Cargo Space<br>
Haze Field <br>
 
Mana Jets <br>
 
4xHeavily Armed <br>
 
12x Cargo Space <br>
 
Upkeep Cost: 147 Mana + 80 Gold <br>
 
  
  
2 Air Transports (Air Galley)
+
Upkeep: 462m, 477g
Construction Cost: 3 Levistones + 50 Gold + 75 Mana (360x2)
 
Upkeep Cost: 10 Mana + 5 Gold
 
Weapon Mounts: 1
 
Armour: Wood Cladding
 
Cargo Capacity: 6 Units
 
5x Cargo Space
 
  
580
 
  
  
 +
First Season:
  
===Mages===
+
5x Men-At-Arms Skirmisher Armour to Barrier Jacket (250m)
 +
5x Men-At-Arms Explosive Shot (250m)
 +
10x Men-At-Arms Enchanted Armour (300m)
 +
10x Men-At-Arms Emboided Armour (1000m)
 +
3x Knights Emboided Armour (300m)
 +
20x Men-At-Arms Full Plate (1000g)
  
Archmage Depheon: 750g
+
473g, 455m
10 gold, 40 mana
 
  
 +
90 Books, 450m on 3 masters.
  
385+56
 
  
Upkeep Total: 409 gold, 523
+
Blood Magic
 +
The Mageron Of Zephiri use the essence of life itself to power their spells, using magic strikingly similar to that of the necromancer lords themselves, most mages will have on hand a few slaves to power their nefarious wizardry, using the spark of divinity within the blood to enable greater power. It is often said is it the blood magic that has given the Mageron the ability to rule, able to manipulate the blood of their lesser to bend them to their will.

Latest revision as of 15:45, 13 December 2009

The Sovereign Mageron of Zephir


The Sovereignty of Zephir rules over mountains clad in blue snow, marked by great growths of azure crystals that reach up into the sky. From the mountain’s sapphire summit, a spring births a icy river flow curving around the Crystal Peak shedding sediments along its path that breathe life into crops, before gently winding down through the shallower valley hills at the base of the Mountains, through the First Fortress and out into the plains of Lemuria.


Zephiron

Zephiron is located at the top of the mountain valley that defines the central region of the nation. With the Crystal Peak of Mt Nibelon framing the horizon, the river valley has a narrow profile, though the river itself is wide and boisterous. Zephiron itself forms on both sides of the valley, in terraces built from stone, iron or literally carved from the earth. The two sections of the city are joined together, by the Central Keep. The Keep rises from the middle of the river, where an emanation of mana has created a bluish crystal bedrock. Rising steeply, it is a pillar of bright stone and resembles a great sword stabbed into the waters, its hilt stretched to form two great bridges that connect the city, while the pommel forms of the Palace of the Sovereign. Several waterwheels power a screw that lifts water up from the river, to the keep from where aqueducts flow to the city. The abundance of water is such that public foundations line the major streets and drinking water is never lacking.


The Zephi Asgar

The Zephi are a tall sturdy people used to the rigours of the highlands. The frigid temperatures and mountain clouds has given them a pale pallor, along with the mark of their blood they have skin like smooth marble, with hair the colour of lightning, white shot with shades of blue. They have cool eyes of sapphire. They are known for being recient in their demure but ruthless and calculating. The mark of their blood has given them fangs and the hint of reptilian scales, as their patron god was of a dragonic nature. Often the Zephiri wear prized metals, cut into scales and affixed to their skin, as a mark of devotion to this ideal. They hold a unusual fascination for storms and other forms of weather many consider unpleasant.

The Blood

Blood is thicker than water, more resilient than air, more free flowing than earth and more potent than fire. It forms the centre of Zephiri society, from it’s divine strength to the blood magic wielded by the ruling magocracy.

The Magocracy

The Zephiri are ruled by the Magocracy, the ruling class of God-blooded Mages who wield powerful magic fuelled by the divine blood of themselves and the underclasses. The Supreme Ruler is the Sovereign Archon, usually the most powerful mage, in addition to a Council or Senate of Eight Senior mages.


God-Blooded • *Mountain, river, Water Node , mana seep
• *City, keep, town, wizards tower, adamantium mine
• *Production: -6f, 1200, 250 adam, 100 books, 10 levistone, 1850 mana
• *Draft: 9C,5N

• *Mountain, river, Fire Node
• *Town, adamantium Mine,
• *Production: 1f, 300 gold, 100 mana, 250 adam, 10 books, 1250 mana
• *Draft: 2

• *Mountain,
• *
• *Production: 50 gold
• *Draft:


• *Mountain,
• *
• *Production: 50 gold
• *Draft:

• *Terraces, river,
• * • *Production: 3 food, 100 gold
• *Draft: 1

• *Countryside, river,
• *
• *Production: 3 food, 150
• *Draft: 3

• Domains: 6 (4 Mountain, 1 Terrace, 1 Countryside)
• Population: 8C,5N
• Food Consumption: 9
• Food production: 9
• Gold income: 1850
• Mana output: 3100
• Adamantium output: 500 Adamantium
• Book output: 110 books
• Military: 20000 (+10SP Signature)

The Military

The Zephiris Military is both a tool of defence, conquest and subjugation of it's own people. The Mageocracy known as the Mageron, the ruling class of mages usually serve in the military, both as important commanders and as providers or magical support. They are guarded by the Mageron Guard, Knights who do battle in the name of their lord and as bodyguards.

Rank Structure


Magocracy

Mages

Archon Prospero: 1x (Life) Training Cost: 100 Books, 250 Mana (750)
Upkeep Cost: 10 Gold, 40 Mana


Magisters: 10x Training Cost: 30 Books, 150 Mana (2400)
Upkeep Cost: 100 Gold, 200 Mana

Magi: 18x Training Cost: 5 Books, 50 Mana (1200)
Upkeep Cost: 54 Gold, 108 Mana

(4350 gold)


Sorcerous Arsenal

Level 5 Spells
1x Blood Boil (The Blood of enemy soldiers boils) (125m)
1x Blood Legion (Summons Legion of Blood Elementals) (125m)
2x Arcane Blood Empowerment (Empowers soldiers with unearthly strength and vigour) (0)
1x Blood Delerium (Blood Delerium, Confusion spell) (125m)

Level 4 Spells
1x Dominate Spell (Attempts to mind dominate enemy soldiers)
5x Regeneration Spells (Heals injured soldiers)
5x Delerium Magic (Confusion spell)
5x Terror Spells (Illusion spell of terrible demons etc)
5x Minor Combat Focus (Soldiers become exordinalely skilled and aware of combat)
5x Minor Blood Empowerment (Unearthly strength and endurance)
5x Blood Explosion (Blood goes bang)

Sovereign Guard

100 Paragon
Training Cost: 920 Gold
Weapon: Spellscythes (GS+SA,AB: 75g/75a+150g,200
Armour: Emboided Adamantium Full Plate (60g+60a+100m)
Level of Badass x2
Noble Magic: 100g
Upkeep Cost: 20 Gold (8 when not mobilized), 15 mana
Destrier (Celerity) 160g


100 Paragon
Alignment: God-Blooded
Training Cost: 100 Gold, 300 Mana (1160)
Weapon: Sovereign Gunblade (GS+LC+AB: 75/75+145+50, 40a+15m+40m)
Armour: Emboided Adamantium Full Plate (60g+60a+100m)
Level of Badass
Why Won’t You Die?!
Noble Magic: 100g
Upkeep Cost: 20 Gold + 7g, 11m
Destrier (Celerity) 160g


100 Paragon
Alignment: God-Blooded
Training Cost: 100 Gold, 300 Mana (975)
Weapon: Spectre blade (GS+LS): 75g+100)
Armour: Emboided Adamantium Full Plate (60g+60a+100m)
Level of Badass
Regeneration
Noble Magic: 100g
Upkeep Cost: 20 Gold +20mana
Destrier (Celerity) 160g

45 left

Mageron Guard

600 Knights
Knights x 3 (1560)
Raising Cost: 310g+110a
Weapon: Adamantium Longsword (50g,50a) Armour: Adamantium Emboided Full Plate (60g,60a, 100m) Noble Magic: 20 books
Upkeep Cost: 18x6 Gold , 60 mana(8 when not mobilized)
Total Upkeep:
Destrier (80x6)

200 Knights
Knights x 3
Raising Cost: 400 Weapon: Fists Armour: Upkeep Cost: 18 Gold , (8 when not mobilized)
Total Upkeep:


Infantry

Militia

20x Auxillery Pikeman (26g)

Type: Militia (0)
Primary Weapon: Pike (12)
Secondary Weapon:
Armor: Skirmisher armour (10)
Total Cost: 22(440)
Upkeep: 3

20x Auxillery Crossbowmen (26g)

Type: Militia (0)
Primary Weapon: Sorcerous Crossbow
Secondary Weapon:
Armor: Skirmisher armour, Pavise (10)
Total Cost: 20(400)
Upkeep: 60, 100


Men At Arms

3x Men At Arms Type: Men At Arms Primary Weapon: Fists Armour: None Total Cost: 150 Upkeep cost 5x3

10x Legionary
Type: Men At Arms (50g)
Primary Weapon: Adamantium Warhammer (20g+20a)
Armour: Adamantium Enchanted Lammelar (15g+15a+30)
Charged Full Shield (10g,10m)
Total Cost:140
Upkeep Cost: 50(5), 30 (3)

10x Squires Type: Men at Arms
Armour: Adamantium Embodied Full Plate (60g,60a,100m)
Weapon: Adamantium Longsword (50g,50a)
Charged Full Shield (10g,10m)
Common magic: 5 books
Total Cost: 120g+85a+110m (2150)
Upkeep Cost: 50 (5), 100(10)

5x New Model Legionary
Type: Men At Arms
Primary Weapon: Adamantium Leadcaster (40g/40a/40m+15m)
Secondary Weapon: Sidesword (15)
Armour: Skirmisher Barrier Jacket (10g+50m)
Total Cost: 115 gold + 105 mana +40a
Upkeep: 7g +1m
5700

Constructs

5x War Golem
Type: Golem
Armour: Adamantium Battleplate(50g,50a)
Weapon:
Liquid Metal Gauntlet (100g, 100a, 100m)
Max Weapon Size: Small
Total Cost: 100g, 250 Adamantium, 415 mana
Upkeep: 25m
Total Upkeep: 25x5


1x Storm Colossus Type: Colossi Armour: Adamantium Siegeplate(200g,200a) Weapon: Lightning Launcher (150g, 150m) Max Weapon Size: Large Total Cost: 350g, 200a, 1150m Upkeep: 15m, 55m Total Upkeep:


2 Air Transports (Air Galley)
Construction Cost: 3 Levistones + 50 Gold + 75 Mana (360x2)
Upkeep Cost: 10 Mana + 5 Gold
Weapon Mounts: 1
Armour: Wood Cladding
Cargo Capacity: 6 Units
5x Cargo Space


Upkeep: 462m, 477g

Infantry

Militia

20x Auxillery Pikeman (26g)

Type: Militia (0)
Primary Weapon: Pike (12)
Secondary Weapon:
Armor: Skirmisher armour (10)
Total Cost: 22(440)
Upkeep: 3

20x Auxillery Crossbowmen (26g)

Type: Militia (0)
Primary Weapon: Crossbow
Secondary Weapon:
Armor: Skirmisher armour (10)
Total Cost: 20(400)
Upkeep: 3


Men At Arms

10x Legionary
Type: Men At Arms (50g)
Primary Weapon: Adamantium Warhammer (20g+20a)
Armour: Adamantium Enchanted Lammelar (15g+15a+30)
Charged Full Shield (10g,10m)
Total Cost:140
Upkeep Cost: 50(5), 30 (3)

10x Squires Type: Men at Arms
Armour: Adamantium Embodied Full Plate (60g,60a,100m)
Weapon: Adamantium Longsword (50g,50a)
Charged Full Shield (10g,10m)
Common magic: 5 books
Total Cost: 120g+85a+110m (2150)
Upkeep Cost: 50 (5), 100(10)

5x New Model Legionary
Type: Men At Arms
Primary Weapon: Adamantium Leadcaster (40g/40a/40m+15m)
Secondary Weapon: Sidesword (15)
Armour: Skirmisher Barrier Jacket (10g+50m)
Total Cost: 115 gold + 105 mana +40a
Upkeep: 7g +1m
5700

Constructs

5x War Golem
Type: Golem
Armour: Adamantium Battleplate(50g,50a)
Weapon:
Liquid Metal Gauntlet (100g, 100a, 100m)
Max Weapon Size: Small
Total Cost: 100g, 250 Adamantium, 415 mana
Upkeep: 25m
Total Upkeep: 25x5

2 Air Transports (Air Galley)
Construction Cost: 3 Levistones + 50 Gold + 75 Mana (360x2)
Upkeep Cost: 10 Mana + 5 Gold
Weapon Mounts: 1
Armour: Wood Cladding
Cargo Capacity: 6 Units
5x Cargo Space


Upkeep: 462m, 477g


First Season:

5x Men-At-Arms Skirmisher Armour to Barrier Jacket (250m) 5x Men-At-Arms Explosive Shot (250m) 10x Men-At-Arms Enchanted Armour (300m) 10x Men-At-Arms Emboided Armour (1000m) 3x Knights Emboided Armour (300m) 20x Men-At-Arms Full Plate (1000g)

473g, 455m

90 Books, 450m on 3 masters.


Blood Magic The Mageron Of Zephiri use the essence of life itself to power their spells, using magic strikingly similar to that of the necromancer lords themselves, most mages will have on hand a few slaves to power their nefarious wizardry, using the spark of divinity within the blood to enable greater power. It is often said is it the blood magic that has given the Mageron the ability to rule, able to manipulate the blood of their lesser to bend them to their will.