Difference between revisions of "New Mercia"

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|-
 
|-
 
! style="text-align: left" | Population Breakdown:  
 
! style="text-align: left" | Population Breakdown:  
| >05% Baseline
+
|  
 
|-
 
|-
 
! style="text-align: left" | Capital:  
 
! style="text-align: left" | Capital:  
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|-
 
|-
 
! style="text-align: left" | Wealth:  
 
! style="text-align: left" | Wealth:  
| 600 + 150
+
| 550 + 165
 
|-
 
|-
 
! style="text-align: left" | PIP:  
 
! style="text-align: left" | PIP:  
| 900 + 150
+
| 900 + 165
 
|-
 
|-
 
! style="text-align: left" | CIP:  
 
! style="text-align: left" | CIP:  
| 700 + 150
+
| 700 + 165
 
|-
 
|-
! style="text-align: left" | Dust:   
+
! style="text-align: left" | Delta Dust:   
| 750
+
| 650
 +
|-
 +
! style="text-align: left" | Theta Dust: 
 +
| 100
 
|-
 
|-
 
! style="text-align: left" | Military:   
 
! style="text-align: left" | Military:   
| 35,000
+
| 37,500
  
 
|}
 
|}
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===Paths===
 
===Paths===
  
A1: Early National (+ 100 CIP)<br>
+
Exp-1): Terraformable World
 +
 
 +
Exp-4): Artifact Rush (+100 CIP, +50 Wealth, +100 Dust, +30 Pop)
 +
 
 +
Exp-6): Extensive (+250 Dust, -50 PIP)
 +
 
 +
Exp-7): None (+60 Pop, +100 Wealth)
 +
 
 +
Exp-8): Datacore (+150 Applications, +1 Global Techlevel)
 +
 
 +
Exp-9): Routed (+10 SP)
 +
 
 +
Col-1): EU Arm (+5,000 military, +100 CIP, +100 PIP, +100 Dust)
 +
 
 +
Col-3): Outer Expanse (+120 Pop, +150 PIP, +100 CIP, +100 Wealth, +10 SP, +10 Transgene)
 +
 
 +
Col-3B): Headcount Increase Exercise (+60 Pop)
 +
 
 +
Col-3C): Primarily Primary Industry (+300 PIP, +200 Wealth, +120 Pop)
  
A2: Mixed (+20 Transgene, +11 SP)<br>
+
Col-3D): Stayed Home (+60 Pop, +100 CIP, +100 Wealth)
  
A3: Resource Rich World<br>
+
Col-7A): Warfare! (+2,500 military)
A5: Relic Dust (+100 Dust, +1 SP)<br>
 
  
B1: Artifact Find (+100 dust)<br>
+
Col-7C): Full Scale War (+5,000 military, +Doctrines)
B4: Ancient Resources (+ 100 dust, +1 SP)<br>
 
  
C1: Artfact Find (+100 dust)<br>
+
Break-1): Industrial Progression (+100 CIP, -100 PIP)
C2: Reverse Engineerable (+100 Applications)<br>
 
  
D1: Broken Down (+100 PIP, +30 SP)<br>
+
Break-3): Cut Off
  
D3: Civil Unrest (+5,000 military)<br>
+
Break-3C): Stand Alone Complex (+100 PIP, +100 CIP, +100 Wealth, +4 Logistics, +10,000 Military)
  
E1: Solidarity! (+100 dust, -debt, Treaty of Sirius)<br>
+
War-1): ZOCU Solidarity! (+7,500 Military, +100 Wealth, +200 Dust, +100 Theta)
  
G1: Never Forget (+2,500 military, +Logistics, +Doctrines)<br>
+
War-6A): Never Forget (+100 PIP, +2,500 military, +Logistics, +Doctrines)
  
G2: Crash Industrialisation (+100 CIP, +100 Wealth, +200 PIP, -debt)<br>
+
War-6B): Postwar Depression (+Logistics, +2,500 Military, +100 CIP, +200 PIP, -200 Wealth)
  
G3: Fort Up (+Military, +Defensive Stuff, +Ground Doctrines, +Ground Tech)<br>
+
War-6C): Fight in the <s>Jungle</s> Near-Forests (++Morale, ++Ground Doctrines, ++Ground Application, -60 Pop)
  
L1: Space Monarchy (+2,500 Military, +100 PIP, +Logistics, +1 SP)<br>
+
Cur-1): Space Monarchy (+2,500 Military, +100 PIP, +20 Transgene, +1SP)
  
Chaotic Event: Revanche! (+Morale, -Military)<br>
 
  
+10,000 Military<br>
+
Population: +330<br>
+500 Dust<br>
+
PIP: +900<br>
+400 PIP<br>
+
CIP: +700<br>
+200 CIP<br>
+
Wealth: +550<br>
+100 Wealth<br>
+
Delta Dust: +650<br>
+100 Application<br>
+
Theta Dust: +100<br>
+20 Transgene<br>
+
Applications: +150<br>
+44 SP<br>
+
Military: +37,500<br>
++Logistics<br>
+
Logistics:+6<br>
+Morale<br>
+
Global Techlevel: +1<br>
+Defensive Stuff<br>
+
Morale: ++<br>
+Doctrines<br>
+
Doctrines: ++<br>
+Ground Doctrines<br>
+
Ground Doctrines: ++<br>
++Ground Application<br>
+
Ground Application: ++<br>
+Mega-Particle Application<br>
+
Transgenics: +30<br>
+Power Application<br>
+
SP: +21<br>
+Aerospace Application <br>
+
 
+3 Hangarize Application<br>
 
+4 Shipbuilding Application<br>
 
--Debt<br>
 
Treaty of Sirius<br>
 
Cruiser Construction<br>
 
  
 
===Tech Indexes===
 
===Tech Indexes===
  
'''Global Technology Level:'''  18
+
'''Global Technology Level:'''  19
:Shipbuilding:  -3 [15]
+
 
:Hangarize:  +32 [50]
+
===Transgenics===
:Mecha:  +7 [25]
+
 
:Power Systems:  +7 [25]
+
 
:Propulsion:  +7 [25]
 
:Mega Particle Weapons:  +32 [50]
 
:Basic Theotech:  +37 [55]
 
:Mass Production +4 [22]
 
:Civilian Technology -2 [16]
 
:Materials +5 [23]
 
:Transgenics +2 [20]
 
  
 
===General Information===
 
===General Information===

Revision as of 03:40, 22 July 2010

Kingdom of New Mercia
System Info
World Name: New Mercia
Map ID: R 19
Surface Gravity: 9.96 m/s2
Climate: Frozen
Atmosphere: Oxygen-Nitrogen
Population:
Population Breakdown:
Capital: Landing
Type of Power: ZOCU
Infrastructure
Wealth: 550 + 165
PIP: 900 + 165
CIP: 700 + 165
Delta Dust: 650
Theta Dust: 100
Military: 37,500


Sphere 2

Paths

Exp-1): Terraformable World

Exp-4): Artifact Rush (+100 CIP, +50 Wealth, +100 Dust, +30 Pop)

Exp-6): Extensive (+250 Dust, -50 PIP)

Exp-7): None (+60 Pop, +100 Wealth)

Exp-8): Datacore (+150 Applications, +1 Global Techlevel)

Exp-9): Routed (+10 SP)

Col-1): EU Arm (+5,000 military, +100 CIP, +100 PIP, +100 Dust)

Col-3): Outer Expanse (+120 Pop, +150 PIP, +100 CIP, +100 Wealth, +10 SP, +10 Transgene)

Col-3B): Headcount Increase Exercise (+60 Pop)

Col-3C): Primarily Primary Industry (+300 PIP, +200 Wealth, +120 Pop)

Col-3D): Stayed Home (+60 Pop, +100 CIP, +100 Wealth)

Col-7A): Warfare! (+2,500 military)

Col-7C): Full Scale War (+5,000 military, +Doctrines)

Break-1): Industrial Progression (+100 CIP, -100 PIP)

Break-3): Cut Off

Break-3C): Stand Alone Complex (+100 PIP, +100 CIP, +100 Wealth, +4 Logistics, +10,000 Military)

War-1): ZOCU Solidarity! (+7,500 Military, +100 Wealth, +200 Dust, +100 Theta)

War-6A): Never Forget (+100 PIP, +2,500 military, +Logistics, +Doctrines)

War-6B): Postwar Depression (+Logistics, +2,500 Military, +100 CIP, +200 PIP, -200 Wealth)

War-6C): Fight in the Jungle Near-Forests (++Morale, ++Ground Doctrines, ++Ground Application, -60 Pop)

Cur-1): Space Monarchy (+2,500 Military, +100 PIP, +20 Transgene, +1SP)


Population: +330
PIP: +900
CIP: +700
Wealth: +550
Delta Dust: +650
Theta Dust: +100
Applications: +150
Military: +37,500
Logistics:+6
Global Techlevel: +1
Morale: ++
Doctrines: ++
Ground Doctrines: ++
Ground Application: ++
Transgenics: +30
SP: +21


Tech Indexes

Global Technology Level: 19

Transgenics

General Information

New Mercia is one of several moons of the gas giant Deria in the Mintaka system. It is well known as a source of delta dust, owing to significant precursor deposits all over the planet, and for an extremely erratic climate with variations from extreme cold to tropical heat owing to the elliptical orbit of Deria and the tidally locked nature of New Mercia and Deira. More recently a civil war, running concurrently with the larger ZOCU war, has made New Mercia infamous for extremely high civilian and military casualties, use of WMDs (particularly what has become known as the Mercian Zombie Plague), political extremism and disastrous overreaction.

Politically, the moon is divided between the Kingdom of New Mercia, the government that arose from the original UN/EU chartered colony, and the Federal Republic of Albion, the breakaway polity that is the result of the New Mercian Civil War. The Kingdom is a ZOCU member state, while the FRA is an EU affiliate. Also present is an ARROWs peacekeeping force, intended to enforce compliance with the ceasefire that brought an end to the Civil War. As both sides are well supplied with advanced weapons and the UN force small and under-equipped in comparison, the effectiveness of this attempt is low; raids by both sides are commonplace, although the forbidding mountain chains that for the boundary between the two polities make any large scale attempt at military action difficult and the well developed aerospace defence infrastructure of both nations makes leapfrogging their natural boundaries difficult, at best.

Geography

Arcologies

Landing Arcology
New Anglia Arcology
Highfoss Arcology
Tamwold Arcology
Whelworth Arcology
Windermere Arcology


History

Fiction

Voodoo Patrol