Difference between revisions of "Michael Ovid"
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=Identity = | =Identity = | ||
− | *Codename: | + | *Codename: pardon? |
− | *Alias: | + | *Alias: pardon? |
*Allegiance: Independent | *Allegiance: Independent | ||
*Concept: The Next Form of Life | *Concept: The Next Form of Life | ||
− | *Eruption: | + | *Eruption: Threatening Situation |
===Motivations=== | ===Motivations=== | ||
− | + | :Genesis 4 | |
− | + | :Ecological Regeneration 3 | |
− | + | :Discovering the Secret History 2 | |
− | + | :Self-Improvement 3 | |
+ | :Scientific Advancement 2 | ||
=Vital Statistics= | =Vital Statistics= | ||
− | *Quantum: | + | *Quantum: 6 |
− | **Quantum Pool: | + | **Quantum Pool: 15/30 |
− | **Max Spent per Turn: | + | **Max Spent per Turn: 20 |
− | **Stress Quantum: | + | **Stress Quantum: 5 |
− | *Willpower: | + | *Willpower: 3/5 |
*Health: | *Health: | ||
− | **[ ] | + | **[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 |
− | **[ ] | + | **[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-1) |
− | **[ ] | + | **[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-2) |
− | + | **[ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-4) | |
− | **[ ] | + | **[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] -5 (-10 (Incapacitated)) |
− | **[ ] Incapacitated | ||
**[ ] Dead | **[ ] Dead | ||
+ | **Heals at 14x speed, reduces healing times by 4 categories, see also Regeneration II MSta enhancement | ||
*Taint: 1 | *Taint: 1 | ||
− | **Temporary Taint: | + | **Temporary Taint: 2 |
**Aberrations: 0 | **Aberrations: 0 | ||
===Combat=== | ===Combat=== | ||
− | *Initiative: | + | *Initiative: d9 |
− | *Dodge: | + | *Dodge DV: 14-5 |
− | *Parry: | + | *Parry DV: 13-5 |
− | *MAP | + | *MAP: [+4+1] |
− | *Soak (Total): | + | *Soak (Total): 2A/14L/23B |
− | **Natural Soak: | + | **Natural Soak: 2A/14L/23B |
**Power Soak: 0A/0L/0B | **Power Soak: 0A/0L/0B | ||
**Equipment/Other Soak: 0A/0L/0B | **Equipment/Other Soak: 0A/0L/0B | ||
− | + | ||
===Attacks=== | ===Attacks=== | ||
Line 45: | Line 46: | ||
===Physical=== | ===Physical=== | ||
− | :Strength 5 | + | :Strength 5 ''Potent'' |
− | :Dexterity 5 | + | :Dexterity 5 ''Vigorous'' |
− | :Stamina | + | :Stamina 6 ''Alive'' |
− | ::'''Mega Stamina | + | ::'''Mega Stamina 6''' |
− | :: | + | :: Health: Subtract 6 from the potency of any poison, disease or similar bio/chemical intrusion. |
− | :: | + | :: I'll Be Back: +12 Incapacitated health levels. While Incapacitated and unable to act, halve all damage, rounded down, to a minimum of 1 health level. |
+ | :: Regeneration II: Instantly heal B/L damage at 1Q/level or A at 6Q/level to a max of 6/turn. Passively heal 14B/L/hour or 6A/day. Regrow missing organs in 5 days. | ||
+ | :: Robust II: + 2x duplicates of basic health levels. | ||
+ | :: Indestructible: Halve post-soak damage of any attack for 3qp | ||
===Mental=== | ===Mental=== | ||
:Wits 4 | :Wits 4 | ||
− | :Intelligence | + | :Intelligence 6 ''Rational'' |
:Perception 4 | :Perception 4 | ||
Line 64: | Line 68: | ||
==Abilities== | ==Abilities== | ||
===Physical=== | ===Physical=== | ||
− | :Athletics 5 (Swimming 2 | + | :Athletics 5 (Swimming) |
− | :Endurance 5 (Breath | + | :Close Combat 2 |
+ | :Endurance 5 (Breath) | ||
:Might 3 | :Might 3 | ||
− | :Pilot | + | :Pilot 3 (Boat) |
− | |||
===Mental=== | ===Mental=== | ||
− | :Academics | + | :Academics 1 (Literature) |
− | + | :Art 2 (Sculpture) | |
− | :Art | ||
− | |||
:Awareness 2 | :Awareness 2 | ||
− | :Medicine | + | :Medicine 4 |
− | :Science | + | :Science 5 (Biology, Ecology) |
− | |||
:Survival 1 | :Survival 1 | ||
Line 90: | Line 91: | ||
=== Merits === | === Merits === | ||
− | :'' | + | : Fame 1 (Divers &c) |
− | : | + | : Language 3 (''English'', French, Malay, Spanish) |
+ | : Ally 1 (Juliet Eden, mediocre heptathlete, nova) | ||
+ | :: His diving lessons helped her relax and qualify for the Olympics in Rio. Unfortunately she failed to deliver and has been in a slump ever since. They had a fling last year; it didn't work out but they remain close. | ||
+ | : Contacts 2 (Admiral Larue, Professor Ohms (tattoo artist and bodymod fetish blogger), Divers &c) | ||
=== Flaws === | === Flaws === | ||
− | |||
== Augmentations and Aberrations == | == Augmentations and Aberrations == | ||
=== Augmentations === | === Augmentations === | ||
− | + | : Superhuman Intelligence I | |
+ | : Long-Lived III (biologically immortal) | ||
+ | : Encryption (+1 mind reading difficulty) | ||
+ | : Ambidexterity (+1d multiple actions when dual wielding) | ||
+ | : Improved Kinaesthesia (+[1] to all non-dodge Athletics rolls based on movement or precise positioning) | ||
+ | : Environmental Adaption: Aquatic (gills, drink salt water) | ||
+ | : Regenerator (healing times -1 category) | ||
+ | : Biohazard Resistance II (+[1] to resist poisons/diseases, immune to potency <2 toxins) | ||
+ | : Hard To Stop II (-2 wound penalties, incap levels are -10 levels) | ||
+ | : Multithreaded (auto-assistant, +1 mind control resistance sux, +2 MAP) | ||
+ | : Enhanced Processing (computer thought, enhanced reading) | ||
+ | : Enhanced Memory (photographic memory, automatic recall) | ||
=== Aberrations === | === Aberrations === | ||
− | + | :Aberrant Appearance (fishman) (2xp) | |
+ | :Seizures (4xp) | ||
== Equipment == | == Equipment == | ||
=Quantum Powers= | =Quantum Powers= | ||
− | + | ===Biomanipulation 5=== | |
− | ** | + | *Level 3 |
− | * | + | *Pool d9 (man + power) |
− | + | *Touch | |
− | + | *Grant or remove 4xp bodymods or raise or lower physical attribute by 1 per success. Difficulty is Willpower + 1. Resist with Stamina + Resistance. | |
− | * | ||
− | |||
− | |||
− | == | + | ===Shapeshift 1=== |
− | + | *Level 3 | |
− | + | *Pool d6+[6] | |
− | + | *Scene | |
− | + | *[+Duration -Slow] | |
− | + | *Gain up to 7 augmentations per use. 1 augmentation allows moving 2 physical dots or adding one physical dot. | |
− | + | *Maximum increase of 3 dots. | |
− | + | ====[tank]==== | |
− | + | *Armour Implants IV (+4B/4L soak) | |
− | + | *Reinforced Armour II (+2B/2L soak, -2 armour penalty) | |
− | + | *Protected Vitals (soak lethal, -1 attacker success) | |
− | + | *'''Net effects:''' +8L stamina soak, 6B/6L armour soak, -2 armour penalty, -1 success to successful attacks | |
− | === | + | ====[power]==== |
− | * | + | *Augmented Strength III |
− | * + | + | *Superhuman Strength II |
− | * + | + | *+2 Strength |
+ | *'''Net effects:''' Strength 7(+[3]) | ||
− | === | + | ====[awesome]==== |
− | + | *Superhuman Appearance III | |
− | + | *+3 Appearance | |
− | :+1 | + | *Enchanting Feature |
− | + | *'''Net effects:''' App 8+[1] | |
− | === | + | ====[speed]==== |
− | * | + | *Enhanced Movement V |
− | + | *Springs | |
− | * | + | *Ultralight Body |
− | * | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | === | + | ====[flight]==== |
+ | *Wings II | ||
+ | *Alternate Sensory Mode: High-Mag Vision | ||
+ | *Navigation Implant | ||
+ | *Rangefinder | ||
+ | *Ultralight Body | ||
+ | *Integrated Weapon | ||
− | == | + | ====[infiltration]==== |
+ | *Small Size IV | ||
+ | *Chromatophores | ||
+ | *Adhesive Grip | ||
+ | *Multitool | ||
− | === | + | ====[murder]==== |
+ | ====[awful]==== | ||
− | = | + | = Spending Log = |
− | == | + | == Experience == |
− | + | *Prelude: +2/2 (2/2) | |
+ | *Aberrations: +6 (2/8) | ||
+ | **Superhuman Stamina I: -2 (2/6) | ||
+ | **Stamina 6: -8 (0/0) | ||
+ | *The Gang's All Here: +6/6 (6/6) | ||
+ | *Projection: +4/4 (10/10) | ||
+ | **Stealth 1: -4 (6/10) | ||
+ | *Doc Future: +4/4 (10/14) | ||
+ | **Close Combat 1: -4 (6/14) | ||
+ | *Going Nova: +4/4 (10/18) | ||
+ | *Lunch a la Gaza: +4/4 (14/22) | ||
+ | *Genocidal Offal: +4/4 (18/26) | ||
+ | **Intelligence 5: -8 (10/26) | ||
+ | **Multithreaded: -8 (10/18) | ||
+ | *Bunker city: +6/6 (16/24) | ||
+ | **Intelligence 6: -8 (8/24) | ||
+ | **Superhuman Intelligence: -2 (8/22) | ||
+ | **Enhanced Processing: -4 (8/18) | ||
+ | *Paul John: +6/6 (14/24) | ||
+ | *Maker: +4/4 (18/28) | ||
+ | **Enhanced Memory: -2 (18/26) | ||
+ | **Medicine 3: -4 (14/26) | ||
+ | **Close Combat 2: -4 (10/26) | ||
+ | *Home on the Range: +4/4 (14/30) | ||
+ | **Medicine 4: -4 (10/30) | ||
+ | **Quantum 6: -20 (10/10) | ||
+ | **Indestructible: -4 (10/6) |
Latest revision as of 17:28, 27 September 2018
Identity
- Codename: pardon?
- Alias: pardon?
- Allegiance: Independent
- Concept: The Next Form of Life
- Eruption: Threatening Situation
Motivations
- Genesis 4
- Ecological Regeneration 3
- Discovering the Secret History 2
- Self-Improvement 3
- Scientific Advancement 2
Vital Statistics
- Quantum: 6
- Quantum Pool: 15/30
- Max Spent per Turn: 20
- Stress Quantum: 5
- Willpower: 3/5
- Health:
- [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0
- [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-1)
- [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-2)
- [ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-4)
- [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] -5 (-10 (Incapacitated))
- [ ] Dead
- Heals at 14x speed, reduces healing times by 4 categories, see also Regeneration II MSta enhancement
- Taint: 1
- Temporary Taint: 2
- Aberrations: 0
Combat
- Initiative: d9
- Dodge DV: 14-5
- Parry DV: 13-5
- MAP: [+4+1]
- Soak (Total): 2A/14L/23B
- Natural Soak: 2A/14L/23B
- Power Soak: 0A/0L/0B
- Equipment/Other Soak: 0A/0L/0B
Attacks
Attributes
Physical
- Strength 5 Potent
- Dexterity 5 Vigorous
- Stamina 6 Alive
- Mega Stamina 6
- Health: Subtract 6 from the potency of any poison, disease or similar bio/chemical intrusion.
- I'll Be Back: +12 Incapacitated health levels. While Incapacitated and unable to act, halve all damage, rounded down, to a minimum of 1 health level.
- Regeneration II: Instantly heal B/L damage at 1Q/level or A at 6Q/level to a max of 6/turn. Passively heal 14B/L/hour or 6A/day. Regrow missing organs in 5 days.
- Robust II: + 2x duplicates of basic health levels.
- Indestructible: Halve post-soak damage of any attack for 3qp
Mental
- Wits 4
- Intelligence 6 Rational
- Perception 4
Social
- Charisma 3
- Manipulation 2
- Appearance 5 A Beautiful Creature
Abilities
Physical
- Athletics 5 (Swimming)
- Close Combat 2
- Endurance 5 (Breath)
- Might 3
- Pilot 3 (Boat)
Mental
- Academics 1 (Literature)
- Art 2 (Sculpture)
- Awareness 2
- Medicine 4
- Science 5 (Biology, Ecology)
- Survival 1
Social
- Etiquette 1
- Leadership 2
- Rapport 2
- Style 1
Merits and Flaws
Merits
- Fame 1 (Divers &c)
- Language 3 (English, French, Malay, Spanish)
- Ally 1 (Juliet Eden, mediocre heptathlete, nova)
- His diving lessons helped her relax and qualify for the Olympics in Rio. Unfortunately she failed to deliver and has been in a slump ever since. They had a fling last year; it didn't work out but they remain close.
- Contacts 2 (Admiral Larue, Professor Ohms (tattoo artist and bodymod fetish blogger), Divers &c)
Flaws
Augmentations and Aberrations
Augmentations
- Superhuman Intelligence I
- Long-Lived III (biologically immortal)
- Encryption (+1 mind reading difficulty)
- Ambidexterity (+1d multiple actions when dual wielding)
- Improved Kinaesthesia (+[1] to all non-dodge Athletics rolls based on movement or precise positioning)
- Environmental Adaption: Aquatic (gills, drink salt water)
- Regenerator (healing times -1 category)
- Biohazard Resistance II (+[1] to resist poisons/diseases, immune to potency <2 toxins)
- Hard To Stop II (-2 wound penalties, incap levels are -10 levels)
- Multithreaded (auto-assistant, +1 mind control resistance sux, +2 MAP)
- Enhanced Processing (computer thought, enhanced reading)
- Enhanced Memory (photographic memory, automatic recall)
Aberrations
- Aberrant Appearance (fishman) (2xp)
- Seizures (4xp)
Equipment
Quantum Powers
Biomanipulation 5
- Level 3
- Pool d9 (man + power)
- Touch
- Grant or remove 4xp bodymods or raise or lower physical attribute by 1 per success. Difficulty is Willpower + 1. Resist with Stamina + Resistance.
Shapeshift 1
- Level 3
- Pool d6+[6]
- Scene
- [+Duration -Slow]
- Gain up to 7 augmentations per use. 1 augmentation allows moving 2 physical dots or adding one physical dot.
- Maximum increase of 3 dots.
[tank]
- Armour Implants IV (+4B/4L soak)
- Reinforced Armour II (+2B/2L soak, -2 armour penalty)
- Protected Vitals (soak lethal, -1 attacker success)
- Net effects: +8L stamina soak, 6B/6L armour soak, -2 armour penalty, -1 success to successful attacks
[power]
- Augmented Strength III
- Superhuman Strength II
- +2 Strength
- Net effects: Strength 7(+[3])
[awesome]
- Superhuman Appearance III
- +3 Appearance
- Enchanting Feature
- Net effects: App 8+[1]
[speed]
- Enhanced Movement V
- Springs
- Ultralight Body
[flight]
- Wings II
- Alternate Sensory Mode: High-Mag Vision
- Navigation Implant
- Rangefinder
- Ultralight Body
- Integrated Weapon
[infiltration]
- Small Size IV
- Chromatophores
- Adhesive Grip
- Multitool
[murder]
[awful]
Spending Log
Experience
- Prelude: +2/2 (2/2)
- Aberrations: +6 (2/8)
- Superhuman Stamina I: -2 (2/6)
- Stamina 6: -8 (0/0)
- The Gang's All Here: +6/6 (6/6)
- Projection: +4/4 (10/10)
- Stealth 1: -4 (6/10)
- Doc Future: +4/4 (10/14)
- Close Combat 1: -4 (6/14)
- Going Nova: +4/4 (10/18)
- Lunch a la Gaza: +4/4 (14/22)
- Genocidal Offal: +4/4 (18/26)
- Intelligence 5: -8 (10/26)
- Multithreaded: -8 (10/18)
- Bunker city: +6/6 (16/24)
- Intelligence 6: -8 (8/24)
- Superhuman Intelligence: -2 (8/22)
- Enhanced Processing: -4 (8/18)
- Paul John: +6/6 (14/24)
- Maker: +4/4 (18/28)
- Enhanced Memory: -2 (18/26)
- Medicine 3: -4 (14/26)
- Close Combat 2: -4 (10/26)
- Home on the Range: +4/4 (14/30)
- Medicine 4: -4 (10/30)
- Quantum 6: -20 (10/10)
- Indestructible: -4 (10/6)