M:tAw Converted Cara
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Vital Statistics
Name: Cara Stang
Path: Mastigos (Space/Mind, inferior Matter)
Order: Silver Ladder
Virtue: Prudence
Vice: Lust
Attributes
4 dots converted into +attributes
Physical
- Strength: 2
- Dexterity: 4
- Stamina: 4
Social
- Presence: 2
- Manipulation: 2
- Composure: 4
Mental
- Wits: 3
- Intelligence: 3
- Resolve: 4
Abilities
33 dots, lost 5 from the conversion (51 dots originally), 13 spare dots
Physical
14 dots
- Athletics 3
- Brawl 2
- Drive 0
- Firearms 3
- Larceny 0
- Stealth 2
- Survival 0
- Weaponry 4 (Swords)
Social
10 dots
- Animal Ken 0
- Empathy 0
- Expression 4
- Intimidation 4 (Cold Contempt)
- Persuasion 0
- Socialize 0
- Streetwise 0
- Subterfuge 2
Mental
9 dots
- Academics 0
- Computer 0
- Crafts 0
- Investigation 4
- Medicine 0
- Occult 3
- Politics 2 (Law)
- Science 0
Merits
Avatar, Legend, Node have no equivalents, transformed to (10) freestanding points, 9 * 1.5 = 13 bonus merits
Physical
- Fighting Finesse (Rapier) 2
- Fighting Style (Fencing) 4
- Thrust (+1 bonus to attack)
- Feint (make a fake attack, if successful it deals no damage but the opponent cannot apply defense towards the next attack)
- Riposte (while Dodging, may make a counterattack at -1 penalty, not penalized by defense. Further attacks against character on same turn are not affected by Defense)
- Moulinet (spend 1 WP to deal [Dexterity] lethal damage to a victim on a successful hit)
- Fighting Style (Gladiatorial) 3
- Stunning Attack (if successes on a Weaponry roll are more than victim's Composure, victim loses next action)
- Weapon Slap (make an attack that deals no damage. Success prevents victim from applying Defense, including shields, to next attack)
- Lethal Accuracy (weapons dealing lethal damage have Armor Piercing 1, penalties to hit specific targets reduced by 2)
- Iron Stamina 3 (reduce penalties for fatigue/injury by 3)
- Quick Draw (Weaponry) 1 (may draw and attack with a melee weapon w/o penalty)
Mental
- Difficult to Ride 4 (add +2 to all attempts to resist spirit possession or mental influence)
- Language (Chinese) 1
- Language (Russian) 1
Social
- Mentor 3
- Predator's Bearing 2 (+1d to any rolls which benefit from causing unease, no effect on apex predators)
- Resources 1
- Status 3
- Striking Looks 2 (+1d to social rolls where appearance plays a factor)
Supernatural
- Enhanced Item: Sword of Mars 5
Gnosis & Arcana
Gnosis 6 (15/6 Mana/mana per turn, attribute maximum of 6)
- Life 4
- Forces 2
- Death 1
- Mind 4
- Prime 3