RPG Rael

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Basic Info

Other names:
Demonym: Raelian
Faction/Block: Independent
Population: 28 million (+ more on associated worlds)
Government Type: Consitutional Theocracy
Economic model: Nanosocialist
Relative Economic Strength: Moderate
Relative Industrial Strength: Moderate
Relative Military Strength: Moderate
General Political Stance: Rim Hegemon

Adventure Seeds

A Hegemon's Burden (Military): The Rim is a cold and lawless place and it is up to the crew of the RFS Return Messenger to bring some order to it.
Lamb of Zod (Humor): A case of mistaken prophecy casts an unwitting player as the Promised One for one of the many harmless splinter sects across Rael. Mostly harmless.
Outsiders (Wildcard): A mysterious encounter with a ship displaying abilities of frightening technical sophistication. Is this Earth, finally returning to gather its wayward children?

The World

A couple paragraphs describing the physical nature of the world, with things like climate, geography, biosphere, etc.

History

Several paragraphs touching on the history of the world, such as the (major) points of origin for its inhabitants, any conflicts, crisis or otherwise exciting events, etc.

Rael lies at the center of an independent catapult nexus deep in the Rim.

The Nation

This section is the most important and is where important things go in, such as culture, today's politics, their place in the galaxy, etc.

Rael has a bicameral government, with the upper house being unelected Raelian technotheocrats and the lower house being popularly elected congresspeople.

Additional Section

In case you have a national component that demands its own section, you can add sections!