Andrynian Empire

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Arcana: PC Nations

The Andrynian Empire
Politics and Religion
Capital: Andrynshold
Religion: Soreism
Government: Monarchy
Emperor: His Imperial Majesty Morgan Ignatius Andrynsson, Dark Lord of Andrynshold
Population and Economy
Population: Troll, Human Minority
Gold: 1400
Mana: 1700
Food Surplus: 8
Adamantium: 250
Beasts: 100
Books: 200
Draft: 6 Common, 1.5 Noble


History

The Andrynian Empire arose from the machinations of a cabal of warlocks, led by the self-styled Dark Lord Andryn. Whether this first emperor was Alfar, human, or something else entirely remains disputed to this day. What is known is that he spent the better part of two decades in the jungle-covered highlands of <needs map>, far away from the prying eyes of the crumbling Alfar Empire, seeking out the then barbarous tribes of trolls and subjugating them. The isolated outlying provinces of the Alfar Empire initially crumbled before the advance of his monstrous horde when it finally emerged from the rainforests. However, to Andryn's great displeasure, an invasion by an army of savage monsters supported by infernal magic proved to be just what it took to re-ignite the dying fighting spirit of the waning Alfars. He found out the hard way that savage trolls with only the barest veneer of civilisation were not yet a match for what remained of the professional Alfar military, and his initial successes turned into a desperate rout. Bloodied, beaten, and bitter, the Dark Lord's forces retreated into the safety of the jungles, reduced to hiding out and lording over simple troll villages instead of the rich Alfar provinces. Rather than sink into depression, Andryn swore to return to Alfar lands one day. In the meantime, he tried to make the best of a bad situation and started educating his brutish minions, making use of the human slaves they had dragged along during the retreat, and encouraged his subordinate warlocks to do the same. In stark contrast to his previous ventured, civilising the trolls was successful beyond his wildest expectations. However, it would be up to his descendants to expand his empire to its current borders.

Geography

Hot, jungle-covered highlands and mighty streams, bordering mountains to the North and more fertile grasslands to the South.

Politics

Feudal lords, Guilds, and Merchant Princes vying for influence and power.

Military

40 Points for Trolls
60 Points for Units (15,000 Gold Equivalent)
Used: 14,955

Total Army size: 7100 trolls, 10 Hydras, 1 Dragon
Support: 4 Wizards, 1100 Quetzalcoatls, 6000 Riding Bisons
Total Upkeep: 754 Gold, 592 Mana

Troops

1x Troll Champions

Description: Troll nobility. Their forbears served as bodyguards to Andryn's cabal, and were richly rewarded. They bear terrible necromantic greatswords that suck the very life from their opponents and rend the air with their bloodthirsty screeches.
Knights
Equipment
Sorcerous Great Sword
Superheavy Embodied Plate
Noble Magic
Cost
575 Gold, 250 Mana, 20 Books (925 Gold Equivalent)
Upkeep:
32 Gold, 15 Mana

Total Cost: 925
Total Upkeep: 32 Gold, 15 Mana

Smiters

Description: The classical troll soldier. Thick armour, huge club. Now updated for the modern age with the best protective enchantments money can buy.
Men-At-Arms
Equipment
Brute Force Adamantine Maul Maul
Superheavy Embodied Plate
Cost
220 Gold, 150 Mana, 20 Adamantium (390 Gold Equivalent)
Upkeep:
10 Gold, 10 Mana

Total Cost: 3900
Total Upkeep: 100 Gold, 100 Mana

Line Infantry

Description: Very similar to other pike formations, from which they were copied. Members tend to have a taste for horse flesh.
Militia
Equipment
Adamantium Pike
Charged Full Shield
Enchanted Mail
Cost
32 Gold, 40 Mana, 12 Adamantium (84 Gold Equivalent)
Upkeep
6 Gold, 3 Mana

Total Cost: 1680
Total Upkeep: 120 Gold, 60 Mana

Cultists

Description: Drumming, singing warrior shamans with flaming axes that return to the hands of their throwers.
Militia
Equipment
Sorcerous Throwing Axes
Charged Full Shield
Adamantium Plated Coat
Common Magic
Cost
5 Gold, 20 Mana, 5 Adamantium, 5 Books (55 Gold Equivalent)
Upkeep
6 Gold, 5 Mana

Total Cost: 2200
Total Upkeep: 240 Gold, 200 Mana

Beasts

1x Rotfang

Description: a large dragon, allied with the Andrynian Empire. The alliance terms include that he is allowed to use the Empire's treasury as his hoard for sleeping purposes. A mutually beneficial agreement, though it can make withdrawals tricky at times.
Giant Legendary Creature
Abilities
Ginormous
Armoured
Celerity
Crushing Strength
Etheric Metabolism
Vitriolic Breath
Resilience
Intelligent
Flight(2 traits)
Cost
75 Beasts (750 Gold equivalent)
Upkeep:
75 Mana

Total Cost: 750
Total Upkeep: 75 Mana

1x Hydra

Description: four-legged saurian body, long tail, nine long serpentine necks ending in heads with voracious, long-fanged maws.
Rare Giant Creature
Abilities
Regenerates
Armoured
Why Won't You Die?
Absurdly Lethal
Equipment
Improvised Weapons
Buffer
Cost
100 Beasts, 40 Gold, 50 Mana (1090 Gold Equivalent)
Upkeep:
50 Gold, 50 Mana

Total Cost: 1090
Total Upkeep: 50 Gold, 50 Mana

11x Quetzalcoatl

Description: winged serpent covered in colourful feathers
Exotic Cavalry
Abilities
flies
Equipment
Buffer
Cost
16 Beasts, 50 Mana (210 Gold Equivalent)
Upkeep
16 Gold

Total Cost: 2310
Total Upkeep: 176 Gold


60x Riding Buffalo

Description: Putting a troll on a horse is a miserable experience for both. Some stronger animal is required, and this is where these shaggy beasts come in. Sure, the ride is neither smooth nor fast, but it beats walking
Rouncey
Cost
1 Beast (10 Gold Equivalent)
Upkeep
-

Total Cost: 600
Total Upkeep: -

Mages

1 Archmage Total Cost: 750
Total Upkeep: 10 Gold, 40 Mana

2 Masters Total Cost: 600
Total Upkeep: 20 Gold, 40 Mana

2 Adepts Total Cost: 150
Total Upkeep: 6 Gold, 12 Mana

Domains

Andrynshold

Chaos Wilds: 10

Town: 10
Keep: 30
Water Node: 50
Stockades: 10
Major River (Zan): 5

Total: 115

Tarnanvil Province

Terraced Hills: 10

Town: 10
Wizard Tower: 10 Mana Seep: 5

Total: 35

Crown Mountains

Mountains: 5

Adamantium Mine: 10

Total: 15

Zan Falls

Countryside: 10

Major River (Zan): 5

Total: 15

Zan Valley

Countryside: 10

Major River (Zan): 5

Total: 15

Kratmold

Chaos Wilds: 10

Town: 10
Wizard Tower: 10
Stockade: 10


Total: 45

Nessel

Chaos Wilds: 10

Town: 10
Wizard Tower: 10
Stockade: 10
Mana Seep: 5

Total: 45

Alwind

Wilds: 5
Stockade: 10

Total: 15

Grand Total: 300 points spent on domains and sites