Difference between revisions of "UnderMilitary"

From Sphere
Jump to navigation Jump to search
Line 26: Line 26:
  
 
Infantry units have assumed equipment, usually armour and swords. However, a variety of magical resources or special items can be used to augment them.
 
Infantry units have assumed equipment, usually armour and swords. However, a variety of magical resources or special items can be used to augment them.
 +
 +
 +
 +
 +
 +
 +
 +
 +
'''Elite Enchantments'''
  
 
Daiklave
 
Daiklave
 
:A signature weapon of Vanguard and Mystic Type aspects, soldiers with Materia Gauntlets can wield weaker versions of these iconic weapons.
 
:A signature weapon of Vanguard and Mystic Type aspects, soldiers with Materia Gauntlets can wield weaker versions of these iconic weapons.
::Requirement: Knight Cadre, Mythril or Orichalcum
+
::Requirement: Mythril or Orichalcum
 
::1 Mythril/Orichalcum per Cadre
 
::1 Mythril/Orichalcum per Cadre
  
 
AutoPlate
 
AutoPlate
 
:AutoPlate entirely encloses the user in a suit of armour which greatly enchances their strength, vision and protects them from harmful humors in the air.
 
:AutoPlate entirely encloses the user in a suit of armour which greatly enchances their strength, vision and protects them from harmful humors in the air.
::Requirement: Knight Cadre, Adamantium
+
::Requirement: Adamantium
 
::2 Adamantium, 1 Mythril per Cadre
 
::2 Adamantium, 1 Mythril per Cadre
  

Revision as of 18:54, 13 January 2015


Foot Soldiers

Units

Militia Battalion

Armed with a mixture of weaponry including arbalests, spears and swords, militia are commonly used to keep order and defend underholds and surrounding territories from minor creatures.
Training Cost: 5 Gold
Upkeep Cost:


Infantry Battalion

A unit of infantry is typically armed with a good quality arbalest, spear or sword and shield and usually armored with at least a breastplate and helm.
Training Cost: 10 Gold
Upkeep Cost:


Elite Infantry Company

Elite infantry, or Men-at-arms are highly respected professional soldiers who fight in full plate armour wielding powerful lances or swords, or hulking Arbalests that can down a Wyrm in a instant.
Training Cost: 15 Gold
Upkeep Cost:

Enchantments

Infantry units have assumed equipment, usually armour and swords. However, a variety of magical resources or special items can be used to augment them.





Elite Enchantments

Daiklave

A signature weapon of Vanguard and Mystic Type aspects, soldiers with Materia Gauntlets can wield weaker versions of these iconic weapons.
Requirement: Mythril or Orichalcum
1 Mythril/Orichalcum per Cadre

AutoPlate

AutoPlate entirely encloses the user in a suit of armour which greatly enchances their strength, vision and protects them from harmful humors in the air.
Requirement: Adamantium
2 Adamantium, 1 Mythril per Cadre

Cavalry

Artillery

Beasts