Talk:The Daedalus Republic

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Old History Paths

A) Colonization
Resource Base (+100 PIP)
Dominantly Baseline (+60 pop, +logistics)
Resource Rich World: Relic Dust (+100 Dust)

B) History of the Colony, Volume 1
Transgene Migration (+20 transgene, +60 population)

C) History of the Colony, Volume II Repeat B1, then continue to D1
Military Action! (+2500 Military)
Narco-Warfare (+2500 military, + doctrines, - 60 pop)

D) The Breakdown
Broken-down (+30 SP, +100 PIP)
Revolution! (+2500 military, + doctrines, + morale, -60 pop)

E) The Zodiac Organization
The EU Includes Us (+100 CIP, - theta, Go to I1)
To Go Boldly (+100 CIP, +100 Theta after faction minus)
Center for Research (+4 Global Tech, +100 application, +100 CIP, -100 PIP)
The Special Aerospace Service (++ Infiltration, + Security, +100 CIP, ++ doctrines)

L) Government
Multiparty Democracy (+ Morale, +100 Application, +100 CIP)

Chaotic Event: My Toaster Hit Singularity (+100 dust, -100 CIP)

EU: + Railgun Application, + Armor Application, +6 Shipbuilding, Capital Construction, + Ground Application, + Stealth Application

Licensed to Kill (++ Infiltration, ++ Security, 10% secrets, + 50% secret project cost)

+30 SP
Pop: 0
Transgene: +20
Morale: ++
PIP: +100
CIP: +400
Wealth: 0
Dust: +200
Theta: +100
Military: +7500
Doctrines: ++++
Logistics: +
Global Tech: +4
Application: +200
Railgun Application +
Armor Application +
Shipbuilding ++++++
Ground Application +
Stealth Application +
Capital Construction

++++ Infiltration
+++ Security
10% secrets
50% secret project cost

Tech Indices

Global Tech: 24
Shipbuilding: 29
Transgenics: 16
Ground Vehicles: 29
Materials: 29
Railguns: 34
Catapults: 54
Stealth: 29
Basic Theotech: 39

Kentwich Upgrade

+3 Intelligence
24 points before transgenic bonus

Totals

300 Population
500 Wealth
600 PIP
900 CIP
450 Delta Dust
100 Theta Dust
32,500 Military