Yoro Out-of-Control
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Humanity
- Age: 21
Solarity
- Dawn Caste
- Essence 2
- Personal: 16
- Peripheral: 21/35
- Anima: A massive golden tornado, wreathed in lightning
Attacks
Join Battle: 4
- Space Between Majesty and Tyranny (Orichalcum Grand Daiklaive) Speed 5, Accuracy +3, Damage +11L/4, Defense +1, Rate 2, Tags: 2, O, R
- Dice: 11
- Bloodforged Handshake (Orichalcum Razor Claws) Speed 5, Accuracy +5, Damage +4L/2, Defense +3, Rate 4, Tags: M, O
- Dice: 13
Defenses
- Dodge DV: 3
- Parry DV: 6 (Can raise to max of 12 with Excellency)
- Mental DV: 6
Soak
- Natural 3B/1L
- Iron Kettled 11B/9L
- Solar Hero Form 8B/6L
- All sustained Charms 16B/14L
Attributes
Physical
- Strength 5
- Dexterity 3
- Stamina 3
Mental
- Perception 2
- Intelligence 2
- Wits 3
Social
- Charisma 2
- Manipulation 2
- Appearance 5
Abilities
Dawn
- Archery 1
- Martial Arts 5 Throws 1
- Melee 5 Twohanded Weapons 1
- Thrown 1
- War 5
Zenith
- Integrity 1
- Presence 1
- Resistance 3 Limitless Endurance 1
Twilight
- Craft (fire) 1
- Lore 1
Night
- Athletics 5
- Awareness 1
- Dodge 1
- Stealth 1
Eclipse
- Ride 1
Virtues
- Motivation: Conquer every martial artist in Creation and prove herself supreme in martial arts
- Intimacies: Master Cascade (Hate), Martial Arts (Love), Food (Love), The Cascading Fall School (Regret), Cerulean Magus (Friendship), Ever-distant Paradise (Rivalry), Water Margin (Fondness)
- Willpower 10
- Compassion 2
- Conviction 3
- Temperance 1
- Valour 5
- Virtue Flaw: Foolhardy Contempt
Merits and Flaws
- Enemy 3 (Apprentices of her old master, banded together to hunt her down) +3 points
Charms
Anima
- Dawn: -1 external penalty on all attack rolls, social or physical, costing 5 willpower to overcome; +2 difficulty to coordinate group attacks on her; +2 DV; immune to fear-based effects; enemies retreating in mass combat suffer -2 on rout roll (5m or automatic at 11+ anima display)
Martial Arts
- First Martial Arts Excellency - add 1 die per mote up to your stat (5) to the named stat (1m per die)
Melee
- Second Melee Excellency - add 1 autosux up to your stat (5) to the named stat, or 1 to static value (2m per die)
- Dipping Swallow Defense - reset parry DV for one attack reflexively (2m)
- Bulwark Defense - ignores DV penalties until next action(5m)
- Heavenly Guardian Defense - Flaw of Valour, perfectly parry an attack (8m)
War
- Elegant Dance of Bow and Blade - switch weapons as free action once a turn, more for 1m per (Permanent)
- Heroism Encouraging Presence - Yoro and others within essenceX20 yards (40) don't need to make Valour checks for a scene (5m for normal, 5m 1wp for mass combat unit)
Resistance
- Durability of Oak Meditation - add Essence + Resistance (5) to soak for one attack made on you (3m)
- Iron Kettle Body - add 4m surcharge to Durability of Oak Meditation to change it to Essence + Stamina + Resistance (8) to soak, and extend duration to a scene. Can't use with armour (Permanent)
Martial Arts Styles
Solar Hero Style
- Fists of Iron Technique - Adds +3 accuracy, +2 damage, +1 defense, and +1 rate to one attack, and does lethal. Solar enhancement: adds Orichcalcum benefits (factored in) while active (1m)
- Sledgehammer Fist Punch - Doubles raw damage against an object. Solar enhancement: costs 1m and ignores object soak (1m)
- Heaven Thunder Hammer - Solar enhancement: Target thrown 3 yards per point of presoak damage, takes one damage per yard that would be travelled if they hit a hard object (3m)
- Dragon-coil Technique - Does lethal with clinch, adds Essence (2) to dice pools to inflict, maintain, and control, and to crush damage. Solar enhancement: dice don't count towards Charm dice caps (3m)
- Solar Hero Form - Enters Solar Hero Form for one scene. Counts sux twice on unarmed MA attacks, for one reflexive 1m. Parry lethal attacks barehanded. Solar Enhancement: adds MA (5) to bashing and lethal soak (6m)
- Hammer on Iron Technique - Solar Enhancement: Creates Essence + 3 attacks (5) which can be aimed at different targets (3m, 1wp)
Panoply
Backgrounds
- Artefact 3
- Artefact 2
- Face 2
- Manse 2
- Resources 1
Assets
Artefacts
- Space Between Majesty and Tyranny (Orichalcum Grand Daiklaive) Speed 5, Accuracy +3, Damage +11L/4, Defense +1, Rate 2, Tags: 2, O, R
- Bloodforged Handshake (Orichalcum Razor Claws) Speed 5, Accuracy +5, Damage +4L/2, Defense +3, Rate 4, Tags: M, O
Manse
Red General's Retreat
- Hearthstone: Kata-Sculpting Gem (-2 mote cost to Form charms, min of 1; Dragonbloods activate Celestial styles for free).
Other Notable Possessions
XP Record
- Session 1: Pirate Raid - 7 XP, Wyld Beast's Tusk
- Session 2: The Demon Town and the Submarine - 12 XP
- Session 3: The Corrupted Tomb - 5 XP
Total Gained: 24
- Durability of Oak Meditation (8 xp)
- Iron Kettle Body (8 xp)
- Heroism-Encouraging Presence (8 XP)
Reserve: 0
Wishlist
Melee
- Solar Counterattack
- Call the Blade
- Summoning the Loyal Steel
- Iron Raptor Technique
Martial Arts
- Ox-Stunning Blow
War
Resistance
- Soul Fire Resurgence
- Essence-Gathering Temper
- Whirlwind Armour-donning Prana
- Hauberk-Lightening Gesture
Martial Arts Styles
- Water Dragon Style (gotta figure out how to learn it)