BloodFest 2020

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'The City', Cazador-on-Thule. Built over (and eventually consuming) the vast aqueducts built by the ancient Thule empire that flow into the parched Umlauss lowlands. Second, but largest, city of the young Umlauss Republic, full of fresh glassbox skyscrapers growing like crystalline fungus on the cavernous redbrick of centuries past. Home to CHALICE, secret paramilitary organisation funded by the black budget of the Reizei Conglomerate, with a remit to protect humanity against the horrors that still stalk the night.

A miniseries. Genres: action, horror, splatterpunk

Character Creation

Setting is 'Yharnam in 2020'. Characters are crack monster hunters. They do not need to be human, but nonhumans will be mistrusted and kept on a short leash, possibly literal. To compete with the horrors of the night, humans use blood-based combat drugs. Magic and the like exists, but for PCs (and particularly humans) should be fairly low-key. Consider having a magic tool rather than doing it yourself.

You have 15 points to divide between:

  • Power is your physical might. You roll it to do damage with appropriate attacks, move objects and jump gaps.
  • Finesse is your reflexes and small-scale precision. You roll it to hit with most attacks.
  • Agility is your speed and mobility. You roll it for evasion and some movement.
  • Stamina is your toughness. You roll it for resisting poisons and pain and so on. Max hp is Stamina x2.
  • Insight is your ability to perceive the world around you and see through the mists of confusion.
  • Blood is your supply of the specially treated blood for transfusion that allows humans to surpass normal limits. It diminishes with use but can be replenished. Using a point of blood drops the target number to 3, and must be declared ahead of time. Everyone starts with 5 Blood.
  • Skills are specialities with a rating from 1 to 3, such as 'sniper rifles' or 'bluffs'. They add dice when relevant, and may be needed for some tasks. You have 5 points to distribute.

Everyone has two Special Features, be they a special tool (a sacred sword), a special skill (blood alchemy), or a special ability (monstrous regeneration).

Characters