Tea Bergamo
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Overview
Appearance
Background
Lessons
- PP: Remember that there's like, 3 or 4 different kinds of Technos and they operate in London with impunity.
- P: Council estates are the devil and apparently serve the Wyrm.
- PM: Settling into a comfortable routine leads to spirits foisting problems on you. Also, dangerous things come in attractive packages.
Vital Statistics
- Name// Tea Bergamo
- Nom de Guerre// EARL GREY
- Tradition// Virtual Adepts
- Concept//
- Image Song//
- Nature// Cavalier - A defender of the good. Regain 1 WP when doing something that benefits the group or the world.
- Demeanor// Crackerjack - The best at something. Regain 1 WP when accomplishing the impressive, despite the odds.
- Essence//
- Chantry//
Things to Track
- Willpower// 9
- Temporary Willpower// 9
- Health Levels// -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
- Current Damage// 0
- Arete// 4
- Quintessence// 3/3
- Paradox// 5
Attributes
- Strength 4// Kinetic
- Dexterity 4// Agile
- Stamina 3//
- Perception 3//
- Intelligence 4// Bookish
- Wits 3//
- Charisma 4// Vehement
- Manipulation 2//
- Appearance 3//
Abilities
TALENTS/
- Alertness 2//
- Athletics 2//
- Awareness 3//
- Brawl 3//
- Intimidation 1//
- Leadership 1//
- Quick Draw 4// Swords
SKILLS/
- Etiquette 1//
- Melee 5// Swords
- Hypertech 1//
KNOWLEDGES/
- Computer 4// Hacking
- Cosmology 2//
- Enigmas 2//
- Lore (Spirits) 3//
- Linguistics 3//
- Occult 3//
- Science 1//
Paradigm
Foci and Spheres
SPHERES/
- Correspondence 4// Compression
- Mind 2//
- Prime 1//
- Spirit 4// Reformatting
FOCI/
Rotes
Backgrounds
- Avatar 3//
- Contacts 3//
- Reputation 4//
- Resources 3//
- Wonder 5//
Equipment
Outfits
Transport
Weapons
Misc
Merits and Flaws
Merits
- Concentration//
- Lightning Calculator//
Flaws
- Otherworldly Taint//
Chargen
Attributes
Physical 60/64
- Strength 4 (24)
- Dexterity 4 (24)
- Stamina 3 (12)
Mental 48/44
- Perception 3 (12)
- Wits 3 (12)
- Intelligence 4 (24)
Social 24/24
- Appearance 3 (12)
- Charisma 3 (12)
- Manipulation 1 (4)
Abilities
Talents 39/39
- Alertness 1 (3)
- Athletics 1 (3)
- Awareness 3 (9)
- Brawl 3 (9)
- Intimidation 1 (3)
- Leadership 1 (3)
- Quick Draw 3 (9)
Skills 15/15
- Etiquette 1 (3)
- Melee 3 (9)
- Hypertech 1 (3)
Knowledges 27/27
- Computer 3 (6)
- Lore (Spirits) 3 (6)
- Linguistics 3 (6)
- Occult 3 (6)
- Science 1 (3)
Backgrounds
Background Points 21/21
- Resources 3 (9)
- Reputation 4 (12)
Spheres
Sphere Points 65/65
- Correspondence 3 (31)
- Spirit 3 (34)
Freebie Points
Freebie Points 111/111
- Otherworldly Taint (+6)
- Concentration (3)
- Lightning Calculator (3)
- Willpower 9 (26)
- Wonder 5 (15)
- Avatar 3 (9)
- Contacts 3 (9)
- Melee 5 (10)
- Spirit 4 (24)
- Manipulation 2 (4)
- Arcane 2 (6)
- Athletics 2 (2)
XP
Experience Gains
Experience Total/Spent/Unspent (86/80/6)
- Starting Bonus (50)
- Pre-Prelude (1)
- Prelude (3)
- Mayo Prelude + Lesson (9)
- Meeting Fanta and Eclair (5)
- The Party with a Fae (5)
- Night at the Museum (3)
- The Other Night at the Museum (5)
- A House of the Dead (And Space Marines) (5)
Experience Spending
Experience Total/Spent/Unspent (86/80/6)
- Quick Draw 4 (6)
- Computer 4 (3)
- Correspondence 4 (21)
- Charisma 4 (12)
- Cosmology 2 (4)
- Enigmas 2 (4)
- Alertness 2 (2)
- Prime 1 (10)
- Mind 1 (10)
- Mind 2 (8)