Difference between revisions of "MCS semiofficial system"

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=Character Creation=
 
=Character Creation=
Build a character at the 1%er level of character creation from the Aberrant 2.0 rulebook. You are not limited to 3 ability points, and have 15 BP. You are also a street level nova, and receive 15 nova points to generate further stuff. Note, you are not a nova in fluff, and you still can't have Eurofiber, nor may you attune to objects.  It is preferable your character still be vulnerable to normal small arms fire, all be it under limited circumstances.  
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Build a character at the 1%er level of character creation from the Aberrant 2.0 rulebook. You are not limited to 3 ability points, and have 15 BP. You receive 30 nova points, and have a maximum of quantum 2 to generate further stuff. Note, you are not a nova in fluff, and you still can't have Eurofiber, nor may you attune to objects.  It is preferable your character still be vulnerable to normal small arms fire, all be it under limited circumstances.  
  
 
You may take non-nova bioenhancements.  
 
You may take non-nova bioenhancements.  
  
Please avoid powers like blast, flight and other more superheroic powers. The Aesthetic is metal gear solid, not DC.  
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Please avoid powers like blast, flight and other more superheroic powers. The Aesthetic is metal gear solid, not DC. You are not superheroes and should try to keep your powers relatively limited and low key, or at least, only have one superpower. So a telekinetic or telepath is fine, a flying brick is not.  
  
 
You may or may not also receive a hardsuit (subject to discussion)
 
You may or may not also receive a hardsuit (subject to discussion)
  
 
It'd be preferable to have at least one NATO, one Russian and one Chinese operative (Russian space is filled)
 
It'd be preferable to have at least one NATO, one Russian and one Chinese operative (Russian space is filled)

Revision as of 13:21, 20 November 2014

System subject to change if balance issues are found.

Rules

Rules are as aberrant 2.0 except as follows

1: Success numbers are maluable, 6 is the standard, 10s are rerolled, but do not double.
2: Soak is rolled except in special circumstances (IE firing a rifle at a tank)
3: You may not take Eufiber, Authority, or Gadget, nor are any of you Sanction(ed).

Character Creation

Build a character at the 1%er level of character creation from the Aberrant 2.0 rulebook. You are not limited to 3 ability points, and have 15 BP. You receive 30 nova points, and have a maximum of quantum 2 to generate further stuff. Note, you are not a nova in fluff, and you still can't have Eurofiber, nor may you attune to objects. It is preferable your character still be vulnerable to normal small arms fire, all be it under limited circumstances.

You may take non-nova bioenhancements.

Please avoid powers like blast, flight and other more superheroic powers. The Aesthetic is metal gear solid, not DC. You are not superheroes and should try to keep your powers relatively limited and low key, or at least, only have one superpower. So a telekinetic or telepath is fine, a flying brick is not.

You may or may not also receive a hardsuit (subject to discussion)

It'd be preferable to have at least one NATO, one Russian and one Chinese operative (Russian space is filled)