Difference between revisions of "User:Screwball"

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==Sphere 2==
 
==Sphere 2==
 +
Late National (+60 Pop)<br>
  
A1: Early National (+CIP)<br>
+
Dominantly Baseline (+60 pop, +logistics)<br>
  
A2: Dominantly Baseline (+pop, +logistics)<br>
+
Resource Rich World: Simple Ores (+100 PIP)<br>
  
A3: Hell World<br>
+
Quiet (+100 Wealth, +60 Pop)<br>
A5: Tough it Out (+morale)<br>
 
  
B1: Artifact Find (+dust)<br>
+
Artifact Find: Useful Finds (+100 Dust, +100 CIP)<br>
B4: Ancient Resources (+dust)<br>
 
  
C1: Artfact Find (+dust)<br>
+
Isolated (+2500 Stockpiles)<br>
C2: Reverse Engineerable (+tech)<br>
 
  
D1: Broken Down (+ PIP)<br>
+
Strange Discovery: Ferel Drone Attack (+100 Dust, +2500 Military)<br>
  
D3: Civil Unrest (++military)<br>
+
China is #1! (+60 pop, -200 Theta)<br>
  
E1: Solidarity! (+dust, - debt, Treaty of Sirius)<br>
+
Breakaway System (+Non-Core relations, +100 CIP, +100 PIP, -Chinese Relations)<br>
  
G1: Never Forget (+military, + Logistics, + Doctrines)<br>
+
Military Industrial Zone (+100 CIP, +100 PIP, +Weapon Tech, +2 Global Tech Level, -100 Wealth)<br>
  
G2: Crash Industrialisation (+CIP, +Wealth, ++ PIP, - debt)<br>
+
Long March into Space (+ Navy, ++ Shipbuilding Tech, + Fleet Doctrines, + Logistics, - Debt) <br>
  
G3: Fort Up (+Military, + Defensive Stuff, + Ground Doctrines, + Ground Tech)<br>
+
+300 CIP<br>
 
+
+300 PIP<br>
L1: Space Monarchy (+Military, +PIP, + Logistics)<br>
+
+200 Dust<br>
 
+
+240 Pop<br>
Chaotic Event: Revanche! (+Morale, -Military)<br>
+
+2,500 Military<br>
 
+
+2,500 Stockpiles<br>
++++Military<br>
+
+2 Global Tech Level<br>
++++Dust<br>
+
++Logistics<br>
++++Logistics<br>
+
++Shipbuilding Tech<br>
++++PIP<br>
+
+Weapon Tech<br>
++CIP<br>
+
+Navy<br>
++Morale<br>
+
+Fleet Doctrines<br>
+Wealth<br>
+
+Non-Core Relations<br>
+Pop<br>
+
-Chinese Relations<br>
+Defensive Stuff<br>
+
-Debt<br>
+Doctrines<br>
 
+Ground Doctrines<br>
 
+Ground Tech<br>
 
+Tech<br>
 
+Mega Particle Tech<br>
 
+Power Tech<br>
 
+Ground Tech<br>
 
+Aerospace Tech <br>
 
--Debt<br>
 
Treaty of Sirius<br>
 
  
 
==Nexus==
 
==Nexus==

Revision as of 14:42, 16 January 2010

I am the eggman, I AM THE WALRUS

Sphere 2

Late National (+60 Pop)

Dominantly Baseline (+60 pop, +logistics)

Resource Rich World: Simple Ores (+100 PIP)

Quiet (+100 Wealth, +60 Pop)

Artifact Find: Useful Finds (+100 Dust, +100 CIP)

Isolated (+2500 Stockpiles)

Strange Discovery: Ferel Drone Attack (+100 Dust, +2500 Military)

China is #1! (+60 pop, -200 Theta)

Breakaway System (+Non-Core relations, +100 CIP, +100 PIP, -Chinese Relations)

Military Industrial Zone (+100 CIP, +100 PIP, +Weapon Tech, +2 Global Tech Level, -100 Wealth)

Long March into Space (+ Navy, ++ Shipbuilding Tech, + Fleet Doctrines, + Logistics, - Debt)

+300 CIP
+300 PIP
+200 Dust
+240 Pop
+2,500 Military
+2,500 Stockpiles
+2 Global Tech Level
++Logistics
++Shipbuilding Tech
+Weapon Tech
+Navy
+Fleet Doctrines
+Non-Core Relations
-Chinese Relations
-Debt

Nexus

The Amber Coalition

Population: 5 (6 points)
Transumanism: -1
Infrastructure: 6 (3 points +2)
Growth Potential: 1 (2 points)
Military Support: 3 (2 points)
Space Fleet: 6 (3 points +2)
Diplomacy: 3 (2 points)
Espionage: 0
General Advancement: 3 (8 points)
Unique Technology: 5 (8 points)
Emergent Technologies: 2 (1 point)
Magic: 0