Difference between revisions of "Talk:Polity Creation"
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Nation Creation | Nation Creation | ||
− | Nation creation in Heaven's Wake | + | Nation creation in Heaven's Wake involves the spending of nation points in order to flesh out the infrastructure and abilities of your nation. |
Each nation has 40 points to spend. | Each nation has 40 points to spend. | ||
===National Infrastructure=== | ===National Infrastructure=== | ||
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− | |||
'''Population'''<br> | '''Population'''<br> | ||
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'''Apex Blueprints'''<br> | '''Apex Blueprints'''<br> | ||
− | Apex blueprints are required for apex technology, without them the assemblers have no instructions. | + | Apex blueprints are required for apex technology, without them the assemblers have no instructions. [[Apex Technology]] |
:Common blueprints | :Common blueprints | ||
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:Cost: 5 points | :Cost: 5 points | ||
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'''Diplomacy''' | '''Diplomacy''' | ||
Line 41: | Line 38: | ||
'''Espionage''' | '''Espionage''' | ||
− | :10 | + | :10 Espionage Units per point |
===National Traits=== | ===National Traits=== | ||
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− | |||
− | |||
'''Hyperlane Network''' | '''Hyperlane Network''' | ||
Your part of the Hyperlane network, the superhighway of interstellar transport | Your part of the Hyperlane network, the superhighway of interstellar transport | ||
:-10 Points | :-10 Points |
Revision as of 04:19, 11 October 2013
Nation Creation
Nation creation in Heaven's Wake involves the spending of nation points in order to flesh out the infrastructure and abilities of your nation.
Each nation has 40 points to spend.
National Infrastructure
Population
Population is the amount of people in your nation
- Population Unit: 20 million per point
- Cost: 1 Point
Industry
Industry covers the manufacturing output of your nation.
- Industrial Fabber: 25 production per point
Assember Gate Production
Assembler gates are used for producing apex technology. They can also instantly build any other unit at 2x cost.
- Apex Assembler: 25 Assembler production per point
Apex Blueprints
Apex blueprints are required for apex technology, without them the assemblers have no instructions. Apex Technology
- Common blueprints
- Cost: 1 point
- Uncommon blueprint
- Cost: 2 points
- Rare blueprint
- Cost: 5 points
Diplomacy
Diplomatic points can be spent in order to achieve outcomes
- 10 Diplomatic Units per point
Espionage
- 10 Espionage Units per point
National Traits
Hyperlane Network Your part of the Hyperlane network, the superhighway of interstellar transport
- -10 Points