Yoro Out-of-Control

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Humanity

  • Age: 21

Solarity

  • Dawn Caste
  • Essence 2
Personal: 16
Peripheral: 21/35
  • Anima: A massive golden tornado, wreathed in lightning

Attacks

Join Battle: 4

Space Between Majesty and Tyranny (Orichalcum Grand Daiklaive) Speed 5, Accuracy +3, Damage +11L/4, Defense +1, Rate 2, Tags: 2, O, R
Dice: 11
Bloodforged Handshake (Orichalcum Razor Claws) Speed 5, Accuracy +5, Damage +4L/2, Defense +3, Rate 4, Tags: M, O
Dice: 13

Defenses

Dodge DV: 3
Parry DV: 6 (Can raise to max of 12 with Excellency)
Mental DV: 6

Soak

Natural 3B/1L
Iron Kettled 11B/9L
Solar Hero Form 8B/6L
All sustained Charms 16B/14L

Attributes

Physical

  • Strength 5
  • Dexterity 3
  • Stamina 3

Mental

  • Perception 2
  • Intelligence 2
  • Wits 3

Social

  • Charisma 2
  • Manipulation 2
  • Appearance 5

Abilities

Dawn

  • Archery 1
  • Martial Arts 5 Throws 1
  • Melee 5 Twohanded Weapons 1
  • Thrown 1
  • War 5

Zenith

  • Integrity 1
  • Presence 1
  • Resistance 3 Limitless Endurance 1

Twilight

Craft (fire) 1
Lore 1

Night

  • Athletics 5
Awareness 1
Dodge 1
Stealth 1

Eclipse

  • Ride 1

Virtues

  • Motivation: Conquer every martial artist in Creation and prove herself supreme in martial arts
  • Intimacies: Master Cascade (Hate), Martial Arts (Love), Food (Love), The Cascading Fall School (Regret), Cerulean Magus (Friendship), Ever-distant Paradise (Rivalry), Water Margin (Fondness)
  • Willpower 10
  • Compassion 2
  • Conviction 3
  • Temperance 1
  • Valour 5
  • Virtue Flaw: Foolhardy Contempt

Merits and Flaws

  • Enemy 3 (Apprentices of her old master, banded together to hunt her down) +3 points

Charms

Anima

  • Dawn: -1 external penalty on all attack rolls, social or physical, costing 5 willpower to overcome; +2 difficulty to coordinate group attacks on her; +2 DV; immune to fear-based effects; enemies retreating in mass combat suffer -2 on rout roll (5m or automatic at 11+ anima display)

Martial Arts

  • First Martial Arts Excellency - add 1 die per mote up to your stat (5) to the named stat (1m per die)

Melee

  • Second Melee Excellency - add 1 autosux up to your stat (5) to the named stat, or 1 to static value (2m per die)
  • Dipping Swallow Defense - reset parry DV for one attack reflexively (2m)
  • Bulwark Defense - ignores DV penalties until next action(5m)
  • Heavenly Guardian Defense - Flaw of Valour, perfectly parry an attack (8m)

War

  • Elegant Dance of Bow and Blade - switch weapons as free action once a turn, more for 1m per (Permanent)
  • Heroism Encouraging Presence - Yoro and others within essenceX20 yards (40) don't need to make Valour checks for a scene (5m for normal, 5m 1wp for mass combat unit)

Resistance

  • Durability of Oak Meditation - add Essence + Resistance (5) to soak for one attack made on you (3m)
  • Iron Kettle Body - add 4m surcharge to Durability of Oak Meditation to change it to Essence + Stamina + Resistance (8) to soak, and extend duration to a scene. Can't use with armour (Permanent)

Martial Arts Styles

Solar Hero Style

  • Fists of Iron Technique - Adds +3 accuracy, +2 damage, +1 defense, and +1 rate to one attack, and does lethal. Solar enhancement: adds Orichcalcum benefits (factored in) while active (1m)
  • Sledgehammer Fist Punch - Doubles raw damage against an object. Solar enhancement: costs 1m and ignores object soak (1m)
  • Heaven Thunder Hammer - Solar enhancement: Target thrown 3 yards per point of presoak damage, takes one damage per yard that would be travelled if they hit a hard object (3m)
  • Dragon-coil Technique - Does lethal with clinch, adds Essence (2) to dice pools to inflict, maintain, and control, and to crush damage. Solar enhancement: dice don't count towards Charm dice caps (3m)
  • Solar Hero Form - Enters Solar Hero Form for one scene. Counts sux twice on unarmed MA attacks, for one reflexive 1m. Parry lethal attacks barehanded. Solar Enhancement: adds MA (5) to bashing and lethal soak (6m)
  • Hammer on Iron Technique - Solar Enhancement: Creates Essence + 3 attacks (5) which can be aimed at different targets (3m, 1wp)

Panoply

Backgrounds

Artefact 3
Artefact 2
Face 2
Manse 2
Resources 1

Assets

Artefacts

Space Between Majesty and Tyranny (Orichalcum Grand Daiklaive) Speed 5, Accuracy +3, Damage +11L/4, Defense +1, Rate 2, Tags: 2, O, R
Bloodforged Handshake (Orichalcum Razor Claws) Speed 5, Accuracy +5, Damage +4L/2, Defense +3, Rate 4, Tags: M, O

Manse

Red General's Retreat

  • Hearthstone: Kata-Sculpting Gem (-2 mote cost to Form charms, min of 1; Dragonbloods activate Celestial styles for free).

Other Notable Possessions

XP Record

Session 1: Pirate Raid - 7 XP, Wyld Beast's Tusk
Session 2: The Demon Town and the Submarine - 12 XP
Session 3: The Corrupted Tomb - 5 XP

Total Gained: 24

Durability of Oak Meditation (8 xp)
Iron Kettle Body (8 xp)
Heroism-Encouraging Presence (8 XP)

Reserve: 0

Wishlist

Melee

Solar Counterattack
Call the Blade
Summoning the Loyal Steel
Iron Raptor Technique

Martial Arts

Ox-Stunning Blow

War

Resistance

Soul Fire Resurgence
Essence-Gathering Temper
Whirlwind Armour-donning Prana
Hauberk-Lightening Gesture

Martial Arts Styles

Water Dragon Style (gotta figure out how to learn it)