Difference between revisions of "LOE Tech Trees Test"
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===Milieu 4=== | ===Milieu 4=== | ||
Bioships<br> | Bioships<br> | ||
+ | |||
+ | |||
+ | ==Subtrees== | ||
+ | Each of these can be 'blocked off' for bonus SP. | ||
+ | |||
+ | ===Gravity Control (milieu 4)=== | ||
+ | *Artificial Gravity (Infrastructure, increases space habitability) | ||
+ | *All ML4+ reactionless drives | ||
+ | *Deflector Shields (eg evasion-boosting shields) | ||
+ | *Gravity weapons & derived weapons (eg bendy beams) | ||
+ | |||
+ | ===Rocketry (milieu 2)=== | ||
+ | *Orbital Correction (Infrastructure, increases space industry) | ||
+ | *All reaction drives | ||
+ | *All rockets, missiles and derived weapons | ||
[[LOE Rules|Back]] | [[LOE Rules|Back]] |
Latest revision as of 12:00, 25 February 2009
Classical Mechanic alternate tree
Milieu 1
Auto-Crossbow
Flywheel motors/power systems for sieges/ships
Autonager
Hollowhead bolts (ouch!)
Hollowhead ballista bolts (ouch!^2)
Milieu 2
Steam cannons
Difference Engines-earlier but bulkier computers for stuff you need computers for?
Clockwork mooks
Ornithopters
Auto-Armor
Clockwork masts and yards for ships (crew reduction?)
Clockwork blades (rows of tiny sharpened spinning gears as the edge of 'bladed' weapons)
Milieu 3
Radial 'guns'
Mechanical cogitation - 'thinking gears'
Electrically powered ballistae/catapults
Milieu 4
Mechanical nanocomputers (may be also linked to the conventional engineering tree)
Nanoflywheels-The Flywheel strike back
Etheric Chemistry
Milieu 1
Salt Acids - Perfect against nosy archeologists invading your tomb.
Milieu 2
Weird Ceramics
Milieu 3
Milieu 4
Hyperacids
Animal Husbandry
Milieu 1
Catapult Ammo: The Mummy beetles, bees, etc.
Exotic Non-Magical Cavalry
Animal Weapons Delivery: 200 Burning Foxes
Milieu 2
Milieu 3
Animal Weapons Delivery: Bat Bombs
Milieu 4
Bioships
Subtrees
Each of these can be 'blocked off' for bonus SP.
Gravity Control (milieu 4)
- Artificial Gravity (Infrastructure, increases space habitability)
- All ML4+ reactionless drives
- Deflector Shields (eg evasion-boosting shields)
- Gravity weapons & derived weapons (eg bendy beams)
Rocketry (milieu 2)
- Orbital Correction (Infrastructure, increases space industry)
- All reaction drives
- All rockets, missiles and derived weapons