Difference between revisions of "User:Screwball"
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===The Amber Coalition=== | ===The Amber Coalition=== | ||
− | Population: | + | Population: 4 (6 points)<br> |
Transumanism: -1<br> | Transumanism: -1<br> | ||
− | Infrastructure: | + | Infrastructure: 5 (3 points +2)<br> |
− | Growth Potential: 1 ( | + | Growth Potential: 1 (1 points)<br> |
− | Military Support: | + | Military Support: 2 (2 points)<br> |
− | Space Fleet: | + | Space Fleet: 5 (3 points +2)<br> |
− | Diplomacy: | + | Diplomacy: 2 (2 points)<br> |
− | Espionage: | + | Espionage: 1<br> |
− | General Advancement: | + | General Advancement: 2 (8 points)<br> |
− | Unique Technology: | + | Unique Technology: 4 (8 points)<br> |
− | Emergent Technologies: | + | Emergent Technologies: 1 (1 point)<br> |
Magic: 0<br> | Magic: 0<br> |
Revision as of 15:55, 10 March 2010
I am the eggman, I AM THE WALRUS
Sphere 2
Late National (+60 Pop)
Dominantly Baseline (+60 pop, +logistics)
Resource Rich World: Simple Ores (+100 PIP)
Quiet (+100 Wealth, +60 Pop)
Artifact Find: Useful Finds (+100 Dust, +100 CIP)
Isolated (+2500 Stockpiles)
Strange Discovery: Ferel Drone Attack (+100 Dust, +2500 Military)
China is #1! (+60 pop, -200 Theta)
Breakaway System (+Non-Core relations, +100 CIP, +100 PIP, -Chinese Relations)
Military Industrial Zone (+100 CIP, +100 PIP, +Weapon Tech, +2 Global Tech Level, -100 Wealth)
Long March into Space (+ Navy, ++ Shipbuilding Tech, + Fleet Doctrines, + Logistics, - Debt)
+300 CIP
+300 PIP
+200 Dust
+240 Pop
+2,500 Military
+2,500 Stockpiles
+2 Global Tech Level
++Logistics
++Shipbuilding Tech
+Weapon Tech
+Navy
+Fleet Doctrines
+Non-Core Relations
-Chinese Relations
-Debt
Longshots
Ambela:
Pioneers (+60 pop)
Baseline (+60 pop)
Garden World (+60 pop)
Quiet (+60 pop)
Digging (+100 PIP)
Nationalism (+Morale)
Open for Buisness (+100 Wealth, +FTL Applicaiton)
Crossroads (+60 Pop, +100 Wealth)
Death Spiral (+Tech, +200 Application, -100 Wealth, -Morale)
450 Pop
625 PIP
525 CIP
525 Wealth
150 Delta Dust
12,500 Military
+FTL Application
+Tech
+200 Application
Nexus
The Amber Coalition
Population: 4 (6 points)
Transumanism: -1
Infrastructure: 5 (3 points +2)
Growth Potential: 1 (1 points)
Military Support: 2 (2 points)
Space Fleet: 5 (3 points +2)
Diplomacy: 2 (2 points)
Espionage: 1
General Advancement: 2 (8 points)
Unique Technology: 4 (8 points)
Emergent Technologies: 1 (1 point)
Magic: 0