RPG New Granada

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Basic Info

Other names: Republic of New Granada, New Granada Colony
Demonym: Granadin
Faction/Block: European Union
Population:
Government Type: Unitary Semi-Presidential Republic
Relative Economic Strength:
Relative Industrial Strength:
Economic model: Welfare State/Mixed Economy
Relative Military Strength:
General Political Stance:

Adventure Seeds

Adventure Seed 1 (Military): Adventure Seed 2 (Intrique): Adventure Seed 3 (Horror): A classified government research station located in the unpopulated White-Cove Islands has suddenly gone silent and off the grid.


The World

New Granada is a relatively temperate world which required only moderate terraforming to be suitable for human habitation. It has three large continents (uncreatively named East, South, West) that are undergoing the slow process of splitting apart and a significant number of island chains.

History

New Granada is one of the small handful of EU worlds that make significant use of transgenic technology. However, their use of transgenics is both more subtle and much more regulated then is commonly found in ZOCU or other heavy transgenic powers. Like many things there are pros and cons to this approach. While the government and the majority of the population support the EU there are also a significant minority of ZOCU sympathizers within the population. Some experts believe that New Granada did not have many "loyalty issues" during the ZOCU war only due to existing tensions with the ZOCU world of Haraway and the presence of a potent EU Deep Space Fleet base in New Granada's star system.

The Nation

Cold War with Haraway