Difference between revisions of "User:Screwball"
m |
|||
Line 7: | Line 7: | ||
Wielder Type: N/A<br> | Wielder Type: N/A<br> | ||
Ascension Level: 0<br> | Ascension Level: 0<br> | ||
− | Impurity Rating: | + | Impurity Rating: 8<br> |
HP: 30<br> | HP: 30<br> | ||
Line 16: | Line 16: | ||
'''Damage Thresholds:'''<br> | '''Damage Thresholds:'''<br> | ||
− | HV Kinetc: <br> | + | Natural Damage threshold: 1<br> |
− | Melee Kinetic: <br> | + | HV Kinetc: 1<br> |
− | Energy: <br> | + | Melee Kinetic: 3<br> |
− | Chem: <br> | + | Energy: 0<br> |
− | Void: <br> | + | Chem: 1<br> |
− | Alpha: <br> | + | Void: 0<br> |
− | Omega: <br> | + | Alpha: 0<br> |
+ | Omega: 0<br> | ||
'''Damage Resistance:'''<br> | '''Damage Resistance:'''<br> | ||
− | HV Kinetc: <br> | + | HV Kinetc: 2<br> |
− | Melee Kinetic: <br> | + | Melee Kinetic: 2<br> |
− | Energy: <br> | + | Energy: 2<br> |
− | Chem: <br> | + | Chem: 2<br> |
− | Void: <br> | + | Void: 2<br> |
− | Alpha: <br> | + | Alpha: 0<br> |
− | Omega: <br> | + | Omega: 0<br> |
Line 69: | Line 70: | ||
'''Mental:'''<br> | '''Mental:'''<br> | ||
''Fields:''<br> | ''Fields:''<br> | ||
+ | Alertness 1 | ||
''Skills:''<br> | ''Skills:''<br> | ||
Line 99: | Line 101: | ||
Skill Aptitude: Tumble- +2 Dice Pool Steps for Associated Quality for one Skill, +1 to Success Check rolls involving that Skill. (50)<br> | Skill Aptitude: Tumble- +2 Dice Pool Steps for Associated Quality for one Skill, +1 to Success Check rolls involving that Skill. (50)<br> | ||
− | Windfall | + | Windfall 2 (60) |
'''Drawbacks:'''<br> | '''Drawbacks:'''<br> | ||
− | + | Price on your Head (160)<br> | |
Line 121: | Line 123: | ||
'''Augmentations:'''<br> | '''Augmentations:'''<br> | ||
− | Joint Treatment 3 (+6 Agility) 2,700 T<br> | + | Joint Treatment 3 (+6 Agility-) 2,700 T<br> |
+ | Epithelial Plating 1 (+1 natural damage threshold)- 2000 T<br> | ||
+ | Torso Sleeve (+2 Melee Kinetic and +1 HV Kinetic damage thresholds)- 2150 T<br> | ||
Equipment: 18.2/29 kg<br> | Equipment: 18.2/29 kg<br> | ||
− | Trust: | + | Trust: 495<br> |
'''Armour:'''<br> | '''Armour:'''<br> | ||
− | Stealth Suit (Armoured clothing)- | + | Stealth Suit (Armoured VIP clothing)- 3600 T, 8.0 kg<br> |
Line 149: | Line 153: | ||
'''Other:'''<br> | '''Other:'''<br> | ||
Standard Backpack- 20 T, 1.5 kg<br> | Standard Backpack- 20 T, 1.5 kg<br> | ||
− | + | Stealth Boots (+3 to stealth checks)- 300 T, 0.3 kg<br> | |
[[Climbing Harness and gear|Climbing Harness and gear]]- 95 T, 5.0 kg<br> | [[Climbing Harness and gear|Climbing Harness and gear]]- 95 T, 5.0 kg<br> | ||
Grappling Gun- 80 T, 4.0 kg<br> | Grappling Gun- 80 T, 4.0 kg<br> |
Revision as of 08:26, 19 April 2009
Name:
Species: Bioroid- stealth designed (300 CDP)
Height:
Age:
CDP (Total/remaining): 500/500
Languages:
Wielder Type: N/A
Ascension Level: 0
Impurity Rating: 8
HP: 30
Endurance: 29
Bleeding Rate:
Damage Modifier: Melee +2, Range +1
Damage Thresholds:
Natural Damage threshold: 1
HV Kinetc: 1
Melee Kinetic: 3
Energy: 0
Chem: 1
Void: 0
Alpha: 0
Omega: 0
Damage Resistance:
HV Kinetc: 2
Melee Kinetic: 2
Energy: 2
Chem: 2
Void: 2
Alpha: 0
Omega: 0
Core Qualities:
Strength: 15 (30)- (1d6/5d4)
Agility: 26 (20)- (1d8/5d6)
Conditioning: 15- (1d6/5d4)
Vitality: 15- (1d6/5d4)
Discipline: 14- (1d6/5d4)
Intelligence: 14- (1d6/5d4)
Charisma: 5- (2d4)
Secondary Qualities:
Athleticism: 21- (4d6/2d4)
Physical Acumen: 21- (4d6/2d4)
Fitness: 15- (1d6/5d4)
Will: 15- (1d6/5d4)
Wisdom: 14- (1d6/5d4)
Wit: 10- (5d4)
Prescence: 9 (4d4)
Tertiary Qualities:
Reaction: 18- (1d6/5d4)
Physis: 15- (1d6/5d4)
Defence Rating: 9
Movement Rates: 2SW /2C /3MR /3W /4R /8SP /14F
Skills:
Mental:
Fields:
Alertness 1
Skills:
Detection 2
Orienteering 1
Living off the land 1
Tracking 1
Physical:
Fields:
Espionage 2 (60)
Core Fitness 2 (60)
Skills:
Stealth 5
Tumble 4
One Handed Melee 4
Unarmed Melee 4
Pistols & SMGs 2
Grapple 2
Throwing 2
Rifles and Shotguns 1
Theft 1
Abilities:
Skill Aptitude, Stealth- +2 Dice Pool Steps for Associated Quality for one Skill, +1 to Success Check rolls involving that Skill. (50)
Skill Aptitude: Tumble- +2 Dice Pool Steps for Associated Quality for one Skill, +1 to Success Check rolls involving that Skill. (50)
Windfall 2 (60)
Drawbacks:
Price on your Head (160)
Genetic Deviations:
Body System: Skeletal 1 (free)
Body System: Nervous 1 (free)
Low Light Vision (free)
Wielding:
N/A
Augmentations:
Joint Treatment 3 (+6 Agility-) 2,700 T
Epithelial Plating 1 (+1 natural damage threshold)- 2000 T
Torso Sleeve (+2 Melee Kinetic and +1 HV Kinetic damage thresholds)- 2150 T
Equipment: 18.2/29 kg
Trust: 495
Armour:
Stealth Suit (Armoured VIP clothing)- 3600 T, 8.0 kg
Weapons:
Dagger- 15 T, 0.5 kg
(Sheath- 30 T, 0.2 kg)
One Handed Sword- 350 T, 2.0 kg
(Scabbard- 30 T, 0.2 kg)
Mantis Eagle XXV- 500 T, 2.0 kg
(Concealed Holster- 50 T, 0.2 kg
Laser Dot Sight- 50 T, 0.2 kg)
100 rounds- 300 T
Other:
Standard Backpack- 20 T, 1.5 kg
Stealth Boots (+3 to stealth checks)- 300 T, 0.3 kg
Climbing Harness and gear- 95 T, 5.0 kg
Grappling Gun- 80 T, 4.0 kg
200m of line- 40 T
Standard grappling hook- 15 T, 0.5 kg
Respirator- 50 T, 0.6 kg
(10 cartridges- 50 T)
Sleeping bag- 80 T, 1.0 kg