Difference between revisions of "Talk:Mage: Drifting Tokyo"

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=Char Concepts=
+
Loot from the Fujiyama Estate:
*Hermetic Witch Hunter - Silence
+
*cabinet of mysterious files
*Mal
+
*resources 4 in cash
*Cursed Hermetic Oujo - FBH
+
*a lot of valuable antique drug paraphernalia (-1 difficulty on appropriate rolls)
*Omnyodo Tailor Embroiled in Ancient Politics - Exhack
+
*15 tass edibles
 
+
*A stick of incense which smells of mayonnaise. Contains a powerful spirit, looks like it dates to shortly before the Meiji period.  
== Exhack Character Concept Outline ==
+
*Zui Quan Scrolls: Grimoire 3 that teaches up to time and mind 3, akashic-ecstatic 'drunken boxing' paradigm.
 
+
*Silver Herb: A silver potted plant appearing like fractalised cannabis. Smoking it induces  a dreamlike state lasting for 1-3 hours that increases dexterity, intelligence and manipulation difficulties by 1 (more for particularly complex or precise tasks). The dreamer can ‘awaken’ at any time, removing the penalties and finding themselves at the beginning of the previous several seconds (one combat round). The herb has enough leaves for three uses. Growing enough leaves for an additional use requires an investment of 1 quint per week for four weeks and a difficulty 8 plant care roll.
* There exists a particular moth that produces silk with fantastic properties.
+
*Psychedelic Dress: A cute summer dress with psychedelic 70s designs. It is difficult to focus on the dress, so rolls to hit the wearer are at +2 difficulty unless targeted by means other than sight. It is, however, quite obvious and nearly half a century out of date.
* The secret of this moth is protected by a group of wicked, immortal omnyoji involved in Japanese ultranationalist politics and the Ascension war.
+
*Affect-cutting Knife: A controversial object, ornate and menacing, from someone who had sights to show. The experience of being cut can be controlled by the wielder to be painful, pleasant, cold, or even create non-touch sensations like smells or visions. When the knife cuts someone, however shallowly, it may roll arete 3 against difficulty 5 (for a 'touch' sensation) or 6 (to affect a different sense). However, it cannot create complex illusions without a similarly complex cut.
* After one of their mortal vassal families produced a mage, they intended to induct him but were foiled.
 
* The vassal family was killed, and the blame placed on a group of upstarts who had associated too much with foreigners (FBH-chan family) in order to goad the young magi into revenge.
 
* In general they're involved in a lot of dirty politics, but dress nice at least.
 
 
 
=== Moonlight Moths ===
 
Often mistaken for common silkworm moths, moonlight moths are gentle insect-like spirits that appear when Drift and moonlight coincide. They are born as creatures of flesh and blood in the Tellurian, and evolve into a spiritual existence after undergoing a spinning a silken chrysalis. After this change they migrate to the moon, emerging only rarely to feed on spiritual detritus and breed. Their ahimsa silk can be processed into garments which is durable, lightweight and has the metaphysical properties of silver in addition to having a strong affinity for the manipulation of the boundary between the Tellurian and Umbra. Their silk must always be created ''ahimsa'', without the killing of the silkworms in boiling water, as doing this irreparably taints the fiber produced.
 
 
 
It can be assumed that before the Gekkotsuka, the Moonlit Moth was cared for by:
 
* Insect changing breeds killed by the Anansi. (Full Moon)
 
* Possibly some other changing breed before the wolves killed them. (Waning Half)
 
* The wolves before the Kuei-jin killed them. (Waning Crescent)
 
* The Kuei-jin before they became corrupt. (New Moon)
 
* It's a metaphor for the cycles of the moon, maybe.
 
 
 
=== Tsukiakariga-no-Kami ===
 
Tsukiakariga-no-Kami (月明かり蛾の神), rarely referred to with "no-Mikoto", is the patron deity of a Shinto sect that migrated to the Tokyo area as the city rose in importance and stature. The ''moonlight moth god'' is said to be a servant of Tsukuyomi-no-Mikoto with a small and fanatically devoted following. His origins are vague: conflicting accounts position him as a mortal man who domesticated the moonlight moth and wove their silk into a sail that carried him to the moon, an ancient shapeshifting moth-monster that drank from a well of immortality and developed divine powers or one of the concubines of Tsukuyomi-no-Mikoto.
 
 
 
=== Ga-no-Shinken and the Gekkōtsuka Group ===
 
Tsukiakariga-no-Kami's priests are the central figures of a small but influential omnyodo organization. Known as the Ga-no-Shinken, they are known for their silvery robes of pure moonlight silk and apparent immortality- the youngest having been inducted into the main priesthood around the time of the Meiji Restoration. Most can abide the Tellurian but at the cost of appearing their actual age and so remain out of sight for most of their mortal descendants.
 
 
 
The Gekkōtsuka Group are the mortal facet of the Ga-no-Shinken, a wealthy family that operates a mid-size consortium with tendrils in food, textiles and wired telecom. They operate numerous traditional silk farms and are one of the few local sources of so-called cruelty-free silk in Japan. Ahimsa silk created in Gekkōtsuka Group workshops is in high-demand in overseas, and sells well in the coastal cities of the United States.
 
 
 
A scandal is underway as one of the vassal houses as produced a true awakened omnyoji and sent him off to Italy for training by foreign magisters. The Ga-no-Shinken intend to thicken the blood of the main house with him at multiple points and use him as an asset, in order to strengthen the house in anticipation of conflict with the Technocracy.
 

Latest revision as of 10:35, 11 July 2020

Loot from the Fujiyama Estate:

  • cabinet of mysterious files
  • resources 4 in cash
  • a lot of valuable antique drug paraphernalia (-1 difficulty on appropriate rolls)
  • 15 tass edibles
  • A stick of incense which smells of mayonnaise. Contains a powerful spirit, looks like it dates to shortly before the Meiji period.
  • Zui Quan Scrolls: Grimoire 3 that teaches up to time and mind 3, akashic-ecstatic 'drunken boxing' paradigm.
  • Silver Herb: A silver potted plant appearing like fractalised cannabis. Smoking it induces a dreamlike state lasting for 1-3 hours that increases dexterity, intelligence and manipulation difficulties by 1 (more for particularly complex or precise tasks). The dreamer can ‘awaken’ at any time, removing the penalties and finding themselves at the beginning of the previous several seconds (one combat round). The herb has enough leaves for three uses. Growing enough leaves for an additional use requires an investment of 1 quint per week for four weeks and a difficulty 8 plant care roll.
  • Psychedelic Dress: A cute summer dress with psychedelic 70s designs. It is difficult to focus on the dress, so rolls to hit the wearer are at +2 difficulty unless targeted by means other than sight. It is, however, quite obvious and nearly half a century out of date.
  • Affect-cutting Knife: A controversial object, ornate and menacing, from someone who had sights to show. The experience of being cut can be controlled by the wielder to be painful, pleasant, cold, or even create non-touch sensations like smells or visions. When the knife cuts someone, however shallowly, it may roll arete 3 against difficulty 5 (for a 'touch' sensation) or 6 (to affect a different sense). However, it cannot create complex illusions without a similarly complex cut.