Difference between revisions of "Wheel Respun"
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*Interesting aspects of the planes should be discussed in detail. | *Interesting aspects of the planes should be discussed in detail. | ||
*The planes should be varied and distinct. | *The planes should be varied and distinct. | ||
+ | |||
+ | =Overview of the Cosmos= | ||
+ | ==Alignment== | ||
+ | *Law endorses an objective reality governed by impersonal rules. It is ''truth''. | ||
+ | *Chaos endorses personal subjectivity. It is ''freedom''. | ||
+ | *Good endorses selflessness and compassion. | ||
+ | *Evil endorses cruelty and malice. | ||
+ | |||
+ | ==Structure== | ||
+ | *The [[Inner Planes]] are material. Conflicts here are mostly practical. | ||
+ | *The [[Outer Planes]] are idealist, the home of most gods and defined by belief. Conflicts here are mostly ideological. |
Revision as of 05:19, 22 January 2012
Mission Statement
Planescape was cool but it had flaws and is long dead, let's make an update/revision of it. With 5e on the way it's a good time.
Principles
- The editions are in flux, so no mechanics.
- The planes should be a good place for adventure, even the upper planes or low-level adventures.
- Alignment is a blind and sometimes alien cosmic force, not the human condition.
- The planes should be big, not by writing 'infinite' everywhere like bad SF adds zeroes, but by evoking hugeness.
- Interesting aspects of the planes should be discussed in detail.
- The planes should be varied and distinct.
Overview of the Cosmos
Alignment
- Law endorses an objective reality governed by impersonal rules. It is truth.
- Chaos endorses personal subjectivity. It is freedom.
- Good endorses selflessness and compassion.
- Evil endorses cruelty and malice.
Structure
- The Inner Planes are material. Conflicts here are mostly practical.
- The Outer Planes are idealist, the home of most gods and defined by belief. Conflicts here are mostly ideological.