Difference between revisions of "Ship Upgrades"
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==Ship Upgrade Pool (wip)== | ==Ship Upgrade Pool (wip)== | ||
− | + | ||
+ | Next Generation Ships: Full points below | ||
+ | :Jardin ships get 1:1 AM to PLasma changover for this generation | ||
+ | :Imperials get free strategic stutter warp <br> | ||
+ | :1:1 Change over on specialist armor: | ||
+ | |||
Modernized Ships: Half points <br> | Modernized Ships: Half points <br> | ||
+ | :Specialist armor has to replace the old armor (only 1 type per ship) | ||
+ | |||
+ | Point Pools<br> | ||
:25 points to upgrade flagships | :25 points to upgrade flagships | ||
:22 points dreadnoughts | :22 points dreadnoughts |
Revision as of 16:36, 20 February 2016
Ship Upgrade Pool (wip)
Next Generation Ships: Full points below
- Jardin ships get 1:1 AM to PLasma changover for this generation
- Imperials get free strategic stutter warp
- 1:1 Change over on specialist armor:
Modernized Ships: Half points
- Specialist armor has to replace the old armor (only 1 type per ship)
Point Pools
- 25 points to upgrade flagships
- 22 points dreadnoughts
- 18 points battleships
- 12 points cruisers
- 6 points smaller ships
Upgrades
- Spinal cannons/maulers 5 points
- Tactical stutterwarp 3 points
- Plasma cannon/ 3 points/ 2 points per every AM cannon replaced on the ship
- Sensors 1 point (max is 10)
- Lasers 1 point
- Other weapons 2 points
- Special armor 2 points
- Armor 1 point
- ECM 1 point
- Init rating 1 point
- Speed 1-3 1 point,
- Speed 4 2 points
- Speed 5 3 ect
- Batteries: 2:1 points
- Reactor 1 point
- Notes: Ships with excessive amounts of reactors or batteries, may explode if shields go down and they get hit into HP range.