Supersoldier Stuff Scribbles

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Supersoldier Subtechnologies
Or: The Ballad of the Chrome Berets

Biotechnology

Biotech supersoldiers are generally easier to mass-produce, but much less capable than "dry" supersoldiers. Wetware can be easily grown and is generally less visible but also has strict limits on functionality and is less predictable.

Combat Bioroids

One option for biotech supersoldiers would be "expendables" or combat bioroids. Although not very "super" they're also cheap and easy to deploy en masse.

Symbiotic Biotech

"Wetwires" would be enhanced with surgically implanted organs and heavily boosted via retrovirals, getting you something more akin to an actual supersoldier. They may be required to have a certain amount of flaws past a certain point due to the unpredictability of extensive biological reconstruction.

Custom-Engineered Species

Certain people might end up building something that never even started off as human to bypass the biological limits of human physiology. Starting from a Xenomorph and altering it genetically can get you a very potent creature-but whether it's friendly or a monster to be put down is never 100% assured.

Cybertechnology

Although expensive and generally obvious, cyberware is unmatched in effectiveness.

Limited Cybernetic Reconstruction

Limited cybernetic reconstruction involves grafting additional mass onto the body (Exojocks) or minimal replacement of living tissue, such as cybereyes, DNIs, and that sort of jazz. Vehicular Datalink-Pilot a vehicle with your MIND!
Exojock Infantry-Guys with an extra 20 kilos of myomer muscle, skeletal support and ballistic plating built in.
Wired Reflexes-We replaced your nerves with carbon and silicon. React faster dammit!

Heavy Cybernetic Modification

Heavier cyberware generally interfaces more intimately with the person's mind, sometimes even replacing parts of it.
Fly-By-Thought System-The vehicle is your body. Its weapons your arms, its engines your feet, its armor its skin. You and your vehicle are one.
Full Conversion Cyborgs-Motoko Kusanagi, is that you? Still limited to approximately human size and shape and generally needing a human face of some sort to prevent psychological rejection, fortunately or unfortunately.
Advanced Component Miniaturization-Certain infantry systems can be implanted into a cyborg now giving them certain equipment items without taking up any space in the unit itself.

Exotic Cybernetic Reconstruction

More exotic reconstruction means one is better at interfacing and supporting a brain in a body completely unlike what it's used to. This is just as much psychology and neuroscience as advances in making better bodies.
Cybervehicles-Vehicles which solely mount a pilot's heavily cyborged brain in a black box.
Exotic Full Conversion Infantry-stuff like Dragoons, Briareos, Diamond Dogs, and the like. They don't even need to look human at this point.
Ubiquitious Cyberware-A few powers end up with most people having at least some (very minor) cyberware common to most citizenry. This might allow some certain transhuman traits to be purchased for everyone instead of built for supersoldiers (e.g. Dermal Armor, DNIs, etc)

Microtech Augmentation

Combining high levels of understanding of biotechnology and cybertechnology make nanotechnological and micromachine implants viable, which are as difficult to detect as biotech and as powerful as cyberware but more expensive than either, cost-effectiveness ensuring it's only useful for certain specific roles (infiltrators, spies, SPF, etc).

Standard Nanoaugmentation

Biomods-create men who can lift one ton, run at 50 miles an hour, never get tired despite running a full marathon, take a full mag of rifle-fire... and they're essentially undetectable to most sensors. The perfect saboteur, terrorist, or special operations agent.

Advanced Nanoaugmentation

Partial Conversion Cyborgs-the use of nano-augs in living flesh allows a cyborg to use the full potential of their cybernetic parts without replacing nearly as much flesh, lowering cost and increasing stealthiness. This would be people like Syndicate Wars agents (trenchcoats not included).
Enhanced Flexibility-more advanced nanomachines allow nanotech augments to use certain cyber-only traits.

Full Cellular Mimicry

Nanotech nearly indistinguishable from the real thing.
Full Nanoborgs-every cell is a mimicry of the real thing, nanomachinery and micromachinery, all artificially crafted.
Deus Ex Machinae (Delta/Theta Integration)-Men like gods.