Most Dangerous Operation

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Concept

Kobold SAS, ready to Operate

For a thousand years, we have been slaves. For a thousand years, the boot of our creators was firmly on our neck, keeping us low to the ground. We built for them, we destroyed for them, and we died for them.

Since then, we have freed ourselves. Threw off our shackles and struck our oppressors down. Reclaimed our own destiny, our own fate, from the hands of others.

Now, however, yet another threat rears its ugly head. The drow - a race of slavers that dwells within the darkest depths of the world - has been gathering its thralls, their goal clear - to make us one of them as well.

This is unacceptable.

You will be deployed deep behind the drow lines. Your objective is to cause as much damage to their invasion fleet as possible before exfiltrating.

Good luck. Our hopes are riding on you - and remember, no matter what happens. No gods. No masters.

Only us.

Character Creation

There are

  • Physical
  • Mental
  • Social/Command
  • Integrity

You have 20 dice to split between them. Command is responsible for determining how effective things like familiars etc will be, as well as give bonuses to Cunning Plans in the hands of the Team Leader. Integrity is used for resistance against magical attacks.

In addition to the stats, each of you has a single speciality, your role in the squad - team leader, sniper, mage etc.

You are Kobold SAS. Equip operational gear. Tech level is approximately WW1/WW2-ish.