Difference between revisions of "Apex Technology"

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The technology of posthumanity is advanced, far advanced beyond that of our own. Considering that conservative estimates place their cognitive abilities exponentially they seem eminently capable of designing esoteric technology.
 
The technology of posthumanity is advanced, far advanced beyond that of our own. Considering that conservative estimates place their cognitive abilities exponentially they seem eminently capable of designing esoteric technology.
  
 +
==Known Apex Technology==
  
  
==Provenance Technologies==
+
==Using Apex Technology==
  
===Augmentation===
+
Apex Technology is quite limited at present, most nations have access to several templates, which allow for advanced functions in specific area's.
  
=====Quantum Perception Implant=====
+
In practice, this allows you to pick particular caps and create your own posthuman supercharged version of it, which you will be able to reproduce in limited numbers.
Cost:<br>
 
The QPI is a strange mass of dark circuits seemingly imprinted upon gold leaf, carefully inserted onto the spinal cord, improves reflexes expotentially, due to a perception of the quantum state of local space, in which multiple paths of reality are visible to the user, allowing a sense of precognition and reaction to likely future events.
 
  
=====Quantum Probability Tweaking=====
+
By default, all nations have 2 Apex Points, which can be used to upgrade 2 caps and provide X number of that cap per quarter. You will find Traits in the trait section that may modify aspects of Apex technology.
Cost:<br>
 
QPT is a risky procedure utilizing a series of poorly understood posthuman devices that generally leads to a localized supreme observer effect for the user, in which they direct their preferred future. The effect is extremely draining and should only be used in times of great need.
 
 
 
Omega Metal
 
Cost:
 
 
 
 
 
===Foot Soldier===
 
 
 
=====+1 Quantum Tunneling=====
 
QT is a form of teleportation, short range and tactically useful
 
 
 
+1
 
 
 
===Ground Vehicle===
 
 
 
+1
 
 
 
 
 
===Air Vehicle===
 
 
 
=====+1 Quantum Tunneling=====
 
QT is a form of teleportation, short range and tactically useful
 
 
 
+2 Veritech
 
More a feat of postengineering trickery than any breakthrough in scientific principles, veritech allows light aircraft to
 
also function as a light ground vehicle.
 
 
 
 
 
===Space Vehicle===
 
 
 
+1
 
 
 
===Special Technologies===
 
 
 
==Pantheon Technologies==
 
 
 
===Augmentation===
 
 
 
 
 
 
 
===Foot Soldier===
 
 
 
 
 
 
 
===Ground Vehicle===
 
 
 
 
 
 
 
===Air Vehicle===
 
 
 
 
 
 
 
===Space Vehicle===
 
 
 
 
 
 
 
===Special Technologies===
 

Revision as of 09:54, 14 June 2009

Apex Technology

The technology of posthumanity is advanced, far advanced beyond that of our own. Considering that conservative estimates place their cognitive abilities exponentially they seem eminently capable of designing esoteric technology.

Known Apex Technology

Using Apex Technology

Apex Technology is quite limited at present, most nations have access to several templates, which allow for advanced functions in specific area's.

In practice, this allows you to pick particular caps and create your own posthuman supercharged version of it, which you will be able to reproduce in limited numbers.

By default, all nations have 2 Apex Points, which can be used to upgrade 2 caps and provide X number of that cap per quarter. You will find Traits in the trait section that may modify aspects of Apex technology.