Difference between revisions of "Talk:Polity Creation"

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:Industrial Fabber: 25 production per point
 
:Industrial Fabber: 25 production per point
  
'''Military'''
+
'''Military'''<br>
 
The amount of military your nation has at present.
 
The amount of military your nation has at present.
 
:Military: 150 military per point
 
:Military: 150 military per point

Revision as of 04:35, 11 October 2013

Nation Creation

Nation creation in Heaven's Wake involves the spending of nation points in order to flesh out the infrastructure and abilities of your nation.

Each nation has 40 points to spend.

National Infrastructure

Population
Population is the amount of people in your nation.

Population Unit: 10 million per point

Industry
Industry covers the manufacturing output of your nation.

Industrial Fabber: 25 production per point

Military
The amount of military your nation has at present.

Military: 150 military per point

Assember Gate Production
Assembler gates are used for producing apex technology. They can also instantly build any other unit at 2x cost.

Apex Assembler: 25 Assembler production per point

Apex Blueprints
Apex blueprints are required for apex technology, without them the assemblers have no instructions. They come either as common blueprints, uncommon blueprints and rare blueprints, each more powerful than the last. See the Apex Technology for more information.

Common blueprints
Cost: 1 point
Uncommon blueprint
Cost: 2 points
Rare blueprint
Cost: 5 points

National Traits

Hyperlane Network Your part of the Hyperlane network, the superhighway of interstellar transport

-10 Points