Difference between revisions of "LOE Tech Trees Test"
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(New page: ==Classical Mechanic alternate tree== ===Milieu 1=== Auto-Crossbow Flywheel motors/power systems for sieges/ships ===Milieu 2=== Steam cannons Mechanical calculation - clockwork mooks ...) |
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Line 3: | Line 3: | ||
===Milieu 1=== | ===Milieu 1=== | ||
− | Auto-Crossbow | + | Auto-Crossbow<br> |
− | Flywheel motors/power systems for sieges/ships | + | Flywheel motors/power systems for sieges/ships<br> |
===Milieu 2=== | ===Milieu 2=== | ||
− | Steam cannons | + | Steam cannons<br> |
− | Mechanical calculation - clockwork mooks | + | Mechanical calculation - clockwork mooks<br> |
− | Ornithopters | + | Ornithopters<br> |
− | Auto-Armor | + | Auto-Armor<br> |
===Milieu 3=== | ===Milieu 3=== | ||
− | Radial 'guns' | + | Radial 'guns'<br> |
− | Mechanical cogitation - 'thinking gears' | + | Mechanical cogitation - 'thinking gears'<br> |
[[LOE Rules|Back]] | [[LOE Rules|Back]] |
Revision as of 23:02, 3 February 2009
Classical Mechanic alternate tree
Milieu 1
Auto-Crossbow
Flywheel motors/power systems for sieges/ships
Milieu 2
Steam cannons
Mechanical calculation - clockwork mooks
Ornithopters
Auto-Armor
Milieu 3
Radial 'guns'
Mechanical cogitation - 'thinking gears'