Second Stilled Lily

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Overview

Names: Second Stilled Lily (family name discarded)
Concept: Runaway Sword Princess.
Archetype: Warrior
Rank: 4

Stats

Lake 7
River/Aura 2
Chi (Normal): 11
Chi (Other): -
Cultivation (normal): 7/11
Cultivation (other): -
Chi Threshold (Unarmoured):
Trivial: 11 Minor: 22 Major: 33
Chi Threshold (Armoured):
Trivial: 16 Minor: 32 Major: 48

Joss:

Virtues

Benevolence (Kuan) 3 Ferocity (Bao) 3
Force (Ba) 4 Individualism (Si) 3
Honor (Xin) 2 Obsession (Chan) 2
Loyalty (Zhong) 2 Revenge (Chou) 2
Righteousness (Yi) 3 Ruthlessness (Hen) 1

Combat Block

Speed +10 Damage +5 Footwork +5
Block +10 Strike +20 Toughness +5

Skills

Awareness +5 Confidence +5
Crafting +0 Finesse +10
Hardiness +10 Inspire +5
Learning +0 Medicine +0
Might +5 Perform +0
Politics +0 Ride +5
Stealth +5 Survival +0
Tactics +5 Wu Wei +5

Disadvantages

Gear

Sword:

+5 Strike/+5 Block; You may Flood one die from the River while you make the attack. If you do and cause a Rippling roll, any Chi Aura used to protect against this damage costs 2 Chi points per die to purchase.

Light Armour??

Kung Fu

External

Eight Legends:
(Speed +5; Footwork +5; Strike +10[15]; Damage +5[10]; Block +5; Toughness +5;)
Laughs At:

  • Eight Legends laughs at its fellow traditional styles as it regards them all to be offshoots, wayward children who have lost sight of their elder’s teachings. It also laughs against anyone using the saber, spear, staff or sword – the Four Major Weapons – because Eight Legends is their absolute master, and there can exist no maneuver which it doesn’t know.

Fears:

  • Eight Legends fears the use of needles, chains, and any other uncommon weapon that doesn’t resemble the ones it knows. It also fears fighting methods that are unorthodox or sinister because it can’t imagine performing such acts, let alone getting one step ahead of them.

Techniques
Miracle Strike
By carefully reading your opponent, you understand what is the best maneuver to use. It appears to the amazed onlookers as if you execute perfect attacks against which your enemies are helpless!

  • This style’s Strike bonus increases to +15

Golden Flash
Gleaming and magnificent, your weapon soars with such ferocity that it cuts through enemies too quickly to even be stained.

  • This style’s Damage bonus increases to +10.

Internal

Nine Sun Birds
Basic Technique (1): Cry of the Golden Crow
The sun rises quickly in the mountainous highlands; one moment all is darkness, the other moment all is light. Become a sudden presence without prior warning!

  • You have a +5 bonus to Speed.

2: Dipping Crow
Your amazing speed conceals a clever trick: you’re intentionally holding back. By slowing down and conserving energy, you can muster sudden bursts of speed to evade attacks more effectively than trying to constantly perform at your peak.

  • You have a +10 bonus to Dodge.

3: Scattering the Golden Feathers
Your weapon seems to multiply, leaving bright images of itself in its wake. A slash comes to resemble a great feathered wing sweeping over the battlefield!

  • This attack is an Area Attack.

Formless Techniques:
Submissive Steel [Level 1]
You can call your weapon to your hand within the same zone without needing of an action to do so. All that is required is an outstretched hand and a silent but willful command, and your weapon flies to you like a loyal falcon. The Sage can deny the effectiveness of this technique if the weapon is restrained, if there is no clear path towards you, or if your ownership over it is questionable.

Secret Arts

History

Loresheets

Destiny

Starting Destiny

Starting Entanglements