Wayne Galatine

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=Achertype


Vital Statistics

Name// Wayne Galatine
Convention// Void Engineers (formerly ItX)
Concept//
Image Song//
Nature// Crusader - "My purpose is to cleanse Threat Null from the world and redeem the Union's honor.
Demeanor// Innovator - "Some otherworldly entities are resistant to conventional VE ballistics. A Primium blade however..."
Eidolon// Questing - 'The (Cyber)Wolf of the Plain'
Construct//

Things to Track

Willpower// 10
Temporary Willpower// 10
Health Levels// -7 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
Current Damage// 0
Enlightenment// 4
Primal Energy// 4/4
Paradox// 6
Active Effects//

Attributes

PHYSICAL/

Strength 6 +4 +2// Tremendous Power
Dexterity 4 +2// Deadly Grace
Stamina 3 +7// Unkillable

MENTAL/

Perception// 2
Intelligence// 2
Wits// 3

SOCIAL/

Charisma 4// Inspires Devotion
Manipulation 2//
Appearance 4// Sharp

Abilities

SKILLS/

Craft (Bookbinding) 1//
Etiquette 3//
Firearms 2//
Melee 5// Legendary Swordsmanship
Meditation 3//
Pilot 1//
Stealth 4// Silent Running
Survival 1//
Technology 4// Securitization

TALENTS/

Alertness 4// Battlefield Assessment
Awareness 4// Approaching Energy Signatures
Athletics 4// Parkour
Brawl 2//
Dodge 5// Running Dodge
Leadership 4// Cybernetic Theory

KNOWLEDGES/

Academics (History) 1//
Computer 2//
Linguistics 2// English, French, Welsh
Medicine 1//
Science (Physics) 4// Applied Physics

Paradigm

Foci and Spheres

Matter 3// Nanomachines, rapid prototyping systems, smart material.
Time 3// Quantum computers, augmented nervous systems, predictive modelling.
Correspondence 3// Quantum entanglement, predictive modelling, sensor systems.
Prime 2// Reactors, energy-carrying liquids.
Forces 1// Sensor equipment, augmented muscles.

Rotes

Backgrounds

Enhancement 3//
Exoarmor 8// 8d soak, 3d primium, +4 Strength/Stamina, 6 -0 HLs, 3 permanent paradox. Soak aggravated and lethal with full stamina.
Armor Interlock 1// Allows stat and soak bonuses from Exoarmor and Galahad stack with no mobility penalty.
Devices 17//
Nano Integration 10// +3 Stamina, regenerate 1 bashing/lethal HL every turn, immune to aging and mundane diseases/drugs.
Galahad type-0 Cyborg-assist Hardsuit 16// Arete 3 (Quintessence 10). +2 Str, +2 Dex, +3d Soak, allows the character default movement through space at a base rate of 40 yards per second and operate in space indefinetly via cyclers powered by CBR. When attached to the tailored Exoarmor interlocks it resembles a semi-ordinary (albeit futuristic) set of skintight body armor worn by a baseline human.
Caliburn Advanced Primium Sword 8// Deals +2d agg damage and automatically applies 3d primium countermagic versus defenses.
Genius 4//
Influence 2//
Requisitions 4//

Equipment

Outfits

Transport

Weapons

Misc

Merits and Flaws

Merits

Inner Knight// Wayne remembers something from the ancient past, when he was a great warrior trying to redeem the honor of a friend and the mightiest of the servants of a just kingdom. When he thinks of the state of the Union, the fall of that ancient place echoes in his heart and he feels emboldened and reaffirmed in his quest.
Legendary Strength// Wayne's strength is great, but his true talent it is the incredible control over it. Melee called shots are made at no penalty and the player can choose how many postsoak damage successes are applied to the target.
Melee Prodigy// +1d to all Melee rating, half cost to raise.

Flaws

Primal Marks// Even with 80%+ of his body replaced by cyberware and wearing sleek utilitarian armor, Wayne seems every inch the knight in shining armor. It's useful when trying to rally people in a firefight, but also has the problem that no matter how or with what he threatens people, most simply cannot believe he'd commit those atrocities.
Echoes 1// Small metal objects sometimes cling to feet due to some elements of lower body becoming faintly magnetized from repeated magboot usage.

Lessons

XP

Freebie Points

Freebie Points 19/29

Primal Marks (-3)
Echoes (-1)
Strength 6 (8)
Genius 4 (4)
Requisitions 4 (2)
Inner Knight 5 (5)

Experience Gains

Experience Total/Spent/Unspent (


Experience Spending

Experience Total/Spent/Unspent (