Difference between revisions of "Talk:The Order of Nasht"

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Upkeep: 2W 4E
 
Upkeep: 2W 4E
  
==Build Queue==
+
==Semi-Converted Build Queue==
 +
(mage caps missing)
  
 
+
40 Haulers (Simple freighters), Started June 1006 - Ready July 1007<br/>
40 Haulers (Simple freighters), Started June 1006 - Ready February 1007<br/>
+
ML5<br/>
ML5 (Built at Thetis, Tesla)<br/>
+
+1 regeneration (enhancement)<br/>
 
+1 Sphere Sails  
 
+1 Sphere Sails  
  
1,000,000 Flightless Nasht Spiders (Simple Unskilled Infantry Golems), Started May 1006 - Ready June 1007<br/>
+
20x Srat (Simple Patrol Warship) (Done November 1007)<br/>
ML4 (Built at Fin, Alfhame, Sata Corvi, Feth Fiada, Caernarfon)<br/>
+
ML5<br/>
+1 Common Adamantium talons <br/>
+
+1 regeneration (enhancement)<br/>
+1 Noble Synaptite brain
 
 
 
600,000 Flightless Nasht Spiders (Simple Unskilled Infantry Golems), Started June1006 - Ready July 1007<br/>
 
ML4 (Built at Tesla, Thetis, Franco Domini)<br/>
 
+1 Common Adamantium talons<br/>
 
+1 Noble Synaptite brain
 
 
 
20x Srat (Simple Patrol Warship) (Done June 1007)<br/>
 
ML5 (5 at each space office)<br/>
 
 
+2 High Grade Insidium Stealth<br/>
 
+2 High Grade Insidium Stealth<br/>
 
+1 High Grade Mage Pyrite torpedoes<br/>
 
+1 High Grade Mage Pyrite torpedoes<br/>
 
+1 High Grade Sildron Drive
 
+1 High Grade Sildron Drive
  
1 Citadel, Started October 1007 - Ready November 1009 (doublespeeded)<br/>
 
ML3 (Built at Tesla)<br/>
 
+1 Battlemagic Chamber <br/>
 
+1 High Grade Adamantium Armour <br/>
 
+1 High Grade Ambrium Weapons <br/>
 
-1 High Visibility <br/>
 
-1 Infrastructure space
 
  
1 Oracle, Started January 1006 – Ready February 1008<br/>
+
1x Great Ship of the Line (Done July 1008)<br/>
ML5 (Built at Sata Corvi)
+
ML5<br/>
 
+
+1 regeneration (enhancement)<br/>
1x Great Ship of the Line (Done February 1008)<br/>
 
ML5 (Built at Fin)<br/>
 
 
+1 High Grade Adamantium Armour<br/>
 
+1 High Grade Adamantium Armour<br/>
 
+1 High Grade Sildron Shields<br/>
 
+1 High Grade Sildron Shields<br/>
Line 399: Line 382:
 
+1 Battlemagic Chamber  
 
+1 Battlemagic Chamber  
  
1x Great Ship of the Line, Started February 1006 – Ready April 1008<br/>
+
 
ML5 (built at Thetis)<br/>
+
1x Great Ship of the Line, Started February 1006 – Ready September 1008<br/>
 +
ML5<br/>
 +
+1 regeneration (enhancement)<br/>
 
+1 HG Sildron Drive<br/>
 
+1 HG Sildron Drive<br/>
 
+1 HG Ambrium Weapons<br/>
 
+1 HG Ambrium Weapons<br/>
 
+1 Battlemagic Chamber <br/>
 
+1 Battlemagic Chamber <br/>
10 PP 15E 15MP
 
  
20 Huge Flier, Started December 1006 - Ready June 1008<br/>
+
 
ML4 (Built at Tesla, Fin)<br/>
+
1,000,000 Lesser Nasht Spiders (Simple Unskilled Infantry Golems), Started May 1006 - Ready October 1008<br/>
 +
ML4<br/>
 +
+1 regeneration (enhancement)<br/>
 +
+2 flight (enhancement)<br/>
 +
+1 space adaptation <br/>
 +
+1 Common Adamantium talons <br/>
 +
+1 Noble Synaptite brain
 +
 
 +
600,000 Flightless Nasht Spiders (Simple Unskilled Infantry Golems), Started June1006 - Ready November 1008<br/>
 +
ML4<br/>
 +
+1 regeneration (enhancement)<br/>
 +
+2 flight (enhancement)<br/>
 +
+1 space adaptation <br/>
 +
+1 Common Adamantium talons<br/>
 +
+1 Noble Synaptite brain
 +
 
 +
 
 +
5 Skyworms (Simple Cruisers), Started April 1006 - Ready November 1008<br/>
 +
ML5<br/>
 +
+1 regeneration (enhancement)<br/>
 +
+3 HG Mindex Sensors<br/>
 +
+1 HG Adamantium Armour<br/>
 +
+1 HG Sildron Drive
 +
 
 +
20 Huge Flier, Started December 1006 - Ready February 1009<br/>
 +
ML4 <br/>
 +
+1 regeneration (enhancement)<br/>
 +
+1 Space adaptation (enhancement)<br/>
 
+1 Battlemagic Chamber <br/>
 
+1 Battlemagic Chamber <br/>
 
+1 Low Grade Synaptite brain <br/>
 
+1 Low Grade Synaptite brain <br/>
Line 413: Line 424:
 
+1 Common Mithril Armour  
 
+1 Common Mithril Armour  
  
5 Skyworms (Simple Cruisers), Started April 1006 - Ready June 1008<br/>
 
ML5 (built at Fin)<br/>
 
+3 HG Mindex Sensors<br/>
 
+1 HG Adamantium Armour<br/>
 
+1 HG Sildron Drive
 
  
20,000 Sila-Rel (Simple Skilled Infantry Golems), Started July 1006 - Ready January 1009<br/>
+
1 Citadel, Started October 1007 - Ready November 1009 (doublespeeded)<br/>
ML5 (Built at Tesla)<br/>
+
ML3 <br/>
 +
+1 Battlemagic Chamber <br/>
 +
+1 High Grade Adamantium Armour <br/>
 +
+1 High Grade Ambrium Weapons <br/>
 +
-1 High Visibility <br/>
 +
-1 Infrastructure space
 +
 
 +
 
 +
20,000 Sila-Rel (Simple Skilled Infantry Golems), Started July 1006 - Ready July 1010<br/>
 +
ML5<br/>
 +
+1 regeneration (enhancement)<br/>
 +
+2 flight (enhancement)<br/>
 +
+1 space adaptation <br/>
 
+1 High Grade Adamantium Armour <br/>
 
+1 High Grade Adamantium Armour <br/>
 
+1 High Grade Crycium Weapons <br/>
 
+1 High Grade Crycium Weapons <br/>
Line 427: Line 445:
 
+1 High Grade Synaptite brain  
 
+1 High Grade Synaptite brain  
  
20,000 Sila-Rel (Simple Skilled Infantry Golems), Started August 1006 - Ready February 1009<br/>
+
20,000 Sila-Rel (Simple Skilled Infantry Golems), Started August 1006 - Ready August 1010<br/>
ML5 (Built at Tesla)<br/>
+
ML5<br/>
 +
+1 regeneration (enhancement)<br/>
 +
+2 flight (enhancement)<br/>
 +
+1 space adaptation <br/>
 
+1 High Grade Adamantium Armour <br/>
 
+1 High Grade Adamantium Armour <br/>
 
+1 High Grade Crycium Weapons <br/>
 
+1 High Grade Crycium Weapons <br/>
Line 435: Line 456:
 
+1 High Grade Synaptite brain <br/>
 
+1 High Grade Synaptite brain <br/>
  
20,000 Sila-Rel (Simple Skilled Infantry Golems), Started September 1006 - Ready March 1009<br/>
+
20,000 Sila-Rel (Simple Skilled Infantry Golems), Started September 1006 - Ready September 1010<br/>
ML5 (Built at Tesla)<br/>
+
ML5<br/>
 +
+1 regeneration (enhancement)<br/>
 +
+2 flight (enhancement)<br/>
 +
+1 space adaptation <br/>
 
+1 High Grade Adamantium Armour <br/>
 
+1 High Grade Adamantium Armour <br/>
 
+1 High Grade Crycium Weapons <br/>
 
+1 High Grade Crycium Weapons <br/>

Revision as of 11:39, 21 February 2015

Conversion Notes

(work in progress)

Advantages

  • Mystical Members (10 SP): converted into nation-equivalent Mystical Society
  • Industrious Indentured Members (10 SP): unavailable to nations, converted into 10 Industry
  • Terra Incognita Magika (50 SP): no longer exists, turned into 50 ether infrastructure
  • Creature Fest (25 SP): no longer exists, turned into 25 Industry

Terrain

  • All owned terrain moved to single location

Infrastructure

  • Landholder Trans-Stellar population unit size adjusted to nation unit size
  • 26 SP of Indentured Members converted to regular population
  • Converted 75 of 95 points of research to 25 points of Industry and 50 points of ether production since it is no longer used for mages and artificing

Influence

no longer applicable, all offices closed

Mages

  • 31 rp of ingame mages converted to 310 pp of +mage caps
  • 232 pp of other mages converted to 232 pp of +mage caps

Creatures

  • 9 batches of Class VII critter converted into 63 enhancement caps
  • 12 batches of Class VI critter converted into 72 enhancement caps
  • 6 batches of Class V critter converted into 30 enhancement caps
  • 7 batches of Class IV critter converted into 28 enhancement caps
  • 40 batches of Class III critter converted into 10 enhancement caps

Total: 253 enhancement caps

Current plan: Standardise enhancement caps across the board and give everything where it isn't redundant

+1 regeneration
+2 flight
+1 space adaptation

Post-Conversion OOB

The Order of Nasht, as of January 01 1007NE:

Name: The Order of Nasht
Type: Trans-Stellar

Traits: Landholder, Low Profile, Treasure Hunters

Advantages:
Space Dwellers
Mystical Society

Disadvantages:
Tech Dumb

Terrain:
1x Wild Space, Outer System; System ???
1x Crowded Space, Outer System; System ???
1x Scattered Space, Outer System; System ???
1x Scattered Space, Outer System; System ???

Known, but not owned terrain from the Space Dwellers advantage:
1x Wild Space, Outer System; System ???
1x Crowded Space, Outer System; System ???

Infrastructure:
Members: 13,900,000
Industry: 60
Ether: 50 +69 from members
Wealth: 135
Research: 20

Advancement:
Creation 500
Destruction 500
Matter 500
Mental 500
Movement 500

Biology 17
Chemistry 0
Engineering 0
Physics/Mathematics 0
Psychology 17

Treasury (as of 31 December 1006)
Wealth: 416 WU
IUU: 145
Ether: 438
Trade Goods: 17
Research Points: 4
Geodes: 9.42

Magical Materials
14 Natural Meryllium
11 Natural Weaponised Alchemists Stone

Semi-Converted Military

(Mage caps not added yet)
(So far distributed 87 of 253 enhancement caps)

Infantry

200,000 Nasht Spiders (Simple Unskilled Infantry)
ML5
+ 1 regeneration (enhancement)
+ 2 flight (enhancement)
+ 1 space adaptation (enhancement)
+1 High Grade Adamantium Armour
+1 High Grade Adamantium Blades
+1 High Grade Sildron Boosters
Upkeep: 1W 3E

20,000 Nasht Guardians (Simple Infantry)
ML5
+ 1 regeneration (enhancement)
+ 2 flight (enhancement)
+ 1 space adaptation (enhancement)
+1 High Grade Adamantium Reinforced Claws
+1 High Grade Adamantium Armoured Carapace
Upkeep: 1W 2E

100 Royal Guards (Simple Special Forces)
ML5
+ 1 regeneration (enhancement)
+ 2 flight (enhancement)
+ 1 space adaptation (enhancement)
+1 High Grade Adamantium Armour
+1 High Grade Mage Pyrite Weapons
+1 High Grade Sildron Shields
+1 High Grade Elixier of Life Regeneration
+1 Special Training: Bodyguard
Upkeep: 1W 5E

10 Grattbeasts (Lesser Titans)
ML5
+ 1 regeneration (enhancement)
+ 2 flight (enhancement)
+ 1 space adaptation (enhancement)
+1 High Grade Adamantium Armour
+1 Battlemagic Chamber
+1 High Grade Ambrium Beams
+1 High Grade Sildron Shields
+1 High Grade Elixir of Life Regeneration
Upkeep: 1W 6E

10x Grattspawn (Lesser Titans)
ML4
+ 1 regeneration (enhancement)
+ 2 flight (enhancement)
+ 1 space adaptation (enhancement)
+1 Battlemagic Chambers
+1 Low Grade Adamantium Armour
Upkeep: 1W 3E

Cavalry

100 Shatterbeetles (Very Heavy Cavalry)
ML5
+ 1 regeneration (enhancement)
+ 2 flight (enhancement)
+ 1 space adaptation (enhancement)
+2 High Grade Adamantium Armour
+1 High Grade Ambrium Beams
+1 High Grade Sildron Shields
+1 High Grade Elixir of Life Regeneration
Upkeep: 1W 5E

Researched: +1 Battlemagic Chambers for Very Heavy Cavalry ML3

Artillery

50 Nasht Bombardment Pod (Very Heavy Artillery)
ML5
+ 1 regeneration (enhancement)
+ 2 flight (enhancement)
+ 1 space adaptation (enhancement)
+1 Mage Pyrite Weapons
+1 Extended Range
+1 Anti-Air
Upkeep: 1W 3E

Fliers

100 Cloudscouts (Small Fliers)
ML5
+ 1 regeneration (enhancement)
+ 1 space adaptation (enhancement)
+2 High Grade Mindex Sensors
+1 High Grade Meryllium (ECM)
Upkeep: 1W 3E

25 Blademoths (Small Airships)
ML5
+ 1 regeneration (enhancement)
+ 1 space adaptation (enhancement)
+1 High Grade Sildron Agility
+1 High Grade Sildron Speed
+1 High Grade Adamantium Blades
+1 High Grade Mage Pyrite Weapons
Upkeep: 1W 3E

25 Carapace Hunters (Medium Flier)
ML4
+ 1 regeneration (enhancement)
+ 1 space adaptation (enhancement)
+1 Low Grade Mage Pyrite weapons
+1 Anti-Vehicle weapons
Upkeep: 1W 2E

20 Skybridges (Heavy Cargo Plane)
ML5
+ 1 regeneration (enhancement)
+ 1 space adaptation (enhancement)
+2 Cargo Capacity
+2 High Grade Mithril Armour
+1 Assault Pods
Upkeep: 1W 1E

1 Zelaswing (Gigantic Flyer)
ML5
+ 1 regeneration (enhancement)
+ 1 space adaptation (enhancement)
+1 High Grade Ambrium Ranged Weapon
+1 High Grade Mithril Armour
+1 Battlemagic Chamber
+1 High Grade Meryllium (ECM)
Upkeep: 1W 3E

7 Karegrim Behemoths (Mega Fliers)
ML5
+ 1 regeneration (enhancement)
+ 1 space adaptation (enhancement)
Upkeep: 35W

Researched: Huge Fliers ML4
Researched: Huge Flier +1 Low Grade Synaptite
Researched: Huge Flier +1 LG Alchemist's Stone

Navy

1 Chrysia (Great Ship of the Line)
ML5
+ 1 regeneration (enhancement)
+1 High Grade Adamantium Armour
+1 Battlemagic Chamber
+1 High Grade Sildron Shields
+1 High Grade Sildron Drive
+1 High Grade Ambrium Weapons
Upkeep: 2W 4E

1 Fandelsif (Great Ship of the Line)
ML5 + 1 regeneration (enhancement)
+1 High Grade Mage Pyrite Ranged Weapons
+1 High Grade Adamantium Armour
+1 Battlemagic Chamber
+1 High Grade Sildron Shields
+1 High Grade Sildron Drive
Upkeep: 2W 4E

2 Tornetis (Ship of the Line)
ML5
+ 1 regeneration (enhancement)
+1 High Grade Adamantium Armour
+1 Battlemagic Chamber
+1 High Grade Sildron Shields
+1 High Grade Sildron Drive
+1 High Grade Mage Pyrite Ranged Weapon
Upkeep: 1W 3E

1 Bildcavi (Great Ship of the Line)
ML5
+ 1 regeneration (enhancement)
+1 Battlemagic Chamber
+1 High Grade Sildron Shields
+1 Internal Factories (cost free, build free)
+1 High Grade Sildron Drive
Upkeep: 2W 4E

1 Zartos (Great Ship of the Line)
ML4
+ 1 regeneration (enhancement)
+1 Battlemagic Chambers
+1 Low Grade Sildron Drive
+1 Low Grade Mage Pyrite Ranged weapons
-1 slow
Upkeep: 2W 4E

5 Skyworms (Simple Cruisers)
ML5
+ 1 regeneration (enhancement)
+1 High Grade Adamantium Armour
+3 High Grade Mindex Sensors
+1 High Grade Sildron Core Drive
Upkeep: 1W 4E

10 Hivethorn (Simple Small Warship)
ML5
+ 1 regeneration (enhancement)
+1 High Grade Mindex Sensors
+2 High Grade Meryllium ECM
+1 High Grade Sildron Drive
Upkeep: 1W 4E

20 Srats (Simple Small Warship)
ML5
+ 1 regeneration (enhancement)
+2 High Grade Insidium Stealth
+1 High Grade Mage Pyrite Torpedoes
+1 High Grade Sildron Drive
Upkeep: 1W 4E

40 Cargogliders (Simple Freighters)
Base Type: Simple Freighters
ML5
+ 1 regeneration (enhancement)
+1 High Grade Crycium Weapons
+1 Sphere Sails
+2 Internal Factories (Build Free, Cost Free, currently containing no industry)
Upkeep: 3 Wealth

Agents

600 Nasht Infiltrators (Spies)
ML5
+1 Infiltration
+1 Exfiltration
Upkeep: 3 Wealth

3000 Mimics (Spies)
ML5
Upkeep: 30W

100 Senior Dowsers (Prospectors)
ML5
+1 Prospecting
Upkeep: 1 Wealth

800 Dowsers (Prospectors)
ML5
Upkeep: 8W

300 Archaeologists
ML5
Upkeep: 3W

40,000 Inspectors (Security Forces)
ML5
+ 1 regeneration (enhancement)
+ 2 flight (enhancement)
+ 1 space adaptation (enhancement)
+1 High Grade Meryllium Anti Riot Gear
+1 Police Training
Upkeep: 2W 4E

Semi-Converted Build Queue

(mage caps missing)

40 Haulers (Simple freighters), Started June 1006 - Ready July 1007
ML5
+1 regeneration (enhancement)
+1 Sphere Sails

20x Srat (Simple Patrol Warship) (Done November 1007)
ML5
+1 regeneration (enhancement)
+2 High Grade Insidium Stealth
+1 High Grade Mage Pyrite torpedoes
+1 High Grade Sildron Drive


1x Great Ship of the Line (Done July 1008)
ML5
+1 regeneration (enhancement)
+1 High Grade Adamantium Armour
+1 High Grade Sildron Shields
+1 High Grade Sildron Engine
+1 High Grade Mage Pyrite Weapons
+1 Battlemagic Chamber


1x Great Ship of the Line, Started February 1006 – Ready September 1008
ML5
+1 regeneration (enhancement)
+1 HG Sildron Drive
+1 HG Ambrium Weapons
+1 Battlemagic Chamber


1,000,000 Lesser Nasht Spiders (Simple Unskilled Infantry Golems), Started May 1006 - Ready October 1008
ML4
+1 regeneration (enhancement)
+2 flight (enhancement)
+1 space adaptation
+1 Common Adamantium talons
+1 Noble Synaptite brain

600,000 Flightless Nasht Spiders (Simple Unskilled Infantry Golems), Started June1006 - Ready November 1008
ML4
+1 regeneration (enhancement)
+2 flight (enhancement)
+1 space adaptation
+1 Common Adamantium talons
+1 Noble Synaptite brain


5 Skyworms (Simple Cruisers), Started April 1006 - Ready November 1008
ML5
+1 regeneration (enhancement)
+3 HG Mindex Sensors
+1 HG Adamantium Armour
+1 HG Sildron Drive

20 Huge Flier, Started December 1006 - Ready February 1009
ML4
+1 regeneration (enhancement)
+1 Space adaptation (enhancement)
+1 Battlemagic Chamber
+1 Low Grade Synaptite brain
+1 Low Grade Alchemist's Stone poison
+1 Common Mithril Armour


1 Citadel, Started October 1007 - Ready November 1009 (doublespeeded)
ML3
+1 Battlemagic Chamber
+1 High Grade Adamantium Armour
+1 High Grade Ambrium Weapons
-1 High Visibility
-1 Infrastructure space


20,000 Sila-Rel (Simple Skilled Infantry Golems), Started July 1006 - Ready July 1010
ML5
+1 regeneration (enhancement)
+2 flight (enhancement)
+1 space adaptation
+1 High Grade Adamantium Armour
+1 High Grade Crycium Weapons
+1 High Grade Insidium Stealth
+1 High Grade Sildron Agility
+1 High Grade Synaptite brain

20,000 Sila-Rel (Simple Skilled Infantry Golems), Started August 1006 - Ready August 1010
ML5
+1 regeneration (enhancement)
+2 flight (enhancement)
+1 space adaptation
+1 High Grade Adamantium Armour
+1 High Grade Crycium Weapons
+1 High Grade Insidium Stealth
+1 High Grade Sildron Agility
+1 High Grade Synaptite brain

20,000 Sila-Rel (Simple Skilled Infantry Golems), Started September 1006 - Ready September 1010
ML5
+1 regeneration (enhancement)
+2 flight (enhancement)
+1 space adaptation
+1 High Grade Adamantium Armour
+1 High Grade Crycium Weapons
+1 High Grade Insidium Stealth
+1 High Grade Sildron Agility
+1 High Grade Synaptite brain