Difference between revisions of "Jessica Thompson"

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==Background==
 
==Background==
The daughters of a minor mage, Sarah and her twin sister were apprenticed to a middling prominent English mage in their youth. Unfortunately the mage that they were apprenticed to had some enemies as well as secrets and he was killed along with Sarah's twin sister. Said twin has returned to haunt Sarah as a wraith which has driven her to the study of spiritualism, even as the mage who killed her master continues to hunt for Jessica – the last living apprentice.<br>
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The daughters of a minor mage, Jessica and her twin sister were apprenticed to a middling prominent English mage in their youth. Unfortunately the mage that they were apprenticed to had some enemies as well as secrets and he was killed along with Jessica's twin sister. Said twin has returned to haunt Jessica as a wraith which has driven her to the study of spiritualism, even as the mage who killed her master continues to hunt for Jessica – the last living apprentice.<br>
  
 
==Attributes==
 
==Attributes==

Revision as of 18:37, 23 January 2011

Jessica Thompson

NOTE: Currently 8 xp - next session should give enough XP to buy Necromancy 2. Char focuses on fighting with spirit/necro summons and defense through warding, with a dash of elementalism thrown in for favor.

Apperance

Slender, Petite, Shoulder length brown hair, light brown eyes.

Background

The daughters of a minor mage, Jessica and her twin sister were apprenticed to a middling prominent English mage in their youth. Unfortunately the mage that they were apprenticed to had some enemies as well as secrets and he was killed along with Jessica's twin sister. Said twin has returned to haunt Jessica as a wraith which has driven her to the study of spiritualism, even as the mage who killed her master continues to hunt for Jessica – the last living apprentice.

Attributes

Physical: 2 (3 CP)
Endurance: 2 (3 CP)
Intelligence: 3 (6 CP)
Integrity: 2 (3 CP)
Charisma: 3 (6 CP)
Perception: 2 (3 CP)
Willpower: 1

Magic

Magic Circuit: 3 (15 Mana) (24 CP)

Disciplines

Energy Control: 1 (3 CP)
Projection:
Augmentation:
Necromancy: 2 (9 XP)
Puppetry:
Spiritualism: 2 (9 CP)
Warding: 2 (9 CP)
Mentalism:
Elementalism: 1 (3 CP)

Merits/Flaws

Wanted = +3

XP

  • 1