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[[Setting & Backstory]]
 
[[Setting & Backstory]]
  
Heaven's Wake is a Hard sci-fi SD* set in a post-apocalyptic environment. You are one of many polities to have survived the collapse of the post-human civilization that underpinned and nurtured humanity. Taking place in a region of space known as the Reconnect, the SD focuses on exploration and expansion as civilization recovers enough locally to look outward.
+
Heaven's Wake is a hard sci-fi SD* set in a post-apocalyptic environment. You are one of many polities or nations that have survived the collapse of the post-human civilization that underpinned and nurtured humanity. Taking place in a region of space known as the Reconnect, the SD focuses on exploration and expansion as civilization recovers enough to look outward.  
  
As the Reconnect recovers, the technology of posthumanity is coming under scrutiny, as ways are developed to exploit it and lift it from it's dormant state. The enduring mystery surrounding the collapse has also weaved it's way into the consciousness of known space and influences it's politics in a myriad of ways, some more sinister than others. Chief among some concerns is the fate of the Solar System while others couldn't be less concerned with such a distant and irrelevant system, not least when compared to the pressing concerns of the immediate.
+
As the Reconnect expands, the technology of posthumanity is coming under scrutiny, as ways are developed to exploit it and lift it from it's dormant state. The enduring mystery surrounding the collapse has also weaved it's way into the consciousness of known space and influences it's politics in a myriad of ways, some more sinister than others. Chief among some concerns is the fate of the Solar System though to most that is a distant concern.
  
  
 
Note*(with the exception of posthuman technology, which is too far beyond our understanding to classify, but for game purposes is functionally star trek level tech to magic)
 
Note*(with the exception of posthuman technology, which is too far beyond our understanding to classify, but for game purposes is functionally star trek level tech to magic)
  
===History===
+
==History==
The information revolution of the 21st century continued unabated into the later years of the fifties, emergent technologies such as cybernetics began to progress from medical aids, to military and civilian enhancement technologies. Concurrently the development of artificial intelligence began to yield results, which ultimately lead to a limited singularity which benefitted the wealthy proponents of the privately funded project.
 
  
The First AI’s were fragile intelligences, routines that some claimed mimicked sentience, while others suggested that they merely bypassed active consciousness. That they possessed intelligence was of no doubt, fed parameters they could solve innumerable problems and design devices of incredible intricacy. It was during this time, that man was truly lifted from it’s gravity well and into the solar system. The technological revolution accelerated leading to the outer edges of the solar system.
+
===The Rise of the Post-Human===
 +
Circa: 2050 <br>
  
A splintering of society emerged however, between posthumans, often spending much of their time in a virtual existence at an accelerated rate of conscious thought and the greater whole of humanity who were unable to keep up, instead spread across a continuum of reliance on what technology the posthumans were willing to share.
+
Information revolution continued unabated into the 22nd century, cybernetics and advances in computers lead to a singularity. The first AIs were fragile and it was not known whether they were truely sentient. They were benign intelligences, incapable of human emotions and thoughts, such as fear, threat or envy. Posthumanity emerged in this time, as the technology to upload the human mind was perfected with the aid of these machine intelligences.
  
Posthumans became concentrated into Enclaves of power, vast complexes of diamondoid, often geodesic domes of immense size, either floating in the depths of space, or mostly buried within the surface of a major body. Their T-gates became a charity, shuttling vastly inferior vessels across the solar system. Their A-gates became a luxury, producing items for a price that veered from simple commodities, to memories and deliveries of uploadee’s. The various demarchies were reliant upon this, often paying what some called a gruesome price in ‘blood’ for advanced artefacts and even complete vessels. This also lead to restrictive policies, to ensure the posthumans did not get free recruits.
+
The geopolitics of this time were in flux, but the old powers continued to survive somehow, Europe, Africa, Asia, North and South America, all desperate to remain relevant in a age quickly approaching post-scarcity. Posthumanities vast intellect outstripped anything humanity could accomplish, they diverged rapidly and their technology and infrastructure began to underpin the solar system.
  
Alarmingly, without warning, these entities began to dismantle Pluto, fashioned the dwarf planet into a supermassive interstellar T-gate with masses’s of robotic workers who some claimed were indentured uploadee’s, though others dismissed the robots as automatic workers found throughout many polities. The Pluto Gate opened up the galaxy, though some refused to use it, rejecting a technology that squirted them as data across the stars rather than as a whole object across a wormhole.
+
Posthumanity spread throughout the system, but the vast majority of them flocked to the sun, where they built their most massive constructs, fed by the immense light and heat of the star. They developed wormhole technology and fabricators which could construct almost any item out of energy and mass. They traded freely with humanity, content to rely on human vessels to mine the asteroid belt and deliver the raw materials to their solar complexes.
  
====The Collapse====
+
There was little warning when posthumanity began to use pluto as feedstock for a vast project, though they did announce their intentions. Millions of robotic spacecraft, like schools of glittering fish spent years constructing a vast circular gate, filled with hundreds of hexagonal structures. It was a interstellar transport gate, a wormhole to the galaxy.
The precipitant events of the collapse were the literal disappearances of the Apex AIs, all vanished, the diamondoid complexes known to house them simply vanished from reality itself. With their disappearence, posthuman technology began to malfunction and over several hours posthuman enclaves went silent. The A-Gates and T-Gates shutting down, paralysing interstellar traffic, slowing down intersolar commerce and effectively destroying the technological infrastructure that humanity relied upon.
 
  
The Farflung colonies of Earth were suddenly cut off from Solar System and each other, forced into a isolation that suited some and caused considerable chaos for others.
+
===The Golden Era===
 +
Circa: 2150
  
====The Posthuman Legacy====
+
It was after the opening of the Pluto Extrasolar Terminus, that the outer planets enjoyed a massive boom in science, art and culture. The stifled insular political regime of the 2nd Jupiter republic collapsed under the weight of the economic boom, giving way to the 3rd Jupiter Republic. The Jovian system during this time was the heart of the sol system leading the outer planets in their dominance of human culture.
  
The posthumans are seemingly gone, the AIs that they relied upon themselves missing. The Apex technology as it is know known, was for many years useless. The posthumans kept tight controls on their devices and only through the ransacking of posthuman complexes have the codes to reactive their devices been divulged. The first ransacking, occurred after a posthuman complex was hit by a comet, the codes acquired after that led to technology that allowed a skilled datacrystal hunter access, either through accessing gates or using apex technology to blast inside.
+
For Earth, the Golden era was both an opportunity and a humiliation. The exodus was fueled by Earth, tens of millions of people embarked on the colonial missions sponsored by posthumanity, all transiting via the major hub of Jupiter. Despite the efforts of posthumanity, the Earth was a wounded creature. The billions of earth were supported by a myriad of technological measures that kept human civilization functioning on a planet that could not support it, the efforts of posthumanity to repair the world were slow and laborious and complicated by the presence of so many people.
  
Most A and T-Gates were completely destroyed, a mere fraction surviving in a inactive state, it is those that have survived that have begun to see the revival of the human race.  
+
As Earth shrunk, Jupiter grew as it absorbed a fraction of the exodus which passed through its staging stations and refuelling yards. Jupiter became crowded with an increasingly vast network of colonies and world spikes.
  
Attempts to programme assemblers to re-create A or T-Gates usually result in the creation of quantum irregularities which results in the systematic disappearance of the device and a large swath of the surrounding area, the space-time distortions left after these events have dissuaded further attempts.
+
This exodus was not just one of sheer numbers but of intellect. Scientists, engineers and entrepreneurs migrated as well leaving the earth increasingly bereft of a generation of talent. The Earth's response was pragmatic, even as it grappled with civil unrest from those left behind. Trade links with the outer system encouraged and corporations were reluctantly merged or bought out by the money of the outer system. The balance of power shifted until Jupiter was the centre of human civilization, almost a billion people owed their citizenship to the mighty 3rd Jupiter Republic and it's sublime space colonies. It's economic power was immense and it began to increasing participate in the militarization of space as tensions with Earth rose, which while inferior was far from completely outmatched. The nation states of Earth joined together into a single military framework known as Earth Sphere Union and began to attempt to exert some measure of control on distant citizens. As Earth's ecology recovered and stabilised, they attempted to stem or control the flow of colonists to their own colonial ventures.
 +
 
 +
During this time, the extra-solar colonies numbered in the thousands, a great mass of humanity was scattered across the stars and many were becoming powerful nations in their own right. Over a century, earth's population dropped by half.
 +
 
 +
 
 +
The first signs of trouble began several decades before the collapse, while many colonies were directly administered by the powers of the sol systems, they were increasingly attempting to break free from this distant control. Warships and soldiers were deployed across the galaxy, skirmishes and police actions erupted on hundreds of worlds.
 +
 
 +
===The Collapse===
 +
Circa:2500
 +
 
 +
It was not to last. While the origins of the collapse are unfathomable, it's effects were immediate and devastating. The network of interstellar gates, assembler fabrications and the majority of apex tech itself ceased to function. Some records indicate the complexes that housed parts of the apex AIs disappeared completely, vanishing inexplicably from existence. If that is true, that may of been the catalyst for the complete shutdown of posthuman technology.
 +
 
 +
The extra-solar colonies were plunged into sudden isolation from sol and each other. Many of them were completely reliant on posthuman technology for vital infrastructure, many colonies starved to death as over-engineered agriculture systems failed, or shipments of food failed to arrive, or indeed power systems completely shut down, freezing or suffocating the colonists.
 +
 
 +
For the starships that travelled the interstellar networks, many found themselves isolated in farflung systems, others found their ships completely inoperable to integration of posthuman hardware, as was common on larger merchant vessels and nearly all military spacecraft. Military fleets operating far from home were isolated in systems and others found themselves in control of a hostile population with military support from home suddenly cut off.
 +
 
 +
===The Posthuman Legacy===
 +
Circa:2800-3000
 +
 
 +
The decades that followed the collapse were difficult for most, cut off from the convenience and wonder of apex technology humanity had to fend for itself once again, using technology underpinned by the physics of Einstein and Hawking. Society recovered in isolation, the natural human urge to form communities would prevail and human ingenuity would cause many to begin to prosper. It would be discovered that not all apex technology was useless, posthuman complexes frozen at the moment of death did not always lock their doors and in their vaults people would discovery emergency algorithims that would awaken the dormant apex technology.
 +
 
 +
The surviving apex technology would see to the revival of interstellar human civilization, as isolated beacons began interconnected communities. In the wake of posthumanity, people would embark on a new age, to recover what was lost when heaven fell.

Latest revision as of 09:56, 28 October 2016

Setting & Backstory

Heaven's Wake is a hard sci-fi SD* set in a post-apocalyptic environment. You are one of many polities or nations that have survived the collapse of the post-human civilization that underpinned and nurtured humanity. Taking place in a region of space known as the Reconnect, the SD focuses on exploration and expansion as civilization recovers enough to look outward.

As the Reconnect expands, the technology of posthumanity is coming under scrutiny, as ways are developed to exploit it and lift it from it's dormant state. The enduring mystery surrounding the collapse has also weaved it's way into the consciousness of known space and influences it's politics in a myriad of ways, some more sinister than others. Chief among some concerns is the fate of the Solar System though to most that is a distant concern.


Note*(with the exception of posthuman technology, which is too far beyond our understanding to classify, but for game purposes is functionally star trek level tech to magic)

History

The Rise of the Post-Human

Circa: 2050

Information revolution continued unabated into the 22nd century, cybernetics and advances in computers lead to a singularity. The first AIs were fragile and it was not known whether they were truely sentient. They were benign intelligences, incapable of human emotions and thoughts, such as fear, threat or envy. Posthumanity emerged in this time, as the technology to upload the human mind was perfected with the aid of these machine intelligences.

The geopolitics of this time were in flux, but the old powers continued to survive somehow, Europe, Africa, Asia, North and South America, all desperate to remain relevant in a age quickly approaching post-scarcity. Posthumanities vast intellect outstripped anything humanity could accomplish, they diverged rapidly and their technology and infrastructure began to underpin the solar system.

Posthumanity spread throughout the system, but the vast majority of them flocked to the sun, where they built their most massive constructs, fed by the immense light and heat of the star. They developed wormhole technology and fabricators which could construct almost any item out of energy and mass. They traded freely with humanity, content to rely on human vessels to mine the asteroid belt and deliver the raw materials to their solar complexes.

There was little warning when posthumanity began to use pluto as feedstock for a vast project, though they did announce their intentions. Millions of robotic spacecraft, like schools of glittering fish spent years constructing a vast circular gate, filled with hundreds of hexagonal structures. It was a interstellar transport gate, a wormhole to the galaxy.

The Golden Era

Circa: 2150

It was after the opening of the Pluto Extrasolar Terminus, that the outer planets enjoyed a massive boom in science, art and culture. The stifled insular political regime of the 2nd Jupiter republic collapsed under the weight of the economic boom, giving way to the 3rd Jupiter Republic. The Jovian system during this time was the heart of the sol system leading the outer planets in their dominance of human culture.

For Earth, the Golden era was both an opportunity and a humiliation. The exodus was fueled by Earth, tens of millions of people embarked on the colonial missions sponsored by posthumanity, all transiting via the major hub of Jupiter. Despite the efforts of posthumanity, the Earth was a wounded creature. The billions of earth were supported by a myriad of technological measures that kept human civilization functioning on a planet that could not support it, the efforts of posthumanity to repair the world were slow and laborious and complicated by the presence of so many people.

As Earth shrunk, Jupiter grew as it absorbed a fraction of the exodus which passed through its staging stations and refuelling yards. Jupiter became crowded with an increasingly vast network of colonies and world spikes.

This exodus was not just one of sheer numbers but of intellect. Scientists, engineers and entrepreneurs migrated as well leaving the earth increasingly bereft of a generation of talent. The Earth's response was pragmatic, even as it grappled with civil unrest from those left behind. Trade links with the outer system encouraged and corporations were reluctantly merged or bought out by the money of the outer system. The balance of power shifted until Jupiter was the centre of human civilization, almost a billion people owed their citizenship to the mighty 3rd Jupiter Republic and it's sublime space colonies. It's economic power was immense and it began to increasing participate in the militarization of space as tensions with Earth rose, which while inferior was far from completely outmatched. The nation states of Earth joined together into a single military framework known as Earth Sphere Union and began to attempt to exert some measure of control on distant citizens. As Earth's ecology recovered and stabilised, they attempted to stem or control the flow of colonists to their own colonial ventures.

During this time, the extra-solar colonies numbered in the thousands, a great mass of humanity was scattered across the stars and many were becoming powerful nations in their own right. Over a century, earth's population dropped by half.


The first signs of trouble began several decades before the collapse, while many colonies were directly administered by the powers of the sol systems, they were increasingly attempting to break free from this distant control. Warships and soldiers were deployed across the galaxy, skirmishes and police actions erupted on hundreds of worlds.

The Collapse

Circa:2500

It was not to last. While the origins of the collapse are unfathomable, it's effects were immediate and devastating. The network of interstellar gates, assembler fabrications and the majority of apex tech itself ceased to function. Some records indicate the complexes that housed parts of the apex AIs disappeared completely, vanishing inexplicably from existence. If that is true, that may of been the catalyst for the complete shutdown of posthuman technology.

The extra-solar colonies were plunged into sudden isolation from sol and each other. Many of them were completely reliant on posthuman technology for vital infrastructure, many colonies starved to death as over-engineered agriculture systems failed, or shipments of food failed to arrive, or indeed power systems completely shut down, freezing or suffocating the colonists.

For the starships that travelled the interstellar networks, many found themselves isolated in farflung systems, others found their ships completely inoperable to integration of posthuman hardware, as was common on larger merchant vessels and nearly all military spacecraft. Military fleets operating far from home were isolated in systems and others found themselves in control of a hostile population with military support from home suddenly cut off.

The Posthuman Legacy

Circa:2800-3000

The decades that followed the collapse were difficult for most, cut off from the convenience and wonder of apex technology humanity had to fend for itself once again, using technology underpinned by the physics of Einstein and Hawking. Society recovered in isolation, the natural human urge to form communities would prevail and human ingenuity would cause many to begin to prosper. It would be discovered that not all apex technology was useless, posthuman complexes frozen at the moment of death did not always lock their doors and in their vaults people would discovery emergency algorithims that would awaken the dormant apex technology.

The surviving apex technology would see to the revival of interstellar human civilization, as isolated beacons began interconnected communities. In the wake of posthumanity, people would embark on a new age, to recover what was lost when heaven fell.