Thomas Connor

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Thomas Connor
Affiliation: USAF Nova Project
Concept: Miniature Bipedal Fighter Jet

Attributes: 5/3/7 (Physical/Social/Mental)

Strength: 2 + 3
Mega-Strength: 0 + 1

Brawl 2
Might 2

Dexterity: 3 + 2 (Nimble)
Mega-Dexterity: 3 (Enhanced Movement)

Pilot 3
Stealth 1
Firearms 1
Athletics 1

Stamina: 3 + 2 (G-Tolerant)
Mega-Stamina: 1 (Adaptability)

Endurance 3
Resistance 3

Charisma: 2

Etiquette 1

Manipulation: 2

Streetwise 2

Appearance: 2

Style 3

Perception: 3 + 1 (Sharp Eyes)
Mega-Perception: 1 (Electromagnetic Vision)

Awareness 3

Intelligence: 3

Academics 2
Medicine 1

Wits: 4 + 1 (Calm under Fire)
Mega-Wits: 1 (Multitasking)

Rapport 1

Backgrounds: 7

Backing (USAF) 2
Resources 3
Node 2 (10 Q/turn)

Willpower: 5

Bonus Points (15 + 10)

3 Quantum (-21)
2 WP (-4)

Flaws (+10)

Permanent Power (Bodymorph) +4
Overconfidence +1
Costume Fetish (Nude) +1
Eufiber Rejection +2
Vestigial Limbs (Wings) +2

Taint: 5 (+10 NP)

Aberrations: Aberrant Eyes (camera-like)
Sexless

Nova Points: 40 + 10 Tainted

-18 NP 6 Mega-Attributes (Mega-Perception 1, Mega-Dexterity 3, Mega-Wits 1, Mega-Stamina 1)
-18 NP 6 dots of L2 Powers (Bodymorph (Metal) 3, Hypermovement (Flight) 3)
-6 NP 6 dots of L1 Powers: (Flight 5, -5 to control dice pools, Invisibility 1, -4 Radar/IR Only, -1 difficulty to detect)
-5 NP 1 dot of L3 Powers: (Quantum Bolt, Extended Range, Homing, -4 Only usable on vehicles, -1 accuracy)
-3 NP (9 Attribute Dots)

Quantum: 4 (28 Quantum Pool)

Powers: Bodymorph (Metal) *** (+1 L/B soak, +1 difficulty to be hit)

Density Increase * (+1 Str, +1 L/B soak)
Armor ** (+6L/B soak)

Mini-Missiles (Quantum Bolt) * (Range LOS, -1 to dodge successes, Dice Pool 5 + [3], Damage [8] + 4L)

Flight ***** (-5 to maneuvering pools): Combat Speed 60 m (without HM)/150 m (with HM)/600 m (with HM/EM), Non-Combat Speed 1500 km/h using HM, 450 km/h without.

Invisibility * (Radar/IR Only, difficulty 7 to detect)

Soak: 14B/11L

Health Levels:
Bruised (-0) x 1
Hurt (-1) x 1
Injured (-1) x 1
Wounded (-2) x 1
Maimed (-3) x 1
Crippled (-4) x 1
Incapacitated x 1
Dead