Particle Pulse Cannons

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Particle Pulse Cannons: PPCs are weapons designed to fire a concentrated burst of charged particles at near c. When fired this “pulse” closely resembles some of the “blaster bolts” from ancient science fiction stories. It should be clarified though that while they appear to be “blasters” PPCs are not pure energy weapons and are in fact a class of kinetic energy weapons. Mount Traits: As you saw in the Weapons Introduction PPCs have the mount trait that each “scale” of mount represents another PPC in the turret. This means that a “large mount” PPC represents 3x PPCs of any given design. It should be noted that while their “to hit” and damage rolls are all treated as if this were a single system firing they are otherwise treated as separate “guns”. Meaning when choosing a weapon and a mount keep in mind you are doubling or tripling the cost not only in price but in energy demands as well.
Type: Unguided.


Mk-105 “Quasar” PPC
Manufacturer: Altair Arms
Damage: 3d6
Range: 3
Optimal: 1
Penalty: -1d6
Crew: 2 gunners
Power: 10
Cost: 10,000 guilders


“Chevalier” class PPC
Manufacturer: De Gaulle Armes Technologie
Damage: 4d6
Range: 3
Optimal: 1
Penalty: -1d6
Crew: 2 gunners
Power: 10
Cost: 10,000 guilders


L'épée du roi class PPC
Manufacturer: De Gaulle Armes Technologie
Damage: 4d6
Range: 4
Optimal: 2
Penalty: -1d6
Crew: 2 gunners
Power: 15
Cost: 15,000 guilders


Mk-107 “Nova” PPC
Manufacturer: Altair Arms
Damage: 3d6
Range: 4
Optimal: 2
Penalty: -1d6
Crew: 2 gunners
Power: 10
Cost: 15,000 guilders


König Jäger class PPC
Manufacturer: Kraus-Lursen
Damage: 5d6
Range: 3
Optimal: 2
Penalty: -1d6
Crew: 2 gunners
Power: 15
Cost: 20,000 guilders


Königs Schwert class PPC
Manufacturer: Kraus-Lursen
Damage: 5d6
Range: 5
Optimal: 2
Penalty: -1d6
Crew: 3 gunners
Power: 20
Cost: 35,000 guilders