Difference between revisions of "Michael Ovid"

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=Identity =
 
=Identity =
*Codename:  
+
*Codename: pardon?
*Alias:  
+
*Alias: pardon?
 
*Allegiance: Independent
 
*Allegiance: Independent
 
*Concept: The Next Form of Life
 
*Concept: The Next Form of Life
*Eruption: Danger
+
*Eruption: Threatening Situation
  
 
===Motivations===
 
===Motivations===
Line 14: Line 14:
 
=Vital Statistics=
 
=Vital Statistics=
 
*Quantum: 5
 
*Quantum: 5
**Quantum Pool:  
+
**Quantum Pool: 30
**Max Spent per Turn:  
+
**Max Spent per Turn: 20
**Stress Quantum:  
+
**Stress Quantum: 5
*Willpower:  
+
*Willpower: 5
 
*Health:
 
*Health:
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] External: -0
+
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0
**[ ][ ][ ][ ][ ][ ][ ] Bruised: -0
+
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-1)
**[ ][ ][ ][ ][ ][ ][ ] Hurt: -0
+
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-2)
**[ ][ ][ ][ ][ ][ ][ ] Injured: -0
+
**[ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-4)
**[ ][ ][ ][ ][ ][ ][ ] Crippled: -2
+
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] -5 (-10 (Incapacitated))
**[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] Incapacitated
 
 
**[ ] Dead
 
**[ ] Dead
 +
**Heals at 14x speed, reduces healing times by 1 category, see also Regenerator II MSta enhancement
 
*Taint: 1
 
*Taint: 1
 
**Temporary Taint: 0
 
**Temporary Taint: 0
Line 48: Line 48:
 
:Dexterity 5
 
:Dexterity 5
 
:Stamina 5
 
:Stamina 5
::'''Mega Stamina 5'''
+
::'''Mega Stamina 6'''
::* I'll Be Back: +10 Incapacitated health levels. While Incapacitated and unable to act, halve all damage, rounded down, to a minimum of 1 health level.
+
:: Health: Subtract 6 from the potency of any poison, disease or similar bio/chemical intrusion.
::* Regeneration II: Instantly heal B/L damage at 1Q/level or A at 5Q/level to a max of 5/turn. Passively heal 12B/L/hour or 5A/day. Regrow missing organs in 6 days.
+
:: I'll Be Back: +12 Incapacitated health levels. While Incapacitated and unable to act, halve all damage, rounded down, to a minimum of 1 health level.
 +
:: Regeneration II: Instantly heal B/L damage at 1Q/level or A at 6Q/level to a max of 6/turn. Passively heal 14B/L/hour or 6A/day. Regrow missing organs in 5 days.
 +
:: Robust II: + 2x duplicates of basic health levels.
 +
 
  
 
===Mental===
 
===Mental===
Line 107: Line 110:
  
 
=Quantum Powers=
 
=Quantum Powers=
*Biomanipulation
+
===Biomanipulation 5===
**Development/Regression(?)
+
*Level 3
**Body Manipulation
+
====Body Manipulation====
**Form Manipulation
+
*Pool d10+[6] (sta + power)
**Healing
+
*Thrown
**????
+
*Mimic any drug, disease or poison, alter fertility.
 +
====Development/Regression====
 +
*Pool d9 (man + power)
 +
*Touch
 +
*Add or subtract 3 years of development and aging per success. Resist with Stamina + Resistance.
 +
====Form Manipulation====
 +
*Pool d9 (man + power)
 +
*Touch
 +
*Grant or remove 4xp bodymods or raise or lower physical attribute by 1 per success. Difficulty is Willpower + 1. Resist with Stamina + Resistance.
 +
====Healing====
 +
*Pool d10+[6] (sta + power)
 +
*Touch
 +
*Heal 1 bashing or lethal level per success. +4Q per aggravated level healed, +4Q+1W per organ regenerated.
 +
====Homunculus====
 +
*Create up to 16 homunculi w/ Ovid's baseline physical attributes & mental and physical attributes at 1. 1 dot in 1-3 dot abilities, 2 dots in 4+ dot abilities.
 +
 
 +
===Shapeshift 1===
 +
*Pool d6+[6]
 +
*Scene
 +
*[+Duration -Slow]
 +
*Gain up to 19 augmentations per use. 1 augmentation allows moving 2 physical dots or adding one physical dot.
 +
*Maximum increase of 3 dots.
 +
====[tank]====
 +
*Armour Implants IV (+4B/4L soak)
 +
*Reinforced Armour II (+2B/2L soak, -2 armour penalty)
 +
*Ablative Coating I (+17 external HLs)
 +
*Protected Vitals (soak lethal, -1 attacker success)
 +
*Trauma Tolerance (automatically stabilise)
 +
*Resilience X (+20 stamina for soak, HLs and poison resistance)
 +
*'''Net effects:''' 36B/36L stamina soak, 6B/6L armour soak, +17 external HLs, +10 HLs, +8 incap HLs
 +
====[power]====
 +
*Augmented Strength V
 +
*Superhuman Strength V
 +
*Strength Enhancement II
 +
*+3 Strength
 +
*Gargantuan (Size Increase IV)
 +
*'''Net effects:''' Strength 8 base +2 enhancement +4 size +[5] augmnted, Gargantuan size
 +
====[awful]====
  
 
= Spending Log =
 
= Spending Log =
Line 146: Line 186:
 
** Healing, Homunculus, Development/Regression, Body Manipulation, Form Manipulation
 
** Healing, Homunculus, Development/Regression, Body Manipulation, Form Manipulation
 
* Shapeshift 1 (3)
 
* Shapeshift 1 (3)
 +
** +Duration, -Slow
 
* Mega-Stamina 6 (12)
 
* Mega-Stamina 6 (12)
 +
** Health
 
** I'll Be Back
 
** I'll Be Back
 
** Regeneration II
 
** Regeneration II
** +3 more
+
** Robust II
 
* Augmentations 24xp (3)
 
* Augmentations 24xp (3)
 
** Long-Lived III (3xp)
 
** Long-Lived III (3xp)

Revision as of 16:02, 6 July 2018

Identity

  • Codename: pardon?
  • Alias: pardon?
  • Allegiance: Independent
  • Concept: The Next Form of Life
  • Eruption: Threatening Situation

Motivations

  • Self-Improvement ?
  • Scientific Experimentation ?
  • Exploration ?
  • Genesis ?

Vital Statistics

  • Quantum: 5
    • Quantum Pool: 30
    • Max Spent per Turn: 20
    • Stress Quantum: 5
  • Willpower: 5
  • Health:
    • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0
    • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-1)
    • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-2)
    • [ ][ ][ ][ ][ ][ ][ ][ ][ ]: -0 (-4)
    • [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] -5 (-10 (Incapacitated))
    • [ ] Dead
    • Heals at 14x speed, reduces healing times by 1 category, see also Regenerator II MSta enhancement
  • Taint: 1
    • Temporary Taint: 0
    • Aberrations: 0

Combat

  • Initiative: d
  • Dodge: d
  • Parry: d +[]
  • MAP Reduction:
  • Soak (Total): A/L/B
    • Natural Soak: 2A/13L/22B
    • Power Soak: 0A/0L/0B
    • Equipment/Other Soak: 0A/0L/0B

Attacks

Attributes

Physical

Strength 5
Dexterity 5
Stamina 5
Mega Stamina 6
Health: Subtract 6 from the potency of any poison, disease or similar bio/chemical intrusion.
I'll Be Back: +12 Incapacitated health levels. While Incapacitated and unable to act, halve all damage, rounded down, to a minimum of 1 health level.
Regeneration II: Instantly heal B/L damage at 1Q/level or A at 6Q/level to a max of 6/turn. Passively heal 14B/L/hour or 6A/day. Regrow missing organs in 5 days.
Robust II: + 2x duplicates of basic health levels.


Mental

Wits 4
Intelligence 4
Perception 4

Social

Charisma 3
Manipulation 2
Appearance 5 A Beautiful Creature

Abilities

Physical

Athletics 5 (Swimming 2)
Endurance 5 (Breath 1)
Might 3
Pilot
Boat 3

Mental

Academics
Literature 1
Art
Sculpture 2
Awareness 2
Medicine 2
Science
Biology 5
Survival 1

Social

Etiquette 1
Leadership 2
Rapport 2
Style 1

Merits and Flaws

Merits

Contacts
Resources

Flaws

Augmentations and Aberrations

Augmentations

Aberrations

Equipment

Quantum Powers

Biomanipulation 5

  • Level 3

Body Manipulation

  • Pool d10+[6] (sta + power)
  • Thrown
  • Mimic any drug, disease or poison, alter fertility.

Development/Regression

  • Pool d9 (man + power)
  • Touch
  • Add or subtract 3 years of development and aging per success. Resist with Stamina + Resistance.

Form Manipulation

  • Pool d9 (man + power)
  • Touch
  • Grant or remove 4xp bodymods or raise or lower physical attribute by 1 per success. Difficulty is Willpower + 1. Resist with Stamina + Resistance.

Healing

  • Pool d10+[6] (sta + power)
  • Touch
  • Heal 1 bashing or lethal level per success. +4Q per aggravated level healed, +4Q+1W per organ regenerated.

Homunculus

  • Create up to 16 homunculi w/ Ovid's baseline physical attributes & mental and physical attributes at 1. 1 dot in 1-3 dot abilities, 2 dots in 4+ dot abilities.

Shapeshift 1

  • Pool d6+[6]
  • Scene
  • [+Duration -Slow]
  • Gain up to 19 augmentations per use. 1 augmentation allows moving 2 physical dots or adding one physical dot.
  • Maximum increase of 3 dots.

[tank]

  • Armour Implants IV (+4B/4L soak)
  • Reinforced Armour II (+2B/2L soak, -2 armour penalty)
  • Ablative Coating I (+17 external HLs)
  • Protected Vitals (soak lethal, -1 attacker success)
  • Trauma Tolerance (automatically stabilise)
  • Resilience X (+20 stamina for soak, HLs and poison resistance)
  • Net effects: 36B/36L stamina soak, 6B/6L armour soak, +17 external HLs, +10 HLs, +8 incap HLs

[power]

  • Augmented Strength V
  • Superhuman Strength V
  • Strength Enhancement II
  • +3 Strength
  • Gargantuan (Size Increase IV)
  • Net effects: Strength 8 base +2 enhancement +4 size +[5] augmnted, Gargantuan size

[awful]

Spending Log

Chargen

Elite Human

7/5/3 attributes
Str 3 Dex 3 Sta 4
Per 3 Int 3 Wit 3
Cha 3 Man 2 App 3
30 abilities
Might 3, Athletics 3 (Swimming 2), Pilot (Boat) 3, Endurance 3 (Holding Breath 1), Awareness 2, Academics (Literature) 1, Medicine 2, Science (Biology) 3, Art (Sculpture) 2, Survival 1, Style 1, Rapport 2, Etiquette 1, Leadership 2
7 merits
Fame 1 (Divers &c), Language 3 (French, Malay, Spanish), ??? 3
4 WP
2 influence

BP (0/15)

  • +1 Int, Cha, App (12)
  • +1 WP (2)
  • +1 Holding Breath (1)

Exemplar Nova

+1 physical
+6 attributes (athletics 2, endurance 2, science (biology) 2)
+1 influence
Quantum 3

NP (0/50)

  • +7 Attributes (+1 str, +1 sta, +1 per/int/wit, +2 app)
  • Quantum 5 (10)
  • Biomanipulation 5 (15)
    • Healing, Homunculus, Development/Regression, Body Manipulation, Form Manipulation
  • Shapeshift 1 (3)
    • +Duration, -Slow
  • Mega-Stamina 6 (12)
    • Health
    • I'll Be Back
    • Regeneration II
    • Robust II
  • Augmentations 24xp (3)
    • Long-Lived III (3xp)
    • Encryption (2xp)
    • Ambidexterity (1xp)
    • Improved Kinaesthesia (4xp)
    • Environmental Adaption: Aquatic (4xp)
    • Regenerator (3xp)
    • Biohazard Resistance II (2xp)
    • Hard To Stop II (5xp)

Augmentations

Experience

Gains

Mundane Spending

Transhuman Spending

Freebies