Tharin Concord Worlds

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The Tharin Concord does not currently have full control of a number of worlds in their claimed sectors. Worlds far off the main hyperspace routes are often only visited by an occasional patrol. There may be some minor recolonization within sectors from time to time.

(Overall Total - 7600)


Tharin Sector (Total 3400)

Aaron (Average - 200)

A bustling mining world that was once controlled by the Fromm gang, it is now being developed and fought over by the Combines.

Af'El (Major - 400)

The Defel homeworld has opened up to investment after Toxis-Htaqcsas Metals agreed to become a subsidiary of Tyrus-Medkova Combine, while the dark world has joined with the Tharin Concord in order to take advantage of League membership and the Concord Navy. The Defel espionage and metallurgy industries have been booming.

Annoo (Average - 200)

The fall of the Fromm Gang opened up many opportunities for the nascent Tharin Concord, and the world of Annoo joined the state very early on. The Combines and other corporations have diversified the local economy

Bolad (Average - 200)

Once the home of the Fromm Estate and Palace, Bolad joined along with Annoo and Aaron early in Concord history.

Dennogra (Minor - 100)

A mining and trading system with a number of small outposts on it's arid main planet. The rise of the Combines and the Concord have brought a steady stream of ships through the starport of Zio Snaffkin The remote, barren climate of the Scandia Badlands on Dennogra has made it the ideal place for a Triellus Rangers basic training academy.

Jexeria (Average - 200)

An old industrial world known for its arms industry, it is now rigidly divided amongst various Combines.

Kossimur / Junkfort Station (Minor World- 100)

The old smuggler's waystation is now a booming port on the Triellus Trade Route and Cadma Conduit, as well as the home port of many bounty hunters. Justice is often rough around the edges, but Gov. Taroshin and his crew run the best station in the sector. An entire new wing of the station has been built for the Triellus Rangers and Sector Rangers - pirates are not welcome here. The planet Kossimur has begun to be developed, and the Junkfort is now a proper space station.

Moog Mot (Major - 400)

The home of the WAW & Avrensys Combines, along with countless corporations and banks, this is a major financial center for the sector, with security to match.

Marleyvane (Major - 400)

The home of Marleyvane Drive Yards, where the sector Moff maintained his fleet, and now a major Combine. They have been famous for producing the vast numbers of cruiser-class vessels in the Concord Navy, and they now possess the ability to build ships up to 5km. The entire system is MDY owned.

Nimat (Major - 400)

The capitol of the Concord, with numerous cities filled with towering skyscrapers. It's cities are a forest of transparisteel and gleaming lines, especially in the moonless nights. It is not a full city planet, but it is on the upper limit of self sufficiency. Tyrus-Medkova Industries makes its headquarters here, and every Combine owns at least one gigantic skyscraper headquarters. The cities seem to be perpetually shrouded in cloud. Aside from being the capitol world of the Concord, Nimat is known as the Slicer's Paradise thanks to its widespread use computer networks and droid based systems. The planet has nearly no unemployment, as Combines will generally offer indenture contracts, which turn the unemployed into model workers via all sorts of methods.

Novolek Beacon (Station - 50)

The Station placed here to study the pulsar has brought forth considerable results. Several of the Combines have constructed neutronium forges in orbit of the pulsar to make use of the extreme gravity.

Novor (Average - 200)

The Tharin Sector government was able to acquire the Novor system fairly easily via offers of trade and security. The Salin Corridor is rapidly becoming a vital link to the Mandalorian Order, and the large number of asteroid are a boon to mining.

Nwarcol Point (Station - 50)

A major junction between the Salin Corridor and the Sisar Run, Nwarcol Point has always done a burgeoning trade in all kinds of goods. The entire station and system defense force was privately held, so the Concord just bought them out.

Oovo (Base - 50)

Bought out by the Concord for use as a prison and military base. Convicts often produce munitions and supplies for the military.

Tammar (Average - 200)

The thin atmosphere and arid climate of Tammar lends itself to the construction of starships. The Tammarians have seen their economy boom, and they have supported the Concord from the earliest days. The Arridos Yards make a variety of craft for Avrensys, as well as serving as a base for the Triellus Rangers

Taskeed (Average - 200)

This temperate world is known for it's farming and agribusiness industries, with the most fertile land in the sector. The farms around the ancient crater use it's natural drainage basin. There is a major resupply base for the Triellus Rangers in orbit.

Cadma Sector (Total - 500)

Dagelin Minor (Average - 200)

After the leading scientists of the fledgling Concord developed a counter-virus to the Hardin Plague, the Concord had first access to the ruins of the planet, and it became home to numerous state building and the source of vast revenues to the government from the Combines leasing land. There is a major naval base present here back from the days of Sith domination of the Centrality

Orranna (Minor - 100)

A sleepy temperate world known for being a safe place to raise a family and not much else

Maphus Tria (Colony - 50)

Home to an isolated military base.

Simbarc (Minor - 100)

A world enjoying a mining boom, with the trade in rare ores fueling industrial and commercial expansion.

Garn (Colony - 50)

A minor world with a research facility studying the ruins of its ancient civilization. Widely claimed to be haunted.

Centrality (Total - 3700)

Arleen (Minor - 100)

A fairly minor generic system, settled by the same explorer who named the Arleen Loop.

Antipose (Colony - 50)

A recently re-settled dead world being re-terraformed with SWE technology.

Cadma (Minor - 100)

A fairly minor generic system, settled by the same explorer who named the Cadma conduit and sector.

Dela (Major - 400)

The Centrality's corporate heart is home to numerous corporations and subsidiaries, as well as the rigorous security forces that protect them.

Douglas (Colony - 50)

A recently re-settled dead world being re-terraformed with SWE technology.

Erilnar (Major - 400)

The capital world of the Centrality is a temperate world with many cities and factories. It has vast space docks and shipyards, as well as a number of military bases. The capital city is a marvel of Trammic architecture.

Gand (Major - 400)

Home of the Gand species and their legendary Findsmen, the Gand have rejoined the Centrality, as it has proven itself worthy of bearing the name.

Falko (Colony - 50)

A recently re-settled dead world being re-terraformed with SWE technology. Connects the Falco Run and the newly-made Calrissian Corridor.

Hosrel (Colony - 50)

A recently re-settled dead world being re-terraformed with SWE technology. Part of the newly-made Calrissian Corridor.

Lekua (Average - 200)

The Lekuan civilization has brought its formidable research institutions and advanced technology industries to bear in support of the Concord. The Concord government makes use of their independence to check the R&D claims of the Combines. Lekua has a system of noble titles and an active aristocracy, which is mostly dominated by the gray-skinned natives.

Osean (Average - 200)

Rich, beautiful, and filled with resorts, Osean is the vacation home of many rich citizens and visitors. The only somber element is a casino built around a memorial statue to Lando Calrissian.

Paulking (Colony - 50)

A recently re-settled dead world being re-terraformed with SWE technology.

Rafa (Average - 200)

While the Sharu keep most of their technology to themselves, they do produce some goods for trade for materials that cannot be accessed from their world. Sharu technology is incredibly advanced, and individual examples command an incredibly high price.

Renatasia (Major - 400)

The Renatasian tradition of independence and self-reliance has been an inspiration to all of the Concord, including the military. Their security protocols successfully stopped the plague from being introduced, and their shipyards are booming. They remain semi-independent, and maintain a large militia. Renatasians are widely viewed to be fanatics, with some justification - Renatasia chose to sacrifice 2/3 of its population rather than kneel to Palpatine. Part of the newly-made Calrissian Corridor.

Ringneldia StarNest (Minor World - 100)

A major way station and Centran Navy Yard, the station is now under control of the Quor'sav. Their word for station translates to Star-Nest, and thus it has become known. The planet has recently become habitable.

Scillal (Average World - 200)

Formerly owned by the Hutts, the Concord bought the system back along with the independent Scillal Designs shipyard, which has taken up the slack in the local spacecraft markets.

Thon'Boka (Nebula - 300)

Home to the majestic Oswaft, this nebula is largely independent of direct Concord control, but the Oswaft are pledged to the system's defense, as well as providing a large supply of precious materials for Renatasia and Rafa. Part of the newly-made Calrissian Corridor.

Trammis (Colony - 50)

A recently re-settled dead world being re-terraformed with SWE technology. Part of the newly-made Calrissian Corridor.

Uaua - (Average - 200)

The Quor'sav were spared the plague by their paranoia, but spared the wrath of the Centran population by revealing the plague was coming before it could spread too far. They have built up a powerful agricultural and manufacturing sector, and the birds have never had as much political power as they now hold.

Zebitrobe (Average 200)

A hub for trade and agribusiness, Zebitrobe has been expanding its economy beyond the legalized Iesai trade. The Combines have been trying to buy out local farmers, with only minor success. Part of the newly-made Calrissian Corridor.