Difference between revisions of "Drago Nax"
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(Created page with '==Drago Nax== ===Ego=== :Sleeve: Arachnoid :Implants: Access Jacks, Basic Mesh Inserts, Cortical Stack, Cyberbrain, Enhanced Vision, Lidar, Mnemonic Augmentation, Radar, Extra …') |
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Line 3: | Line 3: | ||
===Ego=== | ===Ego=== | ||
:Sleeve: Arachnoid | :Sleeve: Arachnoid | ||
− | |||
:Background: Infolife | :Background: Infolife | ||
:Faction: Mercurial | :Faction: Mercurial | ||
Line 11: | Line 10: | ||
:Cognition: 15 | :Cognition: 15 | ||
− | :Coordination: 30 | + | :Coordination: 25 + 5 [30] |
:Intuition: 15 | :Intuition: 15 | ||
− | :Reflexes: 30 | + | :Reflexes: 20 + 10 [30] |
:Savvy: 10 | :Savvy: 10 | ||
− | :Somatics: | + | :Somatics: 15 + 15 [30] |
:Willpower: 10 | :Willpower: 10 | ||
Line 21: | Line 20: | ||
:Moxie: 6 | :Moxie: 6 | ||
:Lucidity: 20 | :Lucidity: 20 | ||
− | :Durability: | + | :Durability: 55 |
− | :Wound Threshold: | + | :Wound Threshold: 11 |
− | :Death Rating: | + | :Death Rating: 110 |
:Trauma Threshold: 4 | :Trauma Threshold: 4 | ||
:Insanity Rating: 40 | :Insanity Rating: 40 | ||
Line 44: | Line 43: | ||
===Current Morph Stat Mods=== | ===Current Morph Stat Mods=== | ||
:Cognition: | :Cognition: | ||
− | :Coordination: + | + | :Coordination: +5 |
:Intuition: | :Intuition: | ||
− | :Reflexes: | + | :Reflexes: +10 |
:Savvy: | :Savvy: | ||
− | :Somatics: + | + | :Somatics: +15 |
:Willpower: | :Willpower: | ||
:Armor: | :Armor: | ||
Line 54: | Line 53: | ||
====COG skills==== | ====COG skills==== | ||
− | :Interfacing | + | :Interfacing 60 |
− | :Academics (Nano | + | :Academics (Nano) 60 |
+ | :Academics (Phys) 60 | ||
+ | :Academics (Engi) 60 | ||
+ | :Interest (Pre-Fall Movies) 60 | ||
:Profession (Squad Tactics) 75 | :Profession (Squad Tactics) 75 | ||
====COO Skills==== | ====COO Skills==== | ||
− | :Infiltration | + | :Infiltration 55 + 5 [60] |
− | :Kinetic Weapons | + | :Kinetic Weapons 75 + 5 [80] |
====INT Skills==== | ====INT Skills==== | ||
− | :Perception | + | :Perception 70 |
− | :Art (Speech) | + | :Art (Speech) 60 |
:Language (English) 85 [Native] | :Language (English) 85 [Native] | ||
====REF Skills==== | ====REF Skills==== | ||
− | :Fray | + | :Fray 70 + 10 [80] |
− | :Free Fall | + | :Free Fall 50 + 10 [60] |
====SAV Skills==== | ====SAV Skills==== | ||
− | :Networking (@) | + | :Networking (@) 60 |
====SOM Skills==== | ====SOM Skills==== | ||
− | :Freerunning | + | :Climbing 22 + 15 [37] |
+ | :Freerunning 45 + 15 [60] | ||
+ | :Unarmed Combat 50 + 15 [65] | ||
====WIL Skills==== | ====WIL Skills==== | ||
Line 88: | Line 92: | ||
===Morph=== | ===Morph=== | ||
+ | :Access Jacks | ||
+ | :Basic Mesh Inserts | ||
+ | :Cortical Stack | ||
+ | :Cyberbrain | ||
+ | :Enhanced Vision {+20 to Perception Vision} | ||
+ | :Lidar | ||
+ | :Mnemonic Augmentation | ||
+ | :Radar | ||
+ | :Extra Limbs (6 Legs/Arms) | ||
+ | :Pneumatic Limbs {+20 Freerunning Tests, +1d10 unarmed damage} | ||
:T-Ray Emitter | :T-Ray Emitter | ||
− | :Heavy Combat Armor w/ chameleon coating | + | :X-Ray Emitter |
+ | :Heavy Combat Armor w/ chameleon coating {16/16} | ||
:360 Vision | :360 Vision | ||
− | :Fractal Digits | + | :Fractal Digits {+20 COO for fine manipulation} |
:Nanoscopic Vision | :Nanoscopic Vision | ||
− | :Traction Pads | + | :Traction Pads {+30 to climb test} |
− | :Magnetic System | + | :Magnetic System {+30 when magnetic holding} |
:Weapon Mount | :Weapon Mount | ||
:Taggants | :Taggants | ||
Line 100: | Line 115: | ||
:Fixers | :Fixers | ||
:Specialized Hive x3 | :Specialized Hive x3 | ||
− | :Reflex Boosters | + | :Reflex Boosters {+10 Reflex, +1 speed} |
− | :Neurachem I | + | :Neurachem I {+1 speed, activated} |
:Radiation Sense | :Radiation Sense | ||
:Electric Sense | :Electric Sense | ||
− | :Enhanced Hearing | + | :Enhanced Hearing {+20 to Perception Hearing} |
:Direction Sense | :Direction Sense | ||
− | :Anti-Glare | + | :Anti-Glare |
+ | :Structural Enhancement {+10 DUR} | ||
+ | :Hardened Skeleton {+5 DUR, +5 SOM} | ||
+ | :Medichines | ||
+ | :Nanophages | ||
+ | :Oracles {+10 to Investigation Tests, +30 to mem-related tests} | ||
===Gear=== | ===Gear=== | ||
− | Credits: | + | Credits: 1,150 |
:Submachine Railgun x2 w/ 4 boxes of regular ammo | :Submachine Railgun x2 w/ 4 boxes of regular ammo | ||
:Assault Railgun w/ 4 boxes of regular ammo | :Assault Railgun w/ 4 boxes of regular ammo | ||
:Heavy Automatic Railgun w/ 4 boxes of regular ammo | :Heavy Automatic Railgun w/ 4 boxes of regular ammo | ||
+ | :Smartlink x4 {+10 to Attack test for weapon mounted on} | ||
:Spindle & Climber | :Spindle & Climber |
Revision as of 20:28, 1 August 2010
Drago Nax
Ego
- Sleeve: Arachnoid
- Background: Infolife
- Faction: Mercurial
- Muse: Badlife
- XP:
- Cognition: 15
- Coordination: 25 + 5 [30]
- Intuition: 15
- Reflexes: 20 + 10 [30]
- Savvy: 10
- Somatics: 15 + 15 [30]
- Willpower: 10
- Moxie: 6
- Lucidity: 20
- Durability: 55
- Wound Threshold: 11
- Death Rating: 110
- Trauma Threshold: 4
- Insanity Rating: 40
- Initiative: 90
- Damage Bonus: 4
- Speed: 2
- Motivations: + AI Rights
- Stress: 0
- @-Rep: 30
- I-Rep: 10
- R-Rep: 10
- Real World Naivete
- Social Stigma (AGI)
- Ambidexterity x3 (2 legs and weapon mount)
- Danger Sense
- Adaptability
Current Morph Stat Mods
- Cognition:
- Coordination: +5
- Intuition:
- Reflexes: +10
- Savvy:
- Somatics: +15
- Willpower:
- Armor:
COG skills
- Interfacing 60
- Academics (Nano) 60
- Academics (Phys) 60
- Academics (Engi) 60
- Interest (Pre-Fall Movies) 60
- Profession (Squad Tactics) 75
COO Skills
- Infiltration 55 + 5 [60]
- Kinetic Weapons 75 + 5 [80]
INT Skills
- Perception 70
- Art (Speech) 60
- Language (English) 85 [Native]
REF Skills
- Fray 70 + 10 [80]
- Free Fall 50 + 10 [60]
SAV Skills
- Networking (@) 60
SOM Skills
- Climbing 22 + 15 [37]
- Freerunning 45 + 15 [60]
- Unarmed Combat 50 + 15 [65]
WIL Skills
Morph
- Access Jacks
- Basic Mesh Inserts
- Cortical Stack
- Cyberbrain
- Enhanced Vision {+20 to Perception Vision}
- Lidar
- Mnemonic Augmentation
- Radar
- Extra Limbs (6 Legs/Arms)
- Pneumatic Limbs {+20 Freerunning Tests, +1d10 unarmed damage}
- T-Ray Emitter
- X-Ray Emitter
- Heavy Combat Armor w/ chameleon coating {16/16}
- 360 Vision
- Fractal Digits {+20 COO for fine manipulation}
- Nanoscopic Vision
- Traction Pads {+30 to climb test}
- Magnetic System {+30 when magnetic holding}
- Weapon Mount
- Taggants
- Scouts
- Fixers
- Specialized Hive x3
- Reflex Boosters {+10 Reflex, +1 speed}
- Neurachem I {+1 speed, activated}
- Radiation Sense
- Electric Sense
- Enhanced Hearing {+20 to Perception Hearing}
- Direction Sense
- Anti-Glare
- Structural Enhancement {+10 DUR}
- Hardened Skeleton {+5 DUR, +5 SOM}
- Medichines
- Nanophages
- Oracles {+10 to Investigation Tests, +30 to mem-related tests}
Gear
Credits: 1,150
- Submachine Railgun x2 w/ 4 boxes of regular ammo
- Assault Railgun w/ 4 boxes of regular ammo
- Heavy Automatic Railgun w/ 4 boxes of regular ammo
- Smartlink x4 {+10 to Attack test for weapon mounted on}
- Spindle & Climber