Difference between revisions of "User:Screwball"

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I am the eggman, I AM THE WALRUS
 
I am the eggman, I AM THE WALRUS
  
==Corporation==
+
==Sphere 2==
  
Name:<br>
+
A1: Early National (+CIP)<br>
Rank:<br>
 
Corp: Comoros<br>
 
Profession:<br>
 
Division:<br>
 
Level: 1<br>
 
XP:<br>
 
Rank Points: 10<br>
 
  
Total HP: 34<br>
+
A2: Mixed (+transgene, + SP)<br>
HP (Current/Mashing):<br>
 
Conviction: 2<br>
 
Telepathic Energy: 70<br>
 
Move Speed: 22<br>
 
Internal AI: 1<br>
 
  
Armour Value: 4<br>
+
A3: Hell World<br>
Shield Type: Field Shield<br>
+
A5: Tough it Out (+morale)<br>
Shield (Total/Current): 20/20<br>
 
  
 +
B1: Artifact Find (+dust)<br>
 +
B4: Ancient Resources (+dust)<br>
  
===Stats===
+
C1: Artfact Find (+dust)<br>
 +
C2: Reverse Engineerable (+tech)<br>
  
Strength: 7<br>
+
D1: Broken Down (+ PIP)<br>
Endurance: 7<br>
 
Agility: 8<br>
 
Reflexes: 7<br>
 
Perception: 7<br>
 
Intelligence: 8<br>
 
Presence: 5<br>
 
  
===Skills===
+
D3: Civil Unrest (++military)<br>
  
Close Combat 8 (Professional)<br>
+
E1: Solidarity! (+dust, - debt, Treaty of Sirius)<br>
Athletics 7<br>
 
Psi-Blade 6<br>
 
Stealth 5<br>
 
Observation 5<br>
 
Shield 5<br>
 
Crime 4<br>
 
Jump 4<br>
 
Attitude 4<br>
 
Assault 3<br>
 
Biokinesis 3<br>
 
Street Culture 3<br>
 
Prescience 2<br>
 
Drive 2<br>
 
Lying/Acting 2<br>
 
Looking Good 1<br>
 
Corporate Knowledge 1<br>
 
Telekinesis 1<br>
 
Light Firearms 1<br>
 
  
 +
G1: Never Forget (+military, + Logistics, + Doctrines)<br>
  
===Trainings===
+
G2: Crash Industrialisation (+CIP, +Wealth, ++ PIP, - debt)<br>
  
Telepath (free)<br>
+
G3: Fort Up (+Military, + Defensive Stuff, + Ground Doctrines, + Ground Tech)<br>
Telepathic Adept<br>
 
Heavy Psi-Blade<br>
 
  
===Telepathics===
+
L1: Space Monarchy (+Military, +PIP, + Logistics)<br>
  
Psi-Blade 7<br>
+
Chaotic Event: Build it and they will come (+Logistics, -Wealth)
Shield 5<br>
 
Jump 4<br>
 
Assault 3<br>
 
Biokinesis 3<br>
 
Prescience 1<br>
 
Telekinesis 1<br>
 
  
===Licenses===
+
+++++Military<br>
 
+
++++Dust<br>
Law Enforcement<br>
+
++++PIP<br>
Light Firearms<br>
+
++CIP<br>
Non-powered Melee Weapons<br>
+
+++Logistics<br>
Telepathics 6<br>
+
+Defensive Stuff<br>
Driving (domestic) 1<br>
+
+Doctrines<br>
Bounty Hunter 1<br>
+
+Ground Doctrines<br>
 
+
+Ground Tech<br>
===Hardware/Cybernetics===
+
+Morale<br>
 
+
+SP<br>
Reaver Bodyplate x1 (+1 armour)<br>
+
+Tech<br>
 
+
+Transgene<br>
===Equipment===
+
--Debt<br>
C: 1750<br>
+
Treaty of Sirius<br>
 
 
1x Intravenous Medpack<br>
 
Bounty Bags (10)<br>
 
Comm<br>
 
Field Shield<br>
 
Handcuffs<br>
 
ID Badge<br>
 
ID Scanner (normal)<br>
 
Light Combat Armour (+2 AV)<br>
 
Lockpicks<br>
 
PDA<br>
 
Reinforced Clothing (AV +1)<br>
 
Flak Jacket (+1 AV)
 
 
 
===Weapons===
 
 
 
Exceptional Black Cougar handgun (kinetc pistol)<br>
 
Damage: d8 (crit pass on 1/1, 2/2)<br>
 
  
 
==Nexus==
 
==Nexus==

Revision as of 05:01, 10 January 2010

I am the eggman, I AM THE WALRUS

Sphere 2

A1: Early National (+CIP)

A2: Mixed (+transgene, + SP)

A3: Hell World
A5: Tough it Out (+morale)

B1: Artifact Find (+dust)
B4: Ancient Resources (+dust)

C1: Artfact Find (+dust)
C2: Reverse Engineerable (+tech)

D1: Broken Down (+ PIP)

D3: Civil Unrest (++military)

E1: Solidarity! (+dust, - debt, Treaty of Sirius)

G1: Never Forget (+military, + Logistics, + Doctrines)

G2: Crash Industrialisation (+CIP, +Wealth, ++ PIP, - debt)

G3: Fort Up (+Military, + Defensive Stuff, + Ground Doctrines, + Ground Tech)

L1: Space Monarchy (+Military, +PIP, + Logistics)

Chaotic Event: Build it and they will come (+Logistics, -Wealth)

+++++Military
++++Dust
++++PIP
++CIP
+++Logistics
+Defensive Stuff
+Doctrines
+Ground Doctrines
+Ground Tech
+Morale
+SP
+Tech
+Transgene
--Debt
Treaty of Sirius

Nexus

The Amber Coalition

Population: 5 (6 points)
Transumanism: -1
Infrastructure: 6 (3 points +2)
Growth Potential: 1 (2 points)
Military Support: 3 (2 points)
Space Fleet: 6 (3 points +2)
Diplomacy: 3 (2 points)
Espionage: 0
General Advancement: 3 (8 points)
Unique Technology: 5 (8 points)
Emergent Technologies: 2 (1 point)
Magic: 0