Difference between revisions of "Drago Nax"
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(Created page with '==Drago Nax== ===Ego=== :Sleeve: Arachnoid :Implants: Access Jacks, Basic Mesh Inserts, Cortical Stack, Cyberbrain, Enhanced Vision, Lidar, Mnemonic Augmentation, Radar, Extra …') |
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==Drago Nax== | ==Drago Nax== | ||
+ | |||
+ | |||
+ | [[File:drago_nax.jpg|200px|thumb|right|Stats to soon be transferred to text]] | ||
+ | |||
===Ego=== | ===Ego=== | ||
− | :Sleeve: | + | :Sleeve: Reaper |
− | |||
:Background: Infolife | :Background: Infolife | ||
:Faction: Mercurial | :Faction: Mercurial | ||
:Muse: Badlife | :Muse: Badlife | ||
− | : | + | :Rez: 10 |
:Cognition: 15 | :Cognition: 15 | ||
− | :Coordination: 30 | + | :Coordination: 25 + 5 [30] |
:Intuition: 15 | :Intuition: 15 | ||
− | :Reflexes: | + | :Reflexes: 20 + 20 [40] |
:Savvy: 10 | :Savvy: 10 | ||
− | :Somatics: | + | :Somatics: 15 + 20 [35] |
:Willpower: 10 | :Willpower: 10 | ||
− | :Moxie: | + | :Moxie: 3/4 |
:Lucidity: 20 | :Lucidity: 20 | ||
− | :Durability: | + | :Durability: 65 |
− | :Wound Threshold: | + | :Wound Threshold: 13 |
− | :Death Rating: | + | :Death Rating: 130 |
:Trauma Threshold: 4 | :Trauma Threshold: 4 | ||
:Insanity Rating: 40 | :Insanity Rating: 40 | ||
− | :Initiative: | + | :Initiative: (40+15)x2 [110] |
− | :Damage Bonus: | + | :Damage Bonus: 6 |
:Speed: 2 | :Speed: 2 | ||
:Motivations: + AI Rights | :Motivations: + AI Rights | ||
:Stress: 0 | :Stress: 0 | ||
− | : | + | :Armor 16/16 |
− | : | + | |
− | : | + | :i-Rep: 45 |
+ | :f-Rep: 5 | ||
+ | :c-Rep: 0 (OMG TERRIST!) | ||
:Real World Naivete | :Real World Naivete | ||
:Social Stigma (AGI) | :Social Stigma (AGI) | ||
− | :Ambidexterity | + | :Ambidexterity x4 (4 weapon mounts) |
:Danger Sense | :Danger Sense | ||
− | |||
===Current Morph Stat Mods=== | ===Current Morph Stat Mods=== | ||
:Cognition: | :Cognition: | ||
− | :Coordination: + | + | :Coordination: +5 |
:Intuition: | :Intuition: | ||
− | :Reflexes: | + | :Reflexes: +20 |
:Savvy: | :Savvy: | ||
− | :Somatics: + | + | :Somatics: +20 |
:Willpower: | :Willpower: | ||
:Armor: | :Armor: | ||
Line 54: | Line 58: | ||
====COG skills==== | ====COG skills==== | ||
− | :Interfacing | + | :Demolitions 60 |
− | :Academics (Nano | + | :Interfacing 55 |
+ | :Academics (Nano) 60 | ||
+ | :Academics (Phys) 60 | ||
+ | :Academics (Engi) 60 | ||
+ | :Interest (Pre-Fall Movies) 60 | ||
:Profession (Squad Tactics) 75 | :Profession (Squad Tactics) 75 | ||
====COO Skills==== | ====COO Skills==== | ||
− | : | + | :Kinetic Weapons 80 + 5 [85] |
− | : | + | :Seeker Weapons 80 + 5 [85] |
====INT Skills==== | ====INT Skills==== | ||
− | :Perception | + | :Perception 60 + 20* [80] |
− | :Art (Speech) | + | :Art (Speech) 60 |
:Language (English) 85 [Native] | :Language (English) 85 [Native] | ||
====REF Skills==== | ====REF Skills==== | ||
− | :Fray | + | :Fray 80 + 20 [100] |
− | |||
====SAV Skills==== | ====SAV Skills==== | ||
− | :Networking ( | + | :Networking (i) 50 |
====SOM Skills==== | ====SOM Skills==== | ||
− | : | + | :Unarmed Combat 60 + 20 [80] |
====WIL Skills==== | ====WIL Skills==== | ||
Line 88: | Line 95: | ||
===Morph=== | ===Morph=== | ||
+ | :Access Jacks | ||
+ | :Basic Mesh Inserts | ||
+ | :Cortical Stack | ||
+ | :Cyberbrain | ||
+ | :Cyber Claws {1d10+3+(SOM/10) AP -2} | ||
+ | :Enhanced Vision {+20 to Perception Vision} | ||
+ | :Radar | ||
+ | :Extra Limbs (4) | ||
+ | :Pneumatic Limbs {+20 Freerunning Tests, +1d10 unarmed damage} | ||
:T-Ray Emitter | :T-Ray Emitter | ||
− | :Heavy Combat Armor w/ chameleon coating | + | :Heavy Combat Armor w/ chameleon coating {16/16} |
:360 Vision | :360 Vision | ||
− | + | :Magnetic System {+30 when magnetic holding} | |
− | + | :Weapon Mount (Articulated, 4) | |
− | |||
− | :Magnetic System | ||
− | :Weapon Mount | ||
− | |||
− | |||
:Fixers | :Fixers | ||
− | :Specialized Hive | + | :Specialized Hive |
− | :Reflex Boosters | + | :Reflex Boosters {+10 Reflex, +1 speed} |
− | :Neurachem I | + | :Neurachem I {+1 speed, activated} |
− | : | + | :Enhanced Hearing {+20 to Perception Hearing} |
− | : | + | :Anti-Glare |
− | : | + | :Structural Enhancement {+10 DUR} |
− | : | + | :Hardened Skeleton {+5 DUR, +5 SOM} |
− | : | + | :Medichines |
+ | :Nanophages | ||
+ | :Oracles {+10 to Investigation Tests, +30 to mem-related tests} | ||
+ | :Puppet Socket | ||
+ | :Shape Adjusting | ||
+ | :Muscle Augmentation {+5 SOM} | ||
+ | :Ghostrider Module | ||
+ | :Mnemonic Augmentation | ||
+ | ===Gear=== | ||
+ | Credits: 450 | ||
− | + | :4x Automatic Rifle {2d10+6 AP -6 (k)} | |
− | + | :1x Seeker Missile Launcher | |
+ | :4x Gyromounts | ||
+ | :5x Extended Mags {Ammo cap + 50%} | ||
+ | :5x Smartlinks {+10 to attack} | ||
+ | :1x Thermobaric Missile pack {3d10+5 AP -10 (e)} | ||
+ | :2x HEAP Missile pack {3d10+12 AP -8 (k)} | ||
+ | :5x HE Missile pack {3d10+10 (e)} | ||
+ | :12x Homing Bullet box | ||
+ | :3x Regular Ammo box | ||
− | : | + | [[Category:Eclipse Phase]] |
− | |||
− | |||
− |
Latest revision as of 19:07, 28 August 2010
Drago Nax
Error creating thumbnail: File missing
Ego
- Sleeve: Reaper
- Background: Infolife
- Faction: Mercurial
- Muse: Badlife
- Rez: 10
- Cognition: 15
- Coordination: 25 + 5 [30]
- Intuition: 15
- Reflexes: 20 + 20 [40]
- Savvy: 10
- Somatics: 15 + 20 [35]
- Willpower: 10
- Moxie: 3/4
- Lucidity: 20
- Durability: 65
- Wound Threshold: 13
- Death Rating: 130
- Trauma Threshold: 4
- Insanity Rating: 40
- Initiative: (40+15)x2 [110]
- Damage Bonus: 6
- Speed: 2
- Motivations: + AI Rights
- Stress: 0
- Armor 16/16
- i-Rep: 45
- f-Rep: 5
- c-Rep: 0 (OMG TERRIST!)
- Real World Naivete
- Social Stigma (AGI)
- Ambidexterity x4 (4 weapon mounts)
- Danger Sense
Current Morph Stat Mods
- Cognition:
- Coordination: +5
- Intuition:
- Reflexes: +20
- Savvy:
- Somatics: +20
- Willpower:
- Armor:
COG skills
- Demolitions 60
- Interfacing 55
- Academics (Nano) 60
- Academics (Phys) 60
- Academics (Engi) 60
- Interest (Pre-Fall Movies) 60
- Profession (Squad Tactics) 75
COO Skills
- Kinetic Weapons 80 + 5 [85]
- Seeker Weapons 80 + 5 [85]
INT Skills
- Perception 60 + 20* [80]
- Art (Speech) 60
- Language (English) 85 [Native]
REF Skills
- Fray 80 + 20 [100]
SAV Skills
- Networking (i) 50
SOM Skills
- Unarmed Combat 60 + 20 [80]
WIL Skills
Morph
- Access Jacks
- Basic Mesh Inserts
- Cortical Stack
- Cyberbrain
- Cyber Claws {1d10+3+(SOM/10) AP -2}
- Enhanced Vision {+20 to Perception Vision}
- Radar
- Extra Limbs (4)
- Pneumatic Limbs {+20 Freerunning Tests, +1d10 unarmed damage}
- T-Ray Emitter
- Heavy Combat Armor w/ chameleon coating {16/16}
- 360 Vision
- Magnetic System {+30 when magnetic holding}
- Weapon Mount (Articulated, 4)
- Fixers
- Specialized Hive
- Reflex Boosters {+10 Reflex, +1 speed}
- Neurachem I {+1 speed, activated}
- Enhanced Hearing {+20 to Perception Hearing}
- Anti-Glare
- Structural Enhancement {+10 DUR}
- Hardened Skeleton {+5 DUR, +5 SOM}
- Medichines
- Nanophages
- Oracles {+10 to Investigation Tests, +30 to mem-related tests}
- Puppet Socket
- Shape Adjusting
- Muscle Augmentation {+5 SOM}
- Ghostrider Module
- Mnemonic Augmentation
Gear
Credits: 450
- 4x Automatic Rifle {2d10+6 AP -6 (k)}
- 1x Seeker Missile Launcher
- 4x Gyromounts
- 5x Extended Mags {Ammo cap + 50%}
- 5x Smartlinks {+10 to attack}
- 1x Thermobaric Missile pack {3d10+5 AP -10 (e)}
- 2x HEAP Missile pack {3d10+12 AP -8 (k)}
- 5x HE Missile pack {3d10+10 (e)}
- 12x Homing Bullet box
- 3x Regular Ammo box