Michael Ovid: Difference between revisions

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=Identity =
=Identity =
*Codename:  
*Codename: pardon?
*Alias:  
*Alias: pardon?
*Allegiance: Independent
*Allegiance: Independent
*Concept: The Next Form of Life
*Concept: The Next Form of Life
*Eruption: Danger
*Eruption: Threatening Situation


===Motivations===
===Motivations===
* Self-Improvement  
:Genesis 4
* Scientific Experimentation
:Ecological Regeneration 3
* Exploration
:Discovering the Secret History 2
:Self-Improvement 3
:Scientific Advancement 2


=Vital Statistics=
=Vital Statistics=
*Quantum: 5
*Quantum: 6
**Quantum Pool:  
**Quantum Pool: 15/30
**Max Spent per Turn:  
**Max Spent per Turn: 20
**Stress Quantum:  
**Stress Quantum: 5
*Willpower:  
*Willpower: 3/5
*Health:
*Health:
**[ ] External: -0
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0
**[ ] Bruised: -0
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-1)
**[ ] Hurt: -1
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-2)
**[ ] Injured: -2
**[ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-4)
**[ ] Crippled: -4
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] -5 (-10 (Incapacitated))
**[ ] Incapacitated
**[ ] Dead
**[ ] Dead
**Heals at 14x speed, reduces healing times by 4 categories, see also Regeneration II MSta enhancement
*Taint: 1
*Taint: 1
**Temporary Taint: 0
**Temporary Taint: 2
**Aberrations: 0
**Aberrations: 0


===Combat===
===Combat===
*Initiative: d
*Initiative: d9
*Dodge: d
*Dodge DV: 14-5
*Parry: d +[]
*Parry DV: 13-5
*MAP Reduction:
*MAP: [+4+1]
*Soak (Total): A/L/B
*Soak (Total): 2A/14L/23B
**Natural Soak: A/L/B
**Natural Soak: 2A/14L/23B
**Power Soak: 0A/0L/0B
**Power Soak: 0A/0L/0B
**Equipment/Other Soak: 0A/0L/0B
**Equipment/Other Soak: 0A/0L/0B
 
===Attacks===
===Attacks===


Line 44: Line 46:


===Physical===
===Physical===
:Strength 5
:Strength 5 ''Potent''
:Dexterity 5
:Dexterity 5 ''Vigorous''
:Stamina 5
:Stamina 6 ''Alive''
::'''Mega Stamina'''
::'''Mega Stamina 6'''
:: Health: Subtract 6 from the potency of any poison, disease or similar bio/chemical intrusion.
:: I'll Be Back: +12 Incapacitated health levels. While Incapacitated and unable to act, halve all damage, rounded down, to a minimum of 1 health level.
:: Regeneration II: Instantly heal B/L damage at 1Q/level or A at 6Q/level to a max of 6/turn. Passively heal 14B/L/hour or 6A/day. Regrow missing organs in 5 days.
:: Robust II: + 2x duplicates of basic health levels.
:: Indestructible: Halve post-soak damage of any attack for 3qp


===Mental===
===Mental===
:Wits  
:Wits 4
:Intelligence  
:Intelligence 6 ''Rational''
:Perception  
:Perception 4


===Social===
===Social===
:Charisma  
:Charisma 3
:Manipulation  
:Manipulation 2
:Appearance 5, ''A Beautiful Creature''
:Appearance 5 ''A Beautiful Creature''


==Abilities==
==Abilities==
===Physical===
===Physical===
:Athletics
:Athletics 5 (Swimming)
:Endurance
:Close Combat 2
:Endurance 5 (Breath)
:Might 3
:Pilot 3 (Boat)


===Mental===
===Mental===
:Science
:Academics 1 (Literature)
::Biology
:Art 2 (Sculpture)
:Awareness 2
:Medicine 4
:Science 5 (Biology, Ecology)
:Survival 1


===Social===
===Social===
:Etiquette 1
:Leadership 2
:Rapport 2
:Style 1


== Merits and Flaws==
== Merits and Flaws==


=== Merits ===
=== Merits ===
:'''Contacts'''
: Fame 1 (Divers &c)
:'''Resources '''
: Language 3 (''English'', French, Malay, Spanish)
: Ally 1 (Juliet Eden, mediocre heptathlete, nova)
:: His diving lessons helped her relax and qualify for the Olympics in Rio. Unfortunately she failed to deliver and has been in a slump ever since. They had a fling last year; it didn't work out but they remain close.
: Contacts 2 (Admiral Larue, Professor Ohms (tattoo artist and bodymod fetish blogger), Divers &c)


=== Flaws ===
=== Flaws ===


== Augmentations and Aberrations ==
== Augmentations and Aberrations ==


=== Augmentations ===
=== Augmentations ===
 
: Superhuman Intelligence I
: Long-Lived III (biologically immortal)
: Encryption (+1 mind reading difficulty)
: Ambidexterity (+1d multiple actions when dual wielding)
: Improved Kinaesthesia (+[1] to all non-dodge Athletics rolls based on movement or precise positioning)
: Environmental Adaption: Aquatic (gills, drink salt water)
: Regenerator (healing times -1 category)
: Biohazard Resistance II (+[1] to resist poisons/diseases, immune to potency <2 toxins)
: Hard To Stop II (-2 wound penalties, incap levels are -10 levels)
: Multithreaded (auto-assistant, +1 mind control resistance sux, +2 MAP)
: Enhanced Processing (computer thought, enhanced reading)
: Enhanced Memory (photographic memory, automatic recall)


=== Aberrations ===
=== Aberrations ===
 
:Aberrant Appearance (fishman) (2xp)
:Seizures (4xp)


== Equipment ==
== Equipment ==


=Quantum Powers=
=Quantum Powers=
*Biomanipulation
===Biomanipulation 5===
**Development/Regression(?)
*Level 3
**Body Manipulation
*Pool d9 (man + power)
**Form Manipulation
*Touch
**Healing
*Grant or remove 4xp bodymods or raise or lower physical attribute by 1 per success. Difficulty is Willpower + 1. Resist with Stamina + Resistance.
**????


= Spending Log =
===Shapeshift 1===
*Level 3
*Pool d6+[6]
*Scene
*[+Duration -Slow]
*Gain up to 7 augmentations per use. 1 augmentation allows moving 2 physical dots or adding one physical dot.
*Maximum increase of 3 dots.
====[tank]====
*Armour Implants IV (+4B/4L soak)
*Reinforced Armour II (+2B/2L soak, -2 armour penalty)
*Protected Vitals (soak lethal, -1 attacker success)
*'''Net effects:''' +8L stamina soak, 6B/6L armour soak, -2 armour penalty, -1 success to successful attacks


== Chargen ==
====[power]====
=== Elite Human ===
*Augmented Strength III
: 7/5/3 attributes
*Superhuman Strength II
:: Str 3 Dex 3 Sta 4
*+2 Strength
:: Per 3 Int 3 Wit 3
*'''Net effects:''' Strength 7(+[3])
:: Cha 3 Man 2 App 3
: 30 abilities
:: Might 3, Athletics 3 (Swimming 2), Pilot (Boat) 3, Endurance 3 (Holding Breath 1), Awareness 2, Academics (Literature) 1, Medicine 2, Science (Biology) 3, Art (Sculpture) 2, Survival 1, Style 1, Rapport 2, Etiquette 1, Leadership 2
: 7 merits
:: Fame 1 (Divers &c), Language 3 (French, Malay, Spanish), ??? 3
: 4 WP
: 2 influence


=== BP (0/15) ===
====[awesome]====
* +1 Int, Cha, App (12)
*Superhuman Appearance III
* +1 WP (2)
*+3 Appearance
* +1 Holding Breath (1)
*Enchanting Feature
*'''Net effects:''' App 8+[1]


=== Exemplar Nova ===
====[speed]====
:+1 physical
*Enhanced Movement V
:+6 ????
*Springs
:+1 influence
*Ultralight Body
:Quantum 3


=== NP (41/50) ===
====[flight]====
* Quantum 5 (10)
*Wings II
* Biomanipulation 5 (15)
*Alternate Sensory Mode: High-Mag Vision
* Shapeshift 1 (3)
*Navigation Implant
* Mega-Stamina 5 (10)
*Rangefinder
* Augmentations 24xp (3)
*Ultralight Body
** Long-Lived III (3xp)
*Integrated Weapon
** Encryption (2xp)
** Ambidexterity (1xp)
** Improved Kinaesthesia (4xp)
** Environmental Adaption: Aquatic (4xp)
** Regenerator (3xp)
** Biohazard Resistance II (2xp)
** Hard To Stop II (5xp)


=== Augmentations ===
====[infiltration]====
*Small Size IV
*Chromatophores
*Adhesive Grip
*Multitool


== Experience ==
====[murder]====
====[awful]====


=== Gains ===
= Spending Log =


=== Mundane Spending ===
== Experience ==
 
=== Transhuman Spending ===


=== Freebies ===
*Prelude: +2/2 (2/2)
*Aberrations: +6 (2/8)
**Superhuman Stamina I: -2 (2/6)
**Stamina 6: -8 (0/0)
*The Gang's All Here: +6/6 (6/6)
*Projection: +4/4 (10/10)
**Stealth 1: -4 (6/10)
*Doc Future: +4/4 (10/14)
**Close Combat 1: -4 (6/14)
*Going Nova: +4/4 (10/18)
*Lunch a la Gaza: +4/4 (14/22)
*Genocidal Offal: +4/4 (18/26)
**Intelligence 5: -8 (10/26)
**Multithreaded: -8 (10/18)
*Bunker city: +6/6 (16/24)
**Intelligence 6: -8 (8/24)
**Superhuman Intelligence: -2 (8/22)
**Enhanced Processing: -4 (8/18)
*Paul John: +6/6 (14/24)
*Maker: +4/4 (18/28)
**Enhanced Memory: -2 (18/26)
**Medicine 3: -4 (14/26)
**Close Combat 2: -4 (10/26)
*Home on the Range: +4/4 (14/30)
**Medicine 4: -4 (10/30)
**Quantum 6: -20 (10/10)
**Indestructible: -4 (10/6)

Latest revision as of 17:28, 27 September 2018

Identity

  • Codename: pardon?
  • Alias: pardon?
  • Allegiance: Independent
  • Concept: The Next Form of Life
  • Eruption: Threatening Situation

Motivations

Genesis 4
Ecological Regeneration 3
Discovering the Secret History 2
Self-Improvement 3
Scientific Advancement 2

Vital Statistics

  • Quantum: 6
    • Quantum Pool: 15/30
    • Max Spent per Turn: 20
    • Stress Quantum: 5
  • Willpower: 3/5
  • Health:
    • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0
    • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-1)
    • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-2)
    • [ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-4)
    • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] -5 (-10 (Incapacitated))
    • [ ] Dead
    • Heals at 14x speed, reduces healing times by 4 categories, see also Regeneration II MSta enhancement
  • Taint: 1
    • Temporary Taint: 2
    • Aberrations: 0

Combat

  • Initiative: d9
  • Dodge DV: 14-5
  • Parry DV: 13-5
  • MAP: [+4+1]
  • Soak (Total): 2A/14L/23B
    • Natural Soak: 2A/14L/23B
    • Power Soak: 0A/0L/0B
    • Equipment/Other Soak: 0A/0L/0B

Attacks

Attributes

Physical

Strength 5 Potent
Dexterity 5 Vigorous
Stamina 6 Alive
Mega Stamina 6
Health: Subtract 6 from the potency of any poison, disease or similar bio/chemical intrusion.
I'll Be Back: +12 Incapacitated health levels. While Incapacitated and unable to act, halve all damage, rounded down, to a minimum of 1 health level.
Regeneration II: Instantly heal B/L damage at 1Q/level or A at 6Q/level to a max of 6/turn. Passively heal 14B/L/hour or 6A/day. Regrow missing organs in 5 days.
Robust II: + 2x duplicates of basic health levels.
Indestructible: Halve post-soak damage of any attack for 3qp

Mental

Wits 4
Intelligence 6 Rational
Perception 4

Social

Charisma 3
Manipulation 2
Appearance 5 A Beautiful Creature

Abilities

Physical

Athletics 5 (Swimming)
Close Combat 2
Endurance 5 (Breath)
Might 3
Pilot 3 (Boat)

Mental

Academics 1 (Literature)
Art 2 (Sculpture)
Awareness 2
Medicine 4
Science 5 (Biology, Ecology)
Survival 1

Social

Etiquette 1
Leadership 2
Rapport 2
Style 1

Merits and Flaws

Merits

Fame 1 (Divers &c)
Language 3 (English, French, Malay, Spanish)
Ally 1 (Juliet Eden, mediocre heptathlete, nova)
His diving lessons helped her relax and qualify for the Olympics in Rio. Unfortunately she failed to deliver and has been in a slump ever since. They had a fling last year; it didn't work out but they remain close.
Contacts 2 (Admiral Larue, Professor Ohms (tattoo artist and bodymod fetish blogger), Divers &c)

Flaws

Augmentations and Aberrations

Augmentations

Superhuman Intelligence I
Long-Lived III (biologically immortal)
Encryption (+1 mind reading difficulty)
Ambidexterity (+1d multiple actions when dual wielding)
Improved Kinaesthesia (+[1] to all non-dodge Athletics rolls based on movement or precise positioning)
Environmental Adaption: Aquatic (gills, drink salt water)
Regenerator (healing times -1 category)
Biohazard Resistance II (+[1] to resist poisons/diseases, immune to potency <2 toxins)
Hard To Stop II (-2 wound penalties, incap levels are -10 levels)
Multithreaded (auto-assistant, +1 mind control resistance sux, +2 MAP)
Enhanced Processing (computer thought, enhanced reading)
Enhanced Memory (photographic memory, automatic recall)

Aberrations

Aberrant Appearance (fishman) (2xp)
Seizures (4xp)

Equipment

Quantum Powers

Biomanipulation 5

  • Level 3
  • Pool d9 (man + power)
  • Touch
  • Grant or remove 4xp bodymods or raise or lower physical attribute by 1 per success. Difficulty is Willpower + 1. Resist with Stamina + Resistance.

Shapeshift 1

  • Level 3
  • Pool d6+[6]
  • Scene
  • [+Duration -Slow]
  • Gain up to 7 augmentations per use. 1 augmentation allows moving 2 physical dots or adding one physical dot.
  • Maximum increase of 3 dots.

[tank]

  • Armour Implants IV (+4B/4L soak)
  • Reinforced Armour II (+2B/2L soak, -2 armour penalty)
  • Protected Vitals (soak lethal, -1 attacker success)
  • Net effects: +8L stamina soak, 6B/6L armour soak, -2 armour penalty, -1 success to successful attacks

[power]

  • Augmented Strength III
  • Superhuman Strength II
  • +2 Strength
  • Net effects: Strength 7(+[3])

[awesome]

  • Superhuman Appearance III
  • +3 Appearance
  • Enchanting Feature
  • Net effects: App 8+[1]

[speed]

  • Enhanced Movement V
  • Springs
  • Ultralight Body

[flight]

  • Wings II
  • Alternate Sensory Mode: High-Mag Vision
  • Navigation Implant
  • Rangefinder
  • Ultralight Body
  • Integrated Weapon

[infiltration]

  • Small Size IV
  • Chromatophores
  • Adhesive Grip
  • Multitool

[murder]

[awful]

Spending Log

Experience

  • Prelude: +2/2 (2/2)
  • Aberrations: +6 (2/8)
    • Superhuman Stamina I: -2 (2/6)
    • Stamina 6: -8 (0/0)
  • The Gang's All Here: +6/6 (6/6)
  • Projection: +4/4 (10/10)
    • Stealth 1: -4 (6/10)
  • Doc Future: +4/4 (10/14)
    • Close Combat 1: -4 (6/14)
  • Going Nova: +4/4 (10/18)
  • Lunch a la Gaza: +4/4 (14/22)
  • Genocidal Offal: +4/4 (18/26)
    • Intelligence 5: -8 (10/26)
    • Multithreaded: -8 (10/18)
  • Bunker city: +6/6 (16/24)
    • Intelligence 6: -8 (8/24)
    • Superhuman Intelligence: -2 (8/22)
    • Enhanced Processing: -4 (8/18)
  • Paul John: +6/6 (14/24)
  • Maker: +4/4 (18/28)
    • Enhanced Memory: -2 (18/26)
    • Medicine 3: -4 (14/26)
    • Close Combat 2: -4 (10/26)
  • Home on the Range: +4/4 (14/30)
    • Medicine 4: -4 (10/30)
    • Quantum 6: -20 (10/10)
    • Indestructible: -4 (10/6)